editing roster w/ hex editor?

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  • hokupguy
    All Star
    • Apr 2004
    • 5615

    #2821
    Re: editing roster w/ hex editor?

    Originally posted by yanks126ws
    And back to 2k making it harder to hex edit/Reditor....I do believe that they are looking into it because a few weeks ago I posted the black arm glitch roster that fixes the arms. Well about 5 days after I posted it on this site, the link got suspended because someone reported it the file. I don't remember the claim exactly but it was some company out in Cali that filed the claim. So that alone also makes me believe that that guy isn't lying
    Yes that seems right , the person has always enjoyed seeing what i found out. I got all my thread and post deleted last yr on the 2k forums over there when i started to find hex editing.
    "Never say never, because limits are like fears and they are often just an illusion."-M.J.

    Comment

    • hokupguy
      All Star
      • Apr 2004
      • 5615

      #2822
      Re: editing roster w/ hex editor?

      Originally posted by ballsohard
      That sucks. Did he give any time table as to when they would being making it impossible to hex?

      He wasnt sure but he told me to enjoy as long as i could. I would think if there going that direction that it could be far enough out to release that they could do it in 2k13. Lets hope we can get one more yr out of this.
      "Never say never, because limits are like fears and they are often just an illusion."-M.J.

      Comment

      • hokupguy
        All Star
        • Apr 2004
        • 5615

        #2823
        Re: editing roster w/ hex editor?

        Originally posted by DemiGodzillla
        Then I hope 2k enjoyed my money while they got it, I'm done supporting gaming companies that put out lack luster games and strip away the ability for the community to edit their terrible products. First we have to glitch our way around just to trade classic players now we're not even going to be able to use the only thing that allows us to fix 2k's glaring oversights on things like Uniforms and Accessory colors? No thanks.

        Edit: Hokup, is there a way to edit player loyalty in hex?
        I think they rather lose some sales over something there should even be there , then get sued by retired players on scrubs who need the money.And all to most gaming companies dont like people modding on consoles.

        And no you cant do it edit that in hex. Only in REDitor it is another floating byte.
        "Never say never, because limits are like fears and they are often just an illusion."-M.J.

        Comment

        • hizkijah
          Rookie
          • Oct 2011
          • 375

          #2824
          Re: editing roster w/ hex editor?

          Woah im not spending my mothers 65$ on 2k13 if we cant hex.
          Last edited by hizkijah; 03-20-2012, 06:44 PM.
          PSN: HeziTheGreat

          Comment

          • ballsohard
            Pro
            • Jan 2012
            • 640

            #2825
            Re: editing roster w/ hex editor?

            Originally posted by hokupguy
            He wasnt sure but he told me to enjoy as long as i could. I would think if there going that direction that it could be far enough out to release that they could do it in 2k13. Lets hope we can get one more yr out of this.
            Thanks for the response.

            Comment

            • seanbarkley
              MVP
              • Sep 2008
              • 2098

              #2826
              Re: editing roster w/ hex editor?

              Also main push for this about a month ago. I got a tweet from the NBA2k rep. Not going to say his name. He told me to enjoy the hex / REDitoring while we can, they seem to be moving towards the direction of Hard Codeing there save files ala ea sports. So this NBA 2k12 or 2k13 could be the last year we can hex / REditor edit our files...
              wow, amazing info... I'd be fine with that decission if NBA2K had a good update/after-sale service, but since they suck in this field (even lied us promising art updates), hex editing is the only way to keep this game updated in A LOT of fields.

              If they do it I'm done with this game. I don't want to wait a month or 2 to see any given player added or updated...
              If you like my work I appreciate any help: https://www.paypal.me/s3anbarkl3y

              Comment

              • seanbarkley
                MVP
                • Sep 2008
                • 2098

                #2827
                Re: editing roster w/ hex editor?

                Originally posted by hokupguy
                No i am pretty sure he wasnt and hard coding the save file would not effect any type of art updates. Just would not let us edit roster , myplayer save. It is mainly because of the crazy hacks last year with myplayer.

                And could be because of us using players that are not longer part of the NBAPA but still on the disc.... Ala not having alot of recent rtetired players in the FA pool this yr like in last few yrs of games. Maybe not wanting to sued by those player. Thats just my idea on that.
                2 easy fixes:

                1. since that file can be used online and people can cheat, spoiling other users experience, they can just hard code the "myplayer" file.

                2. If they want to avoid that problem there's an easy solution --> update the disc content (damn, there're shoes there from 2k10)

                There're games out there who still sell a lot just for the modding possibilities, and I think NBA 2K is becoming one of those little by little. There's a community behing hex editing (mainly at NLSC and OS) and there're a lot of people who buy the game just for the possibilities hex editing gives them (I myself switched to 360 this year just for this).

                I just hope they think twice that decission before pulling the trigger.
                If you like my work I appreciate any help: https://www.paypal.me/s3anbarkl3y

                Comment

                • chrome_305
                  Pro
                  • Dec 2006
                  • 700

                  #2828
                  Re: editing roster w/ hex editor?

