NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

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  • BigBadTom
    Rookie
    • Jun 2012
    • 64

    #241
    My only issue is unique, but I think it will be very very weird to see a my GM as a 20 year old basketball player who looks generic as hell. I think they should make them seem a little more elderly--like 40 year olds etc not the generic myplayer stuff that has you player wearing weird clothes and hats etc

    Comment

    • VDusen04
      Hall Of Fame
      • Aug 2003
      • 13025

      #242
      Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

      Originally posted by royounggoku
      Why don't you just do what King B Mack said and create whatever the GM for the team you are running is?
      That's a fair question. The reasoning why this would be problematic is if I opt to participate in MyCareer concurrently, I don't necessarily like the idea of having to use an awful created version of an old and fat Joe Dumars.

      To re-state, I don't have an issue with fantasy modes by themselves. I just do not care for them taking over every other mode. Ideally, there'd be modes for folks who want to "live the dream" by placing themselves in key dream positions (NBA Player, GM) and then modes for those who wish to keep it NBA authentic. The mish-mash nearly every offered mode has become is kind of splintering.

      Comment

      • fabioprince
        Rookie
        • Feb 2012
        • 43

        #243
        the slide are customizable?????

        Comment

        • JerseySuave4
          Banned
          • Mar 2006
          • 5152

          #244
          All i want is 30 team control back next year

          Comment

          • swiftychampleone
            Rookie
            • Dec 2008
            • 328

            #245
            Originally posted by convince
            Okay my issue with statement is how you guys, whether its 2K or Live dislikers, believe its so easy to create a game. This is their first game of the next gen and according to them was built from the ground up. Splitting a team up that normally works on one ANNUALLY release game to work on two is even more difficult. So guess what, some things will be missing at first but by year two or three(this is when imo when we will see the best next gen 2k game, b/c current gen will have a less prominent role) if these same problems exist i think you have a great point. Like the other user said, you have the option not but as I did with current gen, I did not purchase b/c imo is was not a big of a enough leap. I rather have the next gen version.
            Who said it was easy? This is pure common sense here. You see what you're game did right on current-gen and bring it over to next-gen. No sports game should restrict you from making roster moves for other teams in your Dynasty/Franchise Mode. Any developer that ignores this has to be stupid. Customization is key in sports' games. You know that.
            Whatever you do, don't give constructive criticism or say anything negative about Madden video games! It seems to be the equivalent of a felony...

            Comment

            • convince
              Pro
              • Jul 2005
              • 724

              #246
              Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

              Originally posted by swiftychampleone
              Who said it was easy? This is pure common sense here. You see what you're game did right on current-gen and bring it over to next-gen. No sports game should restrict you from making roster moves for other teams in your Dynasty/Franchise Mode. Any developer that ignores this has to be stupid. Customization is key in sports' games. You know that.
              As a player that does not do multi-team association, as long as the trade setup is similar to current gen. Any trade that happens in real life you can do in the association. And this also goes for drafting as well. If I don't like who the cpu drafted I trade that person where i think should go and vice versa. But if you are referring to signing and releasing free agents i get your point. Also as a person that loves options and hate restrictions I get your point and hopefully they will find a way to implement multi-team control next year.
              GT Agent August
              Xbox/Playstation

              Comment

              • rtkiii
                Banned
                • Sep 2012
                • 522

                #247
                I think the RPG elements add a lot. I'm more curious in just the MYPLAYER side but this sounds neat to. Great interview.

                Comment

                • Cowboy008
                  MVP
                  • Mar 2012
                  • 4574

                  #248
                  Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

                  Originally posted by BigBadTom
                  My only issue is unique, but I think it will be very very weird to see a my GM as a 20 year old basketball player who looks generic as hell. I think they should make them seem a little more elderly--like 40 year olds etc not the generic myplayer stuff that has you player wearing weird clothes and hats etc
                  Hopefully they have a slider just for MyGM mode where you are able to edit your players age to make him look older.

