editing roster w/ hex editor?

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  • hokupguy
    All Star
    • Apr 2004
    • 5615

    #241
    Re: editing roster w/ hex editor?

    Originally posted by supdog
    It looks like the hex address may be different so here is screen shot of around where the jersey's start. Also if you see 8822 or 0802 I think that is the practice jersey's and you can also change the primary and secondary colors which are in hex and for example if you convert FF1414 you will get red.
    ok i was able to locate the 1st practice uni and give it short shorts. As you did in the pic above . Look threw the remaining but not see a break down for team and unis such as , 000 , 001 ,002 , etc . Also not seeing the sock or neck type area of code.

    I have been exported team s based on short length and neck type to see what it is that can be changed.

    I have found how to do the sock color change black to white and neck from "V" to "0". But do you know the mass code for all. Like the 5080 to 5090 for short shorts. I had export 2 teams one for i guide and then the other to see if it worked.
    Last edited by hokupguy; 03-10-2011, 05:25 PM.
    "Never say never, because limits are like fears and they are often just an illusion."-M.J.

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    • TUSS11
      MVP
      • Nov 2007
      • 1483

      #242
      Re: editing roster w/ hex editor?

      OH SHEEET!!!



      I got work right now, so I tell how I did it when I get back.

      Comment

      • hokupguy
        All Star
        • Apr 2004
        • 5615

        #243
        Re: editing roster w/ hex editor?

        Originally posted by TUSS11
        OH SHEEET!!!



        I got work right now, so I tell how I did it when I get back.
        nice and yes i would like to know how you did that. This is what i was hoping for , more people to jump on borad . The more and more this grows i hope in the long run it catches the attention of someone that can make tool to edit all this easier and faster.Or make there current tool work with xbox files.
        Last edited by hokupguy; 03-10-2011, 06:58 PM.
        "Never say never, because limits are like fears and they are often just an illusion."-M.J.

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        • RustyBlue
          Rookie
          • Nov 2009
          • 244

          #244
          Re: editing roster w/ hex editor?

          Originally posted by TUSS11
          OH SHEEET!!!



          I got work right now, so I tell how I did it when I get back.
          What did you do?

          Comment

          • hokupguy
            All Star
            • Apr 2004
            • 5615

            #245
            Re: editing roster w/ hex editor?

            Originally posted by Scooby803
            What did you do?
            he'll tell us in time...

            So i got the v neck uni to be o neck uni. You can see how it is supposed to be.
            "Never say never, because limits are like fears and they are often just an illusion."-M.J.

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            • mkharsh33
              Hall Of Fame
              • Nov 2006
              • 12779

              #246
              Re: editing roster w/ hex editor?

              You are more than welcome to play with any of the classic roster files I've posted. This is a GREAT idea you've done. wish I was smart enough to help out, but I can barely figure out how to turn my computer on
              STEELERS INDIANS CELTICS

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              • hokupguy
                All Star
                • Apr 2004
                • 5615

                #247
                Re: editing roster w/ hex editor?

                Originally posted by mkharsh33
                You are more than welcome to play with any of the classic roster files I've posted. This is a GREAT idea you've done. wish I was smart enough to help out, but I can barely figure out how to turn my computer on
                well i redid the hell out of PB's 99-00 , and right know help out little bit for his 84-85.
                I was thinking of your 91-92 % 94-95 but i read in your thread that some teams had monster face so i didnt do it.
                "Never say never, because limits are like fears and they are often just an illusion."-M.J.

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                • iLLmatic
                  MVP
                  • Dec 2002
                  • 1103

                  #248
                  Re: editing roster w/ hex editor?

