Sim-World NBA 2k13 Roster Project (for 360)
Collapse
Recommended Videos
Collapse
X
-
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
Still cant get this to work, is this put through chromes resigner? I cant use the program on my vista pc and Im about to put my head through a wall.Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
---------------------------------------------------------------------------------------------------
DOWNLOAD / FILE SETUP TUTORIALS
Step 1 - Make sure that you have the MOST recent "online data" file from 2k.
-Load up ur Xbox & mke sure that you have the new KD shoes.
Step 2 - Save shoe file to your Xbox (MUST DO THIS STEP PRIOR TO LOADING ROSTER OR YOU WILL SEE ALL GENERICS)
-On your XBOX dashboard, copy your 2K SHOES file to your USB Drive.
-Open your USB drive on your computer via horizon or modio.
-Open one of YOUR files to reference your ID numbers
-Copy and paste your device ID and console ID into our file. PROFILE ID HAS TO REMAIN ALL ZEROS!
-Rehash and resign our file.
-Delete YOUR shoe file from your USB. (MUST do this step or your shoe file will freeze in loading screen)
-Inject our file into your USB.
-Delete ANY previous shoe files from your Xbox.
-Copy the 2K SHOE file that you just fixed back onto your Xbox
Step 3 - Save rosters to our Xbox
-On your XBOX dashboard, copy your 2K SHOES file to your USB Drive.
-Open your USB drive on your computer via horizon or modio.
-Open the desired roster / association file
-Copy and paste your profile ID and console ID into our file.
-Rehash and resign our file.
-Inject our file into your USB, (which will overwrite file).
-Copy the desired files back onto your Xbox
I SUGGEST USING HORIZON INSTEAD OF MODIO TO TRANSFER FILES
Dont have Horizon? here is the link to download: http://www.xboxmb.com/horizon/
Rehash Resign TUT here: http://www.operationsports.com/forum...oster-usb.html
---------------------------------------------------------------------------------------------------Last edited by thelakeshow; 01-14-2013, 08:47 PM.Sometimes you gotta' stand by your failures to recognize your success.Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
Could someone who has the shoe file do me a favor and go into My shoes and tell me every player that has the Adidas "CS TC" shoe equipped? It was a custom edit in the shoe file. I changed the color of the shoe, which unequipped every player who wore that shoe and now they all wear defaults. If someone could help me with this, it would be much appreciated. Thanks.Sometimes you gotta' stand by your failures to recognize your success.Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
Ratings were not updated to include 2012-13 season performance. That means Durants efficient season from 3 is not factored in.
This isn't random noise. Every shot rating is based on real-world data and 2K's simulation engine formulas combined with shoot in traffic and shoot off dribble ratings. Durant will maintain his 80 when contested which makes his rating better than a spot up shooter.
To be clear again, this does not account for 2013 season data.Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
Joe Johnson should be 77 (older data used, not updated), Durant and Lillard are correct as of opening day.
Ratings were not updated to include 2012-13 season performance. That means Durants efficient season from 3 is not factored in.
This isn't random noise. Every shot rating is based on real-world data and 2K's simulation engine formulas combined with shoot in traffic and shoot off dribble ratings. Durant will maintain his 80 when contested which makes his rating better than a spot up shooter.
To be clear again, this does not account for 2013 season data.
Any word on when an update will be released?
Also, any eta on your sliders? YeLLz has a great set but I'd love to test yours soon."It's about damn time... It's about damn time.” - LeBron JamesComment
-
Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
Ronyell updated the sliders about 2 days ago and no major moves have happened in the NBA for him to update the Rosters. Minor changes to rosters like players being sent down to the D League, waived or signed should be easily do-able for us. I would rather the Sim-World team take their time and give us updates with major changes that affect teams and gameplay, not simple ish that i can fix in 5-10 mins.
The hard part is done and we have a roster, show some respect and appreciation and do the little things yourself till there is a version 2.Last edited by ~: AkaDemiK :~; 01-15-2013, 12:46 AM.Comment
-
Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
Ronyell updated the sliders about 2 days ago and no major moves have happened in the NBA for him to update the Rosters. Minor changes to rosters like players being sent down to the D League, waived or signed should be easily do-able for us. I would rather the Sim-World team take their time and give us updates with major changes that affect teams and gameplay, not simple ish that i can fix in 5-10 mins.
The hard part is done and we have a roster, show some respect and appreciation and do the little things yourself till there is a version 2.Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
as with anything, there will be personal preference & adjustments that may need to be made. as many have said, gameplay is key though. a lot of times people look at overalls & single ratings & make determinations as to how they pan out.
we use the fact & logic that most ratings are offset & impacted by other ratings. for example; blocks & rebounding ARE determined by the "rebound rating" but they are also impacted by speed, stregth & vert ratings.
that being said... Joe Johnson has been a little better this year but he (over time) has been EXTREMELY streaky. one game he goes 1 for 10 from three & the next he goes 6 for 8. we have different formulas (with some outliers & exceptions)but for him for example, you might wanna look at his consistency & shoot off dribble rating. & play some multiple games to see if the experience is the same as you feel it'll be by looking at the rating only.
for Durant look at all the factors in his rating(S) if his 3 point rating were much higher (considering some of his other ratings & sig skills) he would NEVR miss & thats just not realistic.
its a lot to explain our rational so to be redundant id say to play multiple games & see if there is a good feel for how players play.
Gerald Wallace LIKLEY needs that bump though. thats something that will be in the update. (note: shot ratings also determine how the defense guards you so thats something to take into account with some oplayers that will get sagged off of.)Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
Will you be keeping track of the rating updates you make so people that have already started their association can input the changes?
After the Madness - Complete 30-Team Association
http://www.operationsports.com/forum...post2045234298
Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
Ronyell updated the sliders about 2 days ago and no major moves have happened in the NBA for him to update the Rosters. Minor changes to rosters like players being sent down to the D League, waived or signed should be easily do-able for us. I would rather the Sim-World team take their time and give us updates with major changes that affect teams and gameplay, not simple ish that i can fix in 5-10 mins.
The hard part is done and we have a roster, show some respect and appreciation and do the little things yourself till there is a version 2.Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
I saw the roster and i have some question guys
1)at the instruction when u say, (all CPU to control your rotation until sunday etc..,) what do u mean???
2)at the section player re-ratings what is AWA and when u say that this rating should be for example 70-85 what do u mean (that i have the option of what i want????)Comment
Comment