slider update tonight?
Sim-World NBA 2k13 Roster Project (for 360)
Collapse
Recommended Videos
Collapse
X
-
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
SLIDERS ARE UPDATED NOW.... (btw there is always a update ate in parenthesis in the google doc so you can know the most recent updates) can i get some box scores from you guys?Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
YeLLz, the new update is playing good so far. There is still a problem with the CPU going for On-Ball Steals every time I hold the ball. That causes them to commit a reaching foul."It's about damn time... It's about damn time.” - LeBron JamesComment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
i'll def throw some box scores when i play a couple games.Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
Hi, simworld guys. I use simworld roster. I appreciate that guys.
Im really like simworld roster. But these slider easy for me.(I played to test on all-star with simworld roster&slider) Below team stats & boxscore.
My offline association team: bulls.Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
I'm like a kid in a candy store when everyone does Hex Edits.Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
my apologies guys... i forgot to edit that these sliders are set on SUPERSTAR level now & are no longer on allstar.
i honestly prefer superstar every year because of the variety of animations & logic that the cpu uses when you up to that level but people generally complain that it is too hard or the cpu cheats... i attempt to offsetthat in my sliders.
all that being said, please void out your experience with the "all star" level sliders as they are not the cnahes that i have made. thanks.Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
Listen man it is simple
Use Horizon which is easy as 123
First thing you will need is to take the settings file from your HDD to the USB
Take USB from HDD and put it on your PC
Open up Hirozon
The right hand pane should show files and under game you should see the 2K Settings folder.
Drag that folder to the left hand side where there is a wide open space. It wil show up there.
Next click inject file from the top right hand side files. It will open up a box and you search the Sean Barkely Shoe File that you downloaded and inject it and it will appear on file for games where you got the settings file.
Drag the show file so it is next to the settings file on the left hand side
When you see the shoe and settings file open on the left hand side just copy the Console ID and Device ID BUT NOT THE Profile ID...Just the CONSOLE ID and DEVICE ID numbers
Paste them to the shoe file and then save and rehash...Once it shows it saved and rehased remove the USB and put it on your Xbox HDD
From the hdd section on the xbox transfer the shoe file to the HDD and then remove the USB
Start the game disc and it will work.
It will not work if you assign your Game Tag to it....
Remember just CONSOLE ID and DEVICE ID numbers need to be changed
Every step every detail and nothing. They will not load at the "load up" screen. If if I create a shoe save, exit game and do nothing with barkleys file. Just restart the game and use my original just saved shoe file, it will not load at start screen and the shoe I just created myself is not there.Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
Every step every detail and nothing. They will not load at the "load up" screen. If if I create a shoe save, exit game and do nothing with barkleys file. Just restart the game and use my original just saved shoe file, it will not load at start screen and the shoe I just created myself is not there.CHICAGO BULLS'91 '92 '93 '96 '97 '98Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
Game speed 48 (53 in association)
player speed only in assoication 48.
can somebody explain this slider setting to me? Under the menu where you set difficulty level and stuff I see a 'game speed' option.. so in assoication I set this to 53 right? But where is this 'player speed' option for assoication ? i don't see that anywhere
thanksComment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
Fixed my copy of 2K13, and I can finally try these out. Its been killing me reading about this project, hope its as good as people are saying it is.Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
Game speed 48 (53 in association)
player speed only in assoication 48.
can somebody explain this slider setting to me? Under the menu where you set difficulty level and stuff I see a 'game speed' option.. so in assoication I set this to 53 right? But where is this 'player speed' option for assoication ? i don't see that anywhere
thanksComment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
a couple of questions:
1. Is anyone else having trouble with the sim stats for assists?
2. When everyone talks about the contracts being off, which contracts are wrong?
After the Madness - Complete 30-Team Association
http://www.operationsports.com/forum...post2045234298
Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
my apologies guys... i forgot to edit that these sliders are set on SUPERSTAR level now & are no longer on allstar.
i honestly prefer superstar every year because of the variety of animations & logic that the cpu uses when you up to that level but people generally complain that it is too hard or the cpu cheats... i attempt to offsetthat in my sliders.
all that being said, please void out your experience with the "all star" level sliders as they are not the cnahes that i have made. thanks.Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
i honestly don't think i would endorse using real FG% this year.Comment
Comment