editing roster w/ hex editor?
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Re: editing roster w/ hex editor?
Hey Hokup while the full version editor is still being worked on could you consider releasing an editor that allows us to do renaming without that limitation on having a certain number of letters/characters from a previous name. It would be great to have this so that we can rename players, arenas, and most importantly if we have names messed up (first, last, or name messed up generally) we will be able to fix it easily.
Hope you take that last point into consideration. It would be great not to have to worry about names being messed up when loading created teamsComment
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Re: editing roster w/ hex editor?
Hey Hokup while the full version editor is still being worked on could you consider releasing an editor that allows us to do renaming without that limitation on having a certain number of letters/characters from a previous name. It would be great to have this so that we can rename players, arenas, and most importantly if we have names messed up (first, last, or name messed up generally) we will be able to fix it easily.
Hope you take that last point into consideration. It would be great not to have to worry about names being messed up when loading created teams"Never say never, because limits are like fears and they are often just an illusion."-M.J.Comment
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Re: editing roster w/ hex editor?
Will A.I. is still there they just removed since he decide to go over sea's. I know based off last year there is Mourning 90's, Sheed, . And there is Sam Cassell as coach face that could be used. But i "think" i can find there last current player face from when they were in the game last. And i know back in 2k6 and 2k7 that had 2 A.I. faces young and current.
But based on on my findings with unis and logos if it has every been in the game since 2k6 and code of it has not been replaced with something else it will still be there.
And to give you guys some hope this is what the 1st 50 face code's looks like as of right know. You can see many are missing and my goal is to find who those blanks belong too. And this i huge list so there are many missing. But when i make finding i will add there name to the list. When the tool is done you can use this list to use the player you want.Red Sox, Giants, Knicks, Liverpool FC, Bruins, UConnComment
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Re: editing roster w/ hex editor?
yes and no, here is what is done you take player A.I. for example then you replace the face file of his which is 5 with 6 which is ray allen. What happends is the face and skin all change. But the body type stays the same and all other info. The face file also contain the skin arm's and legs art."Never say never, because limits are like fears and they are often just an illusion."-M.J.Comment
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Re: editing roster w/ hex editor?
I know you say its vlads call But it would be nice to not have to worry about a roster file get messed up from loading a created team. Having just a "renaming" editor would make it easy to take care of the naming glitch problem.
Also, did you have find past/former coaches and any different player accessories (high arm bands that Erik Dampier and Ben Wallace wore)Comment
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Re: editing roster w/ hex editor?
Ok so a guy on 2kshare is uploading CAPs with the real players faces/body/tats everything... How the **** is he doing this???????????????? Gamer tag is - ninja tacticComment
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"I can accept failure, everyone fails at something. But I can't accept not trying."
- Michael Jordan
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Re: editing roster w/ hex editor?
Monday or Tuesday i will be posting picks of new findings."Never say never, because limits are like fears and they are often just an illusion."-M.J.Comment
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Re: editing roster w/ hex editor?
Chrome description is for myplayers, not CAPs... Or at least I couldn't figure out how to do it to CAPs...Comment
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Re: editing roster w/ hex editor?
Hope Ninja Tactic makes the following players:
Clyde Drexler
Horace Grant
Vlade Divac
Scottie Pippen
Amare Stoudemire
Shawn Marion (trying to make his Suns Team and 2011 Championship Mavs)
Landry FieldsLast edited by mo2thewillyo; 06-18-2011, 06:55 PM.Comment
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