Sim-World NBA 2k13 Roster Project (for 360)

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  • BuzzMcBuzz
    Rookie
    • Mar 2006
    • 36

    #826
    Re: Sim-World NBA 2k13 Roster Project (for 360)

    Can you let me know if you have changed the attributes/tendencies for the classic players or is it just the rotations?

    thanks for all the work.

    Comment

    • t_SKY
      Rookie
      • Oct 2010
      • 284

      #827
      Re: Sim-World NBA 2k13 Roster Project (for 360)

      Originally posted by t_SKY
      POST TRADE DEADLINE ROSTERS

      - temporary "quickplay" roster before we see the team update their "own" roster (didn't edit contracts)
      - Sim World rosters as a base
      - updated rotations, injuries (except the Minnesota Timberwolves due to too many injuries and i don't have some CF of Gelabale)
      -updated rosters (Aaron Brooks to HOU, D-Fish to OKC, Terrence Williams to BOS)
      - increased ratings (eg. Holiday, Vucevic, Irving, Clark, Parsons etc...)
      - updated accesories (eg. JJ's sleeve, LMA's wrist band, Dwight- no headband, Rudy Gay's shoes, traded players shoe color)
      - updated SOME sig shots from RipCity's edits (i have my own edits on HEAT though)


      HERE'S THE LINK ( Roster + Shoe file)

      http://www.sendspace.com/file/mu8f82

      GO CHECK IT OUT! Sign first with Horizon and you know how to do the rest..

      Will try to upload ver 2 in the next 48 hours including accesory changes. Malcolm Thomas edit to Bulls. Increased/decreased ratings and update rotations.

      Comment

      • ronyell
        SimWorld Sports Inc - CEO
        • Dec 2005
        • 5932

        #828
        Re: Sim-World NBA 2k13 Roster Project (for 360)

        just an update: we still working fam.
        SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
        THE ONLY PLACE WHERE YOU CAN:
        #SeeTheGameBeTheGame

        Comment

        • ewing6
          MVP
          • Oct 2010
          • 1112

          #829
          Re: Sim-World NBA 2k13 Roster Project (for 360)

          Originally posted by ronyell
          just an update: we still working fam.
          Curious what fam means, never heard that before.
          Magic Dynasty

          Comment

          • Mr_Riddick
            Pro
            • Jan 2009
            • 1173

            #830
            Re: Sim-World NBA 2k13 Roster Project (for 360)

            Originally posted by ewing6
            Curious what fam means, never heard that before.
            Family........

            Comment

            • iameich
              MVP
              • Jan 2011
              • 1501

              #831
              Re: Sim-World NBA 2k13 Roster Project (for 360)

              LMFAO!!!!!!!!!!!!!!
              "It's about damn time... It's about damn time.” - LeBron James

              Comment

              • t_SKY
                Rookie
                • Oct 2010
                • 284

                #832
                Re: Sim-World NBA 2k13 Roster Project (for 360)

                Again guys, for SHARING...

                POST TRADE DEADLINE ROSTERS version 2.0

                - temporary "quickplay" roster before we see the team update their "own" roster (didn't edit contracts)
                - Sim World rosters as a base
                - updated rotations as of today (No Beverley, Gelabale CF's tho)
                -updated rosters (Malcolm Thomas to Bulls, J. Pargo to Bobcats, Mike James to Mavs (forgot to include in the 1st version, *including sig shots, accs, and shoes)
                - increased ratings (eg. Noah, JR Smith, Alan Anderson *own edits*.)
                - updated accesories (eg. Ellis's double sleeves, Barnes's hand wrap, Lebron, Wade and Bosh present accs, Irving's shoes, many more )
                - updated SOME spot on sig shots from NBA 2k13 sig shots thread (i have my own edits on HEAT though)


                HERE'S THE LINK ( Roster + Shoe file)

                http://www.sendspace.com/file/igq7ia

                Comment

                • iameich
                  MVP
                  • Jan 2011
                  • 1501

                  #833
                  Re: Sim-World NBA 2k13 Roster Project (for 360)

                  Originally posted by t_SKY
                  Again guys, for SHARING...

                  POST TRADE DEADLINE ROSTERS version 2.0

                  - temporary "quickplay" roster before we see the team update their "own" roster (didn't edit contracts)
                  - Sim World rosters as a base
                  - updated rotations as of today (No Beverley, Gelabale CF's tho)
                  -updated rosters (Malcolm Thomas to Bulls, J. Pargo to Bobcats, Mike James to Mavs (forgot to include in the 1st version, *including sig shots, accs, and shoes)
                  - increased ratings (eg. Noah, JR Smith, Alan Anderson *own edits*.)
                  - updated accesories (eg. Ellis's double sleeves, Barnes's hand wrap, Lebron, Wade and Bosh present accs, Irving's shoes, many more )
                  - updated SOME spot on sig shots from NBA 2k13 sig shots thread (i have my own edits on HEAT though)


                  HERE'S THE LINK ( Roster + Shoe file)

                  http://www.sendspace.com/file/igq7ia
                  Nice work my man. Did u update any teams current accessory colors?
                  "It's about damn time... It's about damn time.” - LeBron James

                  Comment

                  • DJ
                    Hall Of Fame
                    • Apr 2003
                    • 17756

                    #834
                    Re: Sim-World NBA 2k13 Roster Project (for 360)

                    Originally posted by t_SKY
                    Again guys, for SHARING...

