CPU Points in the Paint = JOKE!

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  • XxJustAguessxX
    Banned
    • Sep 2012
    • 2000

    #61
    Re: CPU Points in the Paint = JOKE!

    Originally posted by 32MJ32
    I've been a member here for a long time and it's not often I log on to complain out of frustration but I need to vent before I airmail my controller.

    The seemingly random disengagement of your defender's body from the AI's ball handler is absolutely maddening. Crossover, bump, crossover, bump, crossover, no bump, layup. Rinse and repeat. Why is it the first 2 crossovers the AI decides my defender is in the way but on the 3rd, no bump? Right then the CPU can go straight into a lightening fast two-step layup without the need for any forward momentum.

    Couple that with the fact that your bigs make absolutely no attempt to protect the basket of their own volition (they won't even foul) and you have a layup line.

    The simple answer is that I should just roam around with a big guy and let the CPU guard the ballhanders but you know what? I don't want to do that and I should be given better tools to play the way I want to. Tools that don't include messing with the sliders to make the CPU shoot more jumpers.

    The shading is *** cheeks, too. In real life, you shade a guy to push him in a particular direction, and when he does, you slide with him and eventually cut him off. In 2K, you shade a guy to push him in a particular direction, when he does, you bump him once then square your stance right away. What's the point of that?

    I'm not here seeking solutions because I'll work it out eventually, but this is by far the worst out-of-the-box 2K14 I've played, in terms of my personal enjoyment. If anyone from 2K is reading, you messed this up
    Totally agree, best post I've read today.

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    • blues rocker
      MVP
      • Sep 2007
      • 1921

      #62
      Re: CPU Points in the Paint = JOKE!

      just switch to Pro/Default settings. much more enjoyable experience. i know a of people take pride in playing "sim" with cranked up difficulty, but the shot success was so arbitrary that i had to walk away from sim mode. if you are willing to swallow your pride and you just want an enjoyable game that rewards open shots and good defense, switch to Pro/Default.

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      • GisherJohn24
        MVP
        • Aug 2008
        • 4583

        #63
        Re: CPU Points in the Paint = JOKE!

        I've always believed Pro is the way to go. Usually I adjust the sliders a tad, but historically pro has always been the best for me too. All Star is just too unrealistic for me.

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        • ruxpinke
          Pro
          • Apr 2008
          • 908

          #64
          Re: CPU Points in the Paint = JOKE!

          Originally posted by blues rocker
          just switch to Pro/Default settings. much more enjoyable experience. i know a of people take pride in playing "sim" with cranked up difficulty, but the shot success was so arbitrary that i had to walk away from sim mode. if you are willing to swallow your pride and you just want an enjoyable game that rewards open shots and good defense, switch to Pro/Default.

          Are you seeing a noticeable difference in the contact issues mentioned in the thread?
          PSN: PrettyToney

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          • blues rocker
            MVP
            • Sep 2007
            • 1921

            #65
            Re: CPU Points in the Paint = JOKE!

            Originally posted by ruxpinke
            Are you seeing a noticeable difference in the contact issues mentioned in the thread?
            i haven't read the entire thread, so i'm not sure what you mean by contact issues.

            on Pro/Default, the CPU makes fewer contact layups and and-1's...there are fewer fouls called due to interior contact. so you get less cheap foul calls just for doing the hands up move with RS. overall, you can just defend the paint better...like i said, RS hands up contact usually forces a miss without a foul call.

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            • zmcman1
              Rookie
              • Apr 2009
              • 354

              #66
              Re: CPU Points in the Paint = JOKE!

              Originally posted by apollooff320
              Play the UTAh Jazz and then come back and say play better defense. Its not about not playing defense when the cpu ai is the defender also and Trey Burke isnt running a single play and keeps attacking the paint along with teammates and making a high % of his shots with a much bigger man in him.

              Decided to do the Trey Burke challenge after eating lunch. Since you didn't specify a difficulty, here's a game on All-Star/Sim Set. Whichever 2k roster file the game booted up from the start, no changes to coaching profiles, only defensive settings were "Play Tight" to Burke and Hayward.

              Pics in the spoilers, but I held him to 2 points on 1-5 shooting. And the one basket I allowed was completely my fault for jumping early and he ran around me for a layup.

              Spoiler


              Just don't crowd him out on the perimeter, play off him in a few feet. Never once did he try to just spam the lane. Outside of fast break opportunities, he'd always come down the court and attempt to set up a play. I guarded him on the ball all game with either Lilllard or Mo.
              Last edited by zmcman1; 10-16-2013, 02:40 PM.

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