NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

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  • CaCHooKa Man
    Pro
    • Sep 2006
    • 684

    #556
    Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

    Any info about SmartGlass integration?

    Sent from my HTC One using Tapatalk

    Comment

    • Vni
      Hall Of Fame
      • Sep 2011
      • 14832

      #557
      Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

      Originally posted by CaCHooKa Man
      Any info about SmartGlass integration?

      Sent from my HTC One using Tapatalk
      What is smartglass?

      Comment

      • CaCHooKa Man
        Pro
        • Sep 2006
        • 684

        #558
        Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

        Originally posted by Vni
        What is smartglass?


        Sent from my HTC One using Tapatalk

        Comment

        • Vni
          Hall Of Fame
          • Sep 2011
          • 14832

          #559
          Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

          Lol at theses things's names though. Smartglass.

          Good question though. That's one area where Next gen is really promising.

          Comment

          • Boilerbuzz
            D* B**rs!
            • Jul 2002
            • 5154

            #560
            Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

            Originally posted by VDusen04
            Maybe this is a silly question, but what is PFM? And is WoW World of Warcraft? I'm not sure I totally understood your response.
            Pro Football Manager.

            Comment

            • Jet Sufferer
              MVP
              • Jul 2008
              • 1347

              #561
              Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

              Don't know if this has been answered and can't find it anywhere.

              Is roster share on PS4?

              Comment

              • Subversion
                Rookie
                • Nov 2010
                • 178

                #562
                Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

                If Wang says there's no sliding due to the new motion engine, how come in the Gamestop clip of the next gen, players were sliding?

                Comment

                • TheRealHST
                  Banned
                  • Jan 2011
                  • 1755

                  #563
                  Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

                  Originally posted by Subversion
                  If Wang says there's no sliding due to the new motion engine, how come in the Gamestop clip of the next gen, players were sliding?
                  Sigh...I just want the game. This nauseating

                  Comment

                  • airjoca
                    Pro
                    • Sep 2006
                    • 643

                    #564
                    Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

                    How about a companion app where you could easily call plays and make substitutions?

                    Comment

                    • NvME
                      Rookie
                      • Jan 2013
                      • 123

                      #565
                      Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

                      Originally posted by Subversion
                      If Wang says there's no sliding due to the new motion engine, how come in the Gamestop clip of the next gen, players were sliding?

                      If Wang says there is no sliding, then there is no sliding.

                      Comment

                      • strawberryshortcake
                        MVP
                        • Sep 2009
                        • 2438

                        #566
                        Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

                        Originally posted by Subversion
                        If Wang says there's no sliding due to the new motion engine, how come in the Gamestop clip of the next gen, players were sliding?
                        Honestly, don't know why that's the case in NBA 2K. Next gen Madden's true step is suppose to eliminate sliding I'm guessing, but in released gameplay videos, sliding is definitely apparent. Even if you look at Backbreaker from a few years back, even though it's suppose to be physics based, sliding also happens.

                        I wish anyone who has ever coded for any type of video game would chime in on why it's so difficult to eliminate the sliding.
                        Fixes
                        NBA2k Defense AI,Footplant, Gameplay
                        MLB Show Pitching/throwing
                        Madden/Live Animations Walking, Throwing

                        Comment

                        • Big FN Deal
                          Banned
                          • Aug 2011
                          • 5993

                          #567
                          Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

                          Originally posted by strawberryshortcake
                          Honestly, don't know why that's the case in NBA 2K. Next gen Madden's true step is suppose to eliminate sliding I'm guessing, but in released gameplay videos, sliding is definitely apparent. Even if you look at Backbreaker from a few years back, even though it's suppose to be physics based, sliding also happens.

                          I wish anyone who has ever coded for any type of video game would chime in on why it's so difficult to eliminate the sliding.
                          I don't know anything technical about programming or video coding but from what I understand of what has been stated about footage shown, it doesn't display the game at 60fps. Maybe that's what's causing what appears to be sliding due to skipped frames or whatever instead of the true frame rate showing all the transitional animations and steps.

                          I think that was mentioned or alluded to in this video review from someone that has played the game.

                          http://www.operationsports.com/forum...edown2012.html

                          Comment

                          • Eman5805
                            MVP
                            • Mar 2009
                            • 3545

                            #568
                            Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

                            There's always gonna be sliding because they players aren't actually running like you or I do. They aren't moving by pushing against the ground with their feet. The best they can do is have an engine that dictates where a person's foot needs to go to justify each and every little movement.

                            Sometimes the engine can't account for everything and they move without their feet appropriating it.

                            It happens. It's life.


                            No sliding can read as almost no sliding.

                            Comment

                            • fabioprince
                              Rookie
                              • Feb 2012
                              • 43

                              #569
                              Mygm sound Good But. ..if i want To do An association without trade???is possible??what about The slide?are customizable?

                              Comment

                              • wordtobigbird
                                MVP
                                • Sep 2008
                                • 4385

                                #570
                                Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

                                Originally posted by Eman5805
                                There's always gonna be sliding because they players aren't actually running like you or I do. They aren't moving by pushing against the ground with their feet. The best they can do is have an engine that dictates where a person's foot needs to go to justify each and every little movement.

                                Sometimes the engine can't account for everything and they move without their feet appropriating it.

                                It happens. It's life.


                                No sliding can read as almost no sliding.


                                Well tell IGN to stop lying because they said the new engine means no sliding. Just like you said the engine dictates player movement, if they implement and engine that has players have to take actual steps each and every time sliding can be eliminated. IGN seems to think it has and they know videogames.

                                Comment

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