Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Neon1
    MVP
    • Nov 2004
    • 1532

    #166
    Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

    Originally posted by TheGame8544
    Good point. Thanks for the response man.

    Also, have you tried to work on the rebounding? I thought I saw an earlier quote saying you were getting someone like Howard to avg. about 13 rpg. I downloaded your release just before the one you just released and I was only getting about 4 guys with 10 or more rpg and the max I got was 11 rpg. I simmed 4 different times. Thanks man!
    Yeah rebounding is ok, i just havent re-reset rotation and minutes after i started the latest edits. Dwight will get at least 13, Lee usually ends up around 11-11.5, and there should be around 4-5 guys averaging 10 or more. Its usually Dwight,Lee,Camby,Okafor,Duncan,Murphy,Beanz all at or above 10, then Guys like Bosh slip in and out between 9.5-10 randomly per sim.

    Comment

    • TheGame8544
      MVP
      • Jul 2003
      • 1656

      #167
      Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

      Originally posted by Neon1
      Yeah rebounding is ok, i just havent re-reset rotation and minutes after i started the latest edits. Dwight will get at least 13, Lee usually ends up around 11-11.5, and there should be around 4-5 guys averaging 10 or more. Its usually Dwight,Lee,Camby,Okafor,Duncan,Murphy,Beanz all at or above 10, then Guys like Bosh slip in and out between 9.5-10 randomly per sim.
      Awesome. I am looking forward to the final release man.

      Comment

      • ZephyrSong
        Pro
        • Sep 2004
        • 904

        #168
        Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

        Hey Neon... Its a shame that we PS3 guys are behind but on the brighter side of things, maybe we'll just wait weeks. I know that we are playing different games but I just wanted to ask how's Yao with your recent edits? I've played against Houston and Yao was playing like TD or Amare... Facing up, driving, sometimes facing up and hitting the mid J.. He did back down though.. but he wasn't Yao like.. Anyway a small concern. If anything, I was happy he was doing those things as I imagine future edits with the Spurs and Suns will generate the same effect on their premier bigs. Keep it up Neon Lights!

        Comment

        • Neon1
          MVP
          • Nov 2004
          • 1532

          #169
          Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

          Originally posted by ZephyrSong
          Hey Neon... Its a shame that we PS3 guys are behind but on the brighter side of things, maybe we'll just wait weeks. I know that we are playing different games but I just wanted to ask how's Yao with your recent edits? I've played against Houston and Yao was playing like TD or Amare... Facing up, driving, sometimes facing up and hitting the mid J.. He did back down though.. but he wasn't Yao like.. Anyway a small concern. If anything, I was happy he was doing those things as I imagine future edits with the Spurs and Suns will generate the same effect on their premier bigs. Keep it up Neon Lights!
          I havent seen any games with Yao for hot minute...i THINK somebody had a recent game with him in the main thread over there, if i recall they said he was doing his Yao backdown into the faceup short jumper thing he does.
          Last edited by Neon1; 01-29-2009, 01:43 AM.

          Comment

          • ~Guru~
            Banned
            • Jan 2009
            • 851

            #170
            Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

            Neon thanx for this work.....I tried the latest set today and with default sliders and running on all start and game seems good...

            one issue that i have and i have not heard anyone bring it up and if they did I am sorry

            the backdown issue...after the patch i cant back down anybody even with a shaq...

            i am playing with the lakers right now and bynum cant move camby at all and then i was trying to back down gordon and nothing..

            this was fixed with strength slider but i dont want to touch any slider like you said...

            it seems that i spent more time doing sliders then playing this game for the last month or so...i was about to trade it in and take it as a bad year

            but now you made me like it again...can you tell me what you think about the back down issue....

            other then that the game is playing tight..

            you did mention that you have game speed at 50 or you can go to 55-60

            i have mine at 49 or 48 at times...nothing more nothing less...is that cool and will it affect the game play

            i will move up to hof level soon but i play on all star because i want to unlock the achievements for playing certain teams vs certain teams and that can only be done in all star..

            i know all the controls therefore hof with 12 quarters will be my next move...

            thanx

            Comment

            • Neon1
              MVP
              • Nov 2004
              • 1532

              #171
              Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

              Originally posted by ~Guru~
              Neon thanx for this work.....I tried the latest set today and with default sliders and running on all start and game seems good...

              one issue that i have and i have not heard anyone bring it up and if they did I am sorry

              the backdown issue...after the patch i cant back down anybody even with a shaq...

              i am playing with the lakers right now and bynum cant move camby at all and then i was trying to back down gordon and nothing..

              this was fixed with strength slider but i dont want to touch any slider like you said...

              it seems that i spent more time doing sliders then playing this game for the last month or so...i was about to trade it in and take it as a bad year

              but now you made me like it again...can you tell me what you think about the back down issue....

              other then that the game is playing tight..

              you did mention that you have game speed at 50 or you can go to 55-60

              i have mine at 49 or 48 at times...nothing more nothing less...is that cool and will it affect the game play

              i will move up to hof level soon but i play on all star because i want to unlock the achievements for playing certain teams vs certain teams and that can only be done in all star..

              i know all the controls therefore hof with 12 quarters will be my next move...

              thanx
              The Clippers arent edited on the version you have. Your playing two teams against eachother that have a totally different rating and tendency system. Also the strength rating was modified and the roster with all the changes and completed teams will be up either at some point tommorow or saturday.