                    POST TRADE DEADLINE ROSTERS version 2.0

                    - temporary "quickplay" roster before we see the team update their "own" roster (didn't edit contracts)
                    - Sim World rosters as a base
                    - updated rotations as of today (No Beverley, Gelabale CF's tho)
                    -updated rosters (Malcolm Thomas to Bulls, J. Pargo to Bobcats, Mike James to Mavs (forgot to include in the 1st version, *including sig shots, accs, and shoes)
                    - increased ratings (eg. Noah, JR Smith, Alan Anderson *own edits*.)
                    - updated accesories (eg. Ellis's double sleeves, Barnes's hand wrap, Lebron, Wade and Bosh present accs, Irving's shoes, many more )
                    - updated SOME spot on sig shots from NBA 2k13 sig shots thread (i have my own edits on HEAT though)


                    HERE'S THE LINK ( Roster + Shoe file)

                    http://www.sendspace.com/file/igq7ia
                    Thanks for putting this together. No issues this time with the DL.
                    Currently Playing:
                    MLB The Show 25 (PS5)

                    Comment

                    • Barbatrucco
                      Rookie
                      • Nov 2010
                      • 360

                      #835
                      Re: Sim-World NBA 2k13 Roster Project (for 360)

                      Originally posted by ronyell
                      just an update: we still working fam.

                      Can we have an aproximately time? I mean..very aproximately. The SiM-WoRLD will be ready before or after May?

                      Thx
                      "For the strength of the pack is the wolf and the strength of the wolf is the pack" Rudyard Kipling

                      Comment

                      • Melbournelad
                        MVP
                        • Oct 2012
                        • 1559

                        #836
                        Re: Sim-World NBA 2k13 Roster Project (for 360)

                        Would you be able to say how this differs from the OS Collab roster? How do you handle rating and potential etc?

                        Comment

                        • Soufia
                          Rookie
                          • Nov 2011
                          • 77

                          #837
                          Re: Sim-World NBA 2k13 Roster Project (for 360)

                          Would you guys suggest having 'Player Roles' turned on or off upon starting an association?

                          Eagerly awaiting for the next update.

                          Thanks Sim-world.

                          Comment

                          • kongemeier
                            Lurking
                            • Mar 2005
                            • 1144

                            #838
                            Re: Sim-World NBA 2k13 Roster Project (for 360)

                            Originally posted by Barbatrucco

                            Can we have an aproximately time? I mean..very aproximately. The SiM-WoRLD will be ready before or after May?

                            Thx
                            Last thing we heard they were waiting for the REDitor to be released before they can finish the project. The REDitor was set for release late this month but now it seems we might have to wait longer It's sad, but not much we can do!
                            Success is temporary - Loyalty means forever
                            SimWorld's NBA2K19 MyLeague Experience
                            TWITTER & INSTAGRAM: @SimWorld4k
                            #SimWorldSports #SeeTheGameBeTheGame

                            Comment

                            • ronyell
                              SimWorld Sports Inc - CEO
                              • Dec 2005
                              • 5932

                              #839
                              Re: Sim-World NBA 2k13 Roster Project (for 360)

                              Originally posted by Barbatrucco

                              Can we have an aproximately time? I mean..very aproximately. The SiM-WoRLD will be ready before or after May?

                              Thx
                              Originally posted by kongemeier
                              Last thing we heard they were waiting for the REDitor to be released before they can finish the project. The REDitor was set for release late this month but now it seems we might have to wait longer It's sad, but not much we can do!
                              honestly guys we are still working & we will just have to see where things are at with REditor in the next week to see if we'll update without the REditor adjustments but the poblem is that we have been doing LOTS of play testing & executing our edits WITHIN an association file for best results but converting that back into a roster file & other things that need to be done through the use of REDitor would be a HELL of an undertaking withou it!

                              we are not sitting on our hands but are hands do seem to be tied... for now.

                              Originally posted by Melbournelad
                              Would you be able to say how this differs from the OS Collab roster? How do you handle rating and potential etc?
                              very hard to explain sir. i guess the best answer i could give is: a difference in approcha & scales. also EVERY single edit & area has been accounted for & connected via scales & formulas. ratings, tendencies, sig skills, sliders, profiles, draft classes, arena sounds, etc. etc. & probably the biggest difference or "seperation" is that we made EVERYTHING specifally for a complete ASSOCIATION experience as you continue forward in your associations & we accounted for things that may arise.

                              best i got on this. if anybody else that is a user of our project could give their take itd be greatly appreciated.

                              Originally posted by Soufia
                              Would you guys suggest having 'Player Roles' turned on or off upon starting an association?

                              Eagerly awaiting for the next update.

                              Thanks Sim-world.
                              i suggest leaving them on personally. thats how i setup our association-in-progress files.
                              SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
                              THE ONLY PLACE WHERE YOU CAN:
                              #SeeTheGameBeTheGame

                              Comment

                              • kongemeier
                                Lurking
                                • Mar 2005
                                • 1144

                                #840
                                Re: Sim-World NBA 2k13 Roster Project (for 360)

                                Thanks for the update, Yellz!

                                As we're getting close to the playoffs IRL I have a REAL urge to get really into an association again, but will wait it out!

                                Can't wait to see how smooth you guys have 2K13 running!
                                Success is temporary - Loyalty means forever
                                SimWorld's NBA2K19 MyLeague Experience
                                TWITTER & INSTAGRAM: @SimWorld4k
                                #SimWorldSports #SeeTheGameBeTheGame

                                Comment

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