                  Originally posted by iReP PHiLLY
                  "Also main push for this about a month ago. I got a tweet from the NBA2k rep. Not going to say his name. He told me to enjoy the hex / REDitoring while we can, they seem to be moving towards the direction of Hard Codeing there save files ala ea sports. So this NBA 2k12 or 2k13 could be the last year we can hex / REditor edit our files...
                  "


                  I don't see this happening anytime soon.At least not in 2k13 or 14 maybe 2k15.Even if they did add something it would only be a check-sum which would eventually get cracked.

                  I actually seen this coming a long time ago. I'm not sure why it is a surprise for some people here.2k is trying to move away from how they coded in the dreamcast days.

                  Even if they move from dreamcast coding they would have to use different coding which is a make or break situation and I don't see them using different coding until the new-gen systems come out.
                  Last edited by chrome_305; 03-21-2012, 12:44 PM.
                  My blog: http://lazy-rainbow.blogspot.com/

                  Comment

                  • hokupguy
                    All Star
                    • Apr 2004
                    • 5615

                    #2829
                    Re: editing roster w/ hex editor?

                    i dont know chrome , seems like the next gen xbox could be out sometime in 2013. So i think that 2k13 or 2k14 could be that last of hex. Lets hope i am wrong...
                    "Never say never, because limits are like fears and they are often just an illusion."-M.J.

                    Comment

                    • hokupguy
                      All Star
                      • Apr 2004
                      • 5615

                      #2830
                      Re: editing roster w/ hex editor?

                      Originally posted by seanbarkley
                      2 easy fixes:

                      1. since that file can be used online and people can cheat, spoiling other users experience, they can just hard code the "myplayer" file.

                      2. If they want to avoid that problem there's an easy solution --> update the disc content (damn, there're shoes there from 2k10)

                      There're games out there who still sell a lot just for the modding possibilities, and I think NBA 2K is becoming one of those little by little. There's a community behing hex editing (mainly at NLSC and OS) and there're a lot of people who buy the game just for the possibilities hex editing gives them (I myself switched to 360 this year just for this).

                      I just hope they think twice that decission before pulling the trigger.
                      I think what push them over the edge was back right after release when i hex edited the settings file and uinlocked everything. And unis pics i took and posted on twiiter, here and NLSC. Got pushed on every NBA unis set. Even espn was using them for new unis in 2011-2012 season...

                      Well if the do hard code it , i'll beback to pc or expand on the last set of hex coding game.
                      "Never say never, because limits are like fears and they are often just an illusion."-M.J.

                      Comment

                      • laroche360
                        Pro
                        • Sep 2008
                        • 657

                        #2831
                        Re: editing roster w/ hex editor?

                        Originally posted by hokupguy
                        I think what push them over the edge was back right after release when i hex edited the settings file and uinlocked everything. And unis pics i took and posted on twiiter, here and NLSC. Got pushed on every NBA unis set. Even espn was using them for new unis in 2011-2012 season...

                        Well if the do hard code it , i'll beback to pc or expand on the last set of hex coding game.
                        hokupguy, i am havin an hard time to find someone who can hexedit my 90`s roster http://www.operationsports.com/forum...-must-see.html
                        i want to replace some jerseys (home and road) with the ones from the DLC, may i send u the file?that would be so nice,and it would make the roster that mch original,thanks in advance..

                        Comment

                        • yanks126ws
                          Pro
                          • Oct 2009
                          • 905

                          #2832
                          Re: editing roster w/ hex editor?

                          So I just tried adding a game portrait to a player who has the black arm glitch after you fix the arms.... theres no way of adding the portrait! I tried it as the player was on the Bucks roster and the arms were fixed So then I went into hex and added the portrait and the arms defaulted back to black. I repeated the process but this time I exported the player before i added the portrait..... Even though the player was "Un-edttiable" the arms defauted back to the black arms after I added the portrait.

                          Comment

                          • portlandblazer
                            MVP
                            • Jun 2007
                            • 1953

                            #2833
                            Re: editing roster w/ hex editor?

                            Originally posted by yanks126ws
                            So I just tried adding a game portrait to a player who has the black arm glitch after you fix the arms.... theres no way of adding the portrait! I tried it as the player was on the Bucks roster and the arms were fixed So then I went into hex and added the portrait and the arms defaulted back to black. I repeated the process but this time I exported the player before i added the portrait..... Even though the player was "Un-edttiable" the arms defauted back to the black arms after I added the portrait.
                            yep me too. i found this out a couple days ago. i was thinking maybe the portrait bytes or those other bytes like 60 after the cyberface might be the clue to figuring out the black arms...but no luck.

                            Comment

                            • hokupguy
                              All Star
                              • Apr 2004
                              • 5615

                              #2834
                              Re: editing roster w/ hex editor?

                              Originally posted by laroche360
                              hokupguy, i am havin an hard time to find someone who can hexedit my 90`s roster http://www.operationsports.com/forum...-must-see.html
                              i want to replace some jerseys (home and road) with the ones from the DLC, may i send u the file?that would be so nice,and it would make the roster that mch original,thanks in advance..
                              send me a pm with what you need in detail and well see if we can figure something out.
                              "Never say never, because limits are like fears and they are often just an illusion."-M.J.

                              Comment

                              • bigball12
                                MVP
                                • Apr 2006
                                • 1702

                                #2835
                                Re: editing roster w/ hex editor?

                                If I were to hex edit say an assistant coach on the most recent 2K roster file, he would not appear online correct?

                                Comment

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