              Gamespeed doesnt alter rating or tendencies is just really a visual/animation smoothness type of thing.

              So its designed for default 50 but anybody can put it to whereever it is that they like.

              Comment

              • kb0731
                Rookie
                • Oct 2008
                • 255

                #172
                Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

                Hey have any of you guys tried playing on pro but it was to easy. So then you moved up to all star but then it was harder and you could still win but oyu felt it was unrealistic? Thats what im goin through...so can anybody help me out on how to find a happy middle ground. Should I play on pro and make the computer better or play on all star and make computer easier? I play with player lock on if that helps at all. Any help would be appreciated.
                <!-- / message --><!-- sig -->
                KB13

                Comment

                • brownsfan1234
                  Rookie
                  • Sep 2007
                  • 22

                  #173
                  Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

                  anybody have an xchange360 version of these rosters? they seem to be great and wanted to try them out.

                  Comment

                  • Neon1
                    MVP
                    • Nov 2004
                    • 1532

                    #174
                    Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

                    Neon1 v1.30 available on 2K Share
                    Neon1 v1.96 available on 2K Share

                    Edited Team: ALL TEAMS COMPLETE

                    Rotation Edits: 1996 Grizzlies,Clippers,Kings (& 96 Bulls on the v1.96 version).

                    Coach Profile Edits: All 30 Teams plus the 96 Bulls on the v1.96 version

                    Free Agents Edited:

                    Rules Settings -
                    Charge:65
                    Block:100
                    Reach-In:60
                    Shooting:75
                    Loose: 100

                    Roster Update Notes:
                    - 2009 All Star Uniforms unlocked
                    - Rebounding completely fixed all teams.
                    - *(v1.96 version only) 1996 Chicago Bulls with tendencies for Jordan,Pippen,Rodman,Harper, Longley, Phil Jackson coach Profile.

                    Comment

                    • gottibino
                      "I am Tiger Woods"
                      • Oct 2004
                      • 1589

                      #175
                      Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

                      AWESOME & THANKS A MIL!
                      psn: Kobe_8Mamba_24

                      Comment

                      • tongefactor40
                        Rookie
                        • Nov 2006
                        • 60

                        #176
                        Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

                        can anyone host these for non Live people?

                        Comment

                        • rock85
                          MVP
                          • Jul 2002
                          • 3146

                          #177
                          Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

                          Thanks for all your hard work Neon

                          Comment

                          • Neon1
                            MVP
                            • Nov 2004
                            • 1532

                            #178
                            Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

                            Ok got Duhon figured out.

                            Make these changes.

                            C.Duhon:
                            Shot Tendency: 32
                            Flashy Pass: 28

                            Clo: 75
                            Med: 78
                            3pt: 78
                            Pass Rating: 67
                            Off Aware: 79
                            Off Dribble: 81
                            Shoot in Traff: 80

                            He will average 12.0-12.5ppg and 8.5-9.0apg.

                            Comment

                            • DaoudS
                              MVP
                              • Mar 2006
                              • 1568

                              #179
                              Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

                              hey neon i am trying out your rosters for the first time and i just had a couple of questions.

                              I am playing on 9 min quarters and the players drain stamina really fast...my slider is at 45. Should i increase it?

                              And why is bosh rated so poorly?

                              Comment

                              • Neon1
                                MVP
                                • Nov 2004
                                • 1532

                                #180
                                Re: Neon1 v1.8 Rosters (360)....cracking the code on shot selection.

                                Originally posted by DaoudS
                                hey neon i am trying out your rosters for the first time and i just had a couple of questions.

                                I am playing on 9 min quarters and the players drain stamina really fast...my slider is at 45. Should i increase it?

                                And why is bosh rated so poorly?
                                They drain fast because your only playing 75% of a game. Most long minute players (36 mpg) would come out of a game around the 3:00 left minute mark of the 1st quarter, if your only going to play 9 minutes they will be tired and sub out around 6-7. Players that play less minutes than that will come out even quicker.

                                So if your play minutes that low then maybe your probably best served just turning fatigue off or except the fact that minutes cannot be realistic without playing real minute games.


                                Im not even sure how the sliders work so if you go that route maybe raise them from 50 to 63, which is 25% more which is exactly how much less of a real game you play, so that number probably works best.

                                Bosh is rated fine for these rosters, he plays the same way the overall has little bearing on his on court performance. Besides that hes positioned at Center (for making the All Star team purposes, since thats what he gets voted in as) which makes his overall look lower than it really is.

                                Sim a season and look at his stats and you will see hes fine. He averages 20-22ppg and 10rpg consistantly.
                                Last edited by Neon1; 02-02-2009, 09:45 PM.

                                Comment

                                Working...