                  Originally posted by portlandblazer
                  today might be the happiest day of my life! ok, not quite.

                  short shorts and white socks for all teams, the only thing keeping my historic rosters from looking perfect is the lack of hairstyles, retros and goggles. hopefully in 2k12 they just give us all these options out of the box and not make us spend months of trial and error trying to figure out how to do all this stuff.

                  it looks like i forgot to take the compression shorts off some of the guys in that roster, couldnt see em with them long shorts haha, im pretty excited about this.

                  hookupguy and messenjah, big thanks. and supdog make sure and share how to do the socks and thank you too!

                  edit: sorry supdog, looks like you already did.
                  I'm new to this NBA 2K hex discussion, but have been digging into the hex editing thing with All Pro Football for the last couple months, but I think if there's a way to find James Worthy in the hex, the accessories should be in there near the facial structure, which on APF is a series of 7F's, and you may be able to find the goggles code. Have anyone tried that?

                  Comment

                  • hokupguy
                    All Star
                    • Apr 2004
                    • 5615

                    #249
                    Re: editing roster w/ hex editor?

                    Originally posted by iLLmatic
                    I'm new to this NBA 2K hex discussion, but have been digging into the hex editing thing with All Pro Football for the last couple months, but I think if there's a way to find James Worthy in the hex, the accessories should be in there near the facial structure, which on APF is a series of 7F's, and you may be able to find the goggles code. Have anyone tried that?
                    I have not ,but subdog might have he seems to be at this for yr now. Find his face my not be the trick. based on what i know from the pc modders it is set to the players head structure. But i could be wrong. But if you want to join in the fun , your more then welcome to.
                    Last edited by hokupguy; 03-11-2011, 01:57 AM.
                    "Never say never, because limits are like fears and they are often just an illusion."-M.J.

                    Comment

                    • iLLmatic
                      MVP
                      • Dec 2002
                      • 1103

                      #250
                      Re: editing roster w/ hex editor?

                      Originally posted by hokupguy
                      I have not ,but subdog might have he seems to be at this for yr now. Find his face my not be the trick. based on what i know from the pc modders it is set to the players head structure. But i could be wrong. But if you want to join in the fun , your more then welcome to.
                      I will see what I can find. I haven't went through the whole thread, but has anyone found out how to find the player numbers or positions yet? That would help in finding out if this is doable.

                      Comment

                      • hokupguy
                        All Star
                        • Apr 2004
                        • 5615

                        #251
                        Re: editing roster w/ hex editor?

                        Originally posted by iLLmatic
                        I will see what I can find. I haven't went through the whole thread, but has anyone found out how to find the player numbers or positions yet? That would help in finding out if this is doable.
                        no but maybe "subdog" has.
                        "Never say never, because limits are like fears and they are often just an illusion."-M.J.

                        Comment

                        • khaliib
                          MVP
                          • Jan 2005
                          • 2883

                          #252
                          Re: editing roster w/ hex editor?

                          Maybe a College Skin could be done somewhere down the road.

                          College would be perfect with this Game Engine.

                          Good Job Guys!!!

                          Comment

                          • portlandblazer
                            MVP
                            • Jun 2007
                            • 1953

                            #253
                            Re: editing roster w/ hex editor?

                            Originally posted by iLLmatic
                            I'm new to this NBA 2K hex discussion, but have been digging into the hex editing thing with All Pro Football for the last couple months, but I think if there's a way to find James Worthy in the hex, the accessories should be in there near the facial structure, which on APF is a series of 7F's, and you may be able to find the goggles code. Have anyone tried that?
                            that would be sweet, to add goggles to kareem and take them off of buck williams for his nets days. i noticed while playing with buck a few times when hes standing along the key while someone is shooting freethrows his goggles kinda float around his head and glitch out so that gave me hope that the goggles are separate from the faces.

                            Comment

                            • TUSS11
                              MVP
                              • Nov 2007
                              • 1483

                              #254
                              Re: editing roster w/ hex editor?

                              I got it. 141414 is the black that's used for away shoes and black headbands. Here I replaced every 141414 with 000000 (white).

                              Last edited by TUSS11; 03-11-2011, 06:04 AM.

                              Comment

                              • TUSS11
                                MVP
                                • Nov 2007
                                • 1483

                                #255
                                Re: editing roster w/ hex editor?

                                Found another way to edit shoe color. It's right before the short length digit. So changing 50 80 to 51 80 will make team color 1 the shoe base color. Change it to 52 80 to make team color 2 the shoe base color.

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