each roster is different so it not always on the same line. And i would help but i am very short on time and working with portland blazer on roster. I will pm you a post that should help you get what you need have to look for heat code which is 010.
editing roster w/ hex editor?
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Re: editing roster w/ hex editor?
each roster is different so it not always on the same line. And i would help but i am very short on time and working with portland blazer on roster. I will pm you a post that should help you get what you need have to look for heat code which is 010."Never say never, because limits are like fears and they are often just an illusion."-M.J. -
Re: editing roster w/ hex editor?
Trying to see if I can Hex edit saved replays to mix and match between different replays, I managed to have the time, dorna, ball, and crowd change for a split second but that's all. Trial and error with these just results in the Xbox freezing, ha.Comment
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Re: editing roster w/ hex editor?
how did they change. i might have surprise for you in the next few days...."Never say never, because limits are like fears and they are often just an illusion."-M.J.Comment
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Re: editing roster w/ hex editor?
So what I'm trying to do is somehow find the coding for russell in the falling replay and insert it into the shot one so I can use better camera angles. It's looking pretty impossible right now though. That one change I was talking about was the time on the shot clock, ball placement, dorna, and crowd from the falling replay got inserted into the shot replay for a split second from this small batch of code I pasted in. That was the only promising bit I've come across, now I'm just getting freezing results since I can't tell where one action begins or ends.Comment
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Re: editing roster w/ hex editor?
Ok I really am not understanding what is wrong. All the images being posted of the hex editors, show 4 letters and digits all together. In mine, only two letters and digits are combined. I'm not sure what is up.
All I want is to figure out how to get black socks on the Heat. That is it. If I can accomplish that tonight, I will be ecstatic. Please help.Comment
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Re: editing roster w/ hex editor?
"Never say never, because limits are like fears and they are often just an illusion."-M.J.Comment
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Re: editing roster w/ hex editor?
You know my Last Shot video, where Russell falls, you can't actually get a defender to fall from a stepback like that. What I did was get the shot in 1 replay, then got russell to fall in another and painstakingly rotoscoped the falling replay into the shot one in After Effects.
So what I'm trying to do is somehow find the coding for russell in the falling replay and insert it into the shot one so I can use better camera angles. It's looking pretty impossible right now though. That one change I was talking about was the time on the shot clock, ball placement, dorna, and crowd from the falling replay got inserted into the shot replay for a split second from this small batch of code I pasted in. That was the only promising bit I've come across, now I'm just getting freezing results since I can't tell where one action begins or ends."Never say never, because limits are like fears and they are often just an illusion."-M.J.Comment
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Re: editing roster w/ hex editor?
Anyone trying to do something with the socks? I am trying but just can't seem to get it. I understand all the arena stuff as it is pretty easy, but just can't seem to get the sock color changes.Comment
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Re: editing roster w/ hex editor?
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Re: editing roster w/ hex editor?
(.T.D. .G.A.R.D.E.N.) make sure you did skip any ....... of those if you need . You need to fix the what the boxes mean.
Thank you for puttting this up i havent had chance to put something detail up for folks. And welcome to club..."Never say never, because limits are like fears and they are often just an illusion."-M.J.Comment
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