                  Comment

                  • Yeah...THAT Guy
                    Once in a Lifetime Memory
                    • Dec 2006
                    • 17294

                    #249
                    Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

                    I was going to wait a long time to pick up one of the new systems, but reading all this stuff is making me antsy about finding a job post-graduation so I can afford to pay up for a new system and play this. This sounds amazing to me, even though I was annoyed with the constant player conversations back in the old 2K games. It sounds like it's much better now, and not to mention I'm older and wiser and feel like I can handle that a bit better now. Back in the old days, I just wanted to get through the conversations and get on to the next game/next season. Now, I really look for an immersive experience, and it sounds like this might be it.
                    NFL: Bills
                    NBA: Bucks
                    MLB: Cubs
                    NCAA: Syracuse
                    Soccer: USMNT/DC United

                    PSN: ButMyT-GunDont

                    Comment

                    • fabioprince
                      Rookie
                      • Feb 2012
                      • 43

                      #250
                      ok but if i want an association with real player, if i don't want any trade in the assiciation?
                      what about the sliders? are they customizable? can i edit the players?
                      i don't wanna see crazy trade by the cpu but i want to play an association with the real roster.
                      i hope we can

                      Comment

                      • Hotwillydog
                        Rookie
                        • Oct 2013
                        • 103

                        #251
                        Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

                        Will you still be able to create a player and put him on the roster of your favourite team?. Then will your created player be on the roster in My GM?

                        Comment

                        • PEANUTBUTTA87
                          Just started!
                          • Nov 2013
                          • 7

                          #252
                          Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

                          I felt this way at first too, but i'm glad they still allow us to edit draft classes. but we can only edit other players "outside" of My GM, because Eric Boenisch wants us to have a "controlled experience" with his new My GM mode. I get that they want users to really play this mode, however, they are forcing us to play it by taking away FULL FREEDOM to edit player tendencies and ratings "IN' My GM. Why do that? I like to play up to almost 25 years into Association(Now My GM) mode. PLUS, after 4 or 5 seasons in My GM, current NBA stars like Lebron and Wade and many other great players on the game get old and retire. I want to be able to create future stars and superstars in draft classes, and edit them AFTER THE DRAFT when they sign with a team so that the competition level still keeps me intrigued and there is always great future role players, stars, and superstars to compete against. Lets say I create three 20 year old, 73 rated prospects to have a potential of 84. But since we cant edit their attributes and tendencies AFTER the draft is over, what if their shot tendency is 30 and foul tendency is 80? What if I forget to edit those tendencies BEFORE they get drafted? Sure, they will develop but it wont show in their play(when I compete against the draft class players I edited before the draft) and it won't show in their numbers in the league(stats). Taking away the ability to edit ALL players on other teams "IN" MyGM mode was a mistake by Eric Boenisch. I don't necessarily NEED 30 team control. In the current Gen 2k14, 13, you could go to the trade screen and still conduct trades for other teams WITHOUT actually controlling those franchises, however, I still want the option to control ALL 30 teams. Gamers need freedom.

                          Comment

                          • jbug3
                            Rookie
                            • Nov 2013
                            • 12

                            #253
                            I wish 2k would stop throwing away features. Them taking CAP outside of MyPlayer, editing draft classes and being able to edit players is a total disappointment, especially because I am a big association mode player. Come on 2k...

                            Comment

                            • jbug3
                              Rookie
                              • Nov 2013
                              • 12

                              #254
                              Originally posted by PEANUTBUTTA87
                              I felt this way at first too, but i'm glad they still allow us to edit draft classes. but we can only edit other players "outside" of My GM, because Eric Boenisch wants us to have a "controlled experience" with his new My GM mode. I get that they want users to really play this mode, however, they are forcing us to play it by taking away FULL FREEDOM to edit player tendencies and ratings "IN' My GM. Why do that? I like to play up to almost 25 years into Association(Now My GM) mode. PLUS, after 4 or 5 seasons in My GM, current NBA stars like Lebron and Wade and many other great players on the game get old and retire. I want to be able to create future stars and superstars in draft classes, and edit them AFTER THE DRAFT when they sign with a team so that the competition level still keeps me intrigued and there is always great future role players, stars, and superstars to compete against. Lets say I create three 20 year old, 73 rated prospects to have a potential of 84. But since we cant edit their attributes and tendencies AFTER the draft is over, what if their shot tendency is 30 and foul tendency is 80? What if I forget to edit those tendencies BEFORE they get drafted? Sure, they will develop but it wont show in their play(when I compete against the draft class players I edited before the draft) and it won't show in their numbers in the league(stats). Taking away the ability to edit ALL players on other teams "IN" MyGM mode was a mistake by Eric Boenisch. I don't necessarily NEED 30 team control. In the current Gen 2k14, 13, you could go to the trade screen and still conduct trades for other teams WITHOUT actually controlling those franchises, however, I still want the option to control ALL 30 teams. Gamers need freedom.
                              THANK YOU!!!!!!!!!!!!!!!

                              Comment

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