IN MEMORY of OS MEMBER DEATHSTRYK Trifecta 2k14(Xbox360)

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  • vtcrb
    Hall Of Fame
    • Nov 2006
    • 10294

    #571
    Re: Trifecta 2k14 Project (XBOX 360)

    Originally posted by trelospektis
    Sorry if that was sounded like i was unhappy!! I love your roster man just a bit of info thats all. Thx man and again sorry
    Its fine, I am wore out. On top of Editing and 3 hours sleep, i helped my Dad cut wood for Over 2 hours today. Plus I am HUNGRY. LOL.

    Merry Christmas to you and Your Family!!!!
    NBA 2k18 Roster:
    http://forums.operationsports.com/vt...okies-xboxone/




    Twitter: @VTCRBTEC

    Youtube Channel:https://www.youtube.com/channel/UCKL...1uva35l4zFEofg

    Roster Editing for Over a Decade

    Comment

    • Eaglerock562
      MVP
      • Nov 2011
      • 1895

      #572
      Re: Trifecta 2k14 Project (XBOX 360)

      Originally posted by trelospektis
      onw quick question. Athe next update u are gonna have the whole free agent pool with correct stats???? I dont want to use the euroleague players so i will change them to 25 but that leaves me with a very few amount of players at the free agent pool
      If anyone thinks that getting all those locked or hidden players career stats is easy to add......think again. It takes hours to type all that information in....BE HAPPY that I take the time to put them in for the association file.
      Eaglerock562

      Former Boys Varsity Basketball Coach
      Eaglerock562 NBA2K MyEra Reference Guide

      Comment

      • raiderphantom
        MVP
        • Jul 2012
        • 1537

        #573
        Re: Trifecta 2k14 Project (XBOX 360)

        Originally posted by vtcrb
        I have 49 NON- EuroLeague Free Agents. I will NOT have all Players in Free Agent Pool Done Next UPDATE. Did you see HOW MANY there are? Honestly I am wore out right Now and am going to stop My response with this. A simple Thank You would have been nice for Free Agents I did Edit. LOL



        Breakdown of NON EuroLeague Players in Free Agent Pool
        12 PGs
        10 SGs
        13 Sfs
        8 PFs
        6 Cs
        That is PLENTY. With new draft classes coming in there will be plenty of players. If someone really needed another PF or C they can just edit them themselves lol.
        Student of the game. #Fundamentals

        XBLGT: tjor24

        Comment

        • deathstryk3
          Rookie
          • Mar 2007
          • 254

          #574
          Re: Trifecta 2k14 Project (XBOX 360)

          Originally posted by raiderphantom
          That is PLENTY. With new draft classes coming in there will be plenty of players. If someone really needed another PF or C they can just edit them themselves lol.
          Was just about to say that. It comes across as very ungrateful when people spend WEEKS, editing for FREE, so we all can have something better, and people either complain or ask for more. Like I said.. it comes across ungrateful. Keep in mind you paid a company for this and they didn't give it to you, and people make others feel like we owe them something.

          Go get the shirt from 2K.
          No more asking, no more requests, no more ETA..
          YOU'LL get it when it's done. And you'll get what we give or call 2K

          Comment

          • vtcrb
            Hall Of Fame
            • Nov 2006
            • 10294

            #575
            Re: Trifecta 2k14 Project (XBOX 360)

            TOTAL SIM CONTROL and Rotations are DONE: http://www.operationsports.com/forum...post2045779051


            Now you are all set for Association. Hope you ALL have a Merry Christmas!!!!
            NBA 2k18 Roster:
            http://forums.operationsports.com/vt...okies-xboxone/




            Twitter: @VTCRBTEC

            Youtube Channel:https://www.youtube.com/channel/UCKL...1uva35l4zFEofg

            Roster Editing for Over a Decade

            Comment

            • iameich
              MVP
              • Jan 2011
              • 1501

              #576
              Re: Trifecta 2k14 Project (XBOX 360)

              Can't wait to get home tonight & put 2K NG on hold... #TRIFECTAisBACK !!! Thanks guys & merry Christmas to everyone.


              [PS4]
              "It's about damn time... It's about damn time.” - LeBron James

              Comment

              • Dreece
                SimWorld NBA 2K Guru
                • Apr 2004
                • 2440

                #577
                Re: Trifecta 2k14 Project (XBOX 360)

                Originally posted by vtcrb
                TOTAL SIM CONTROL and Rotations are DONE: http://www.operationsports.com/forum...post2045779051


                Now you are all set for Association. Hope you ALL have a Merry Christmas!!!!
                Good stuff men! See you on the hardwood
                SimWorld NBA 2K19 Fictional Draft Classes
                YOUTUBE / FACEBOOK / TWITCH / SOUNDCLOUD
                TWITTER & INSTAGRAM: @DreeceSP & @SimWorld4k
                #SimWorldSports #SeeTheGameBeTheGame

                Comment

                • TooMuchPie617
                  Rookie
                  • Nov 2007
                  • 42

                  #578
                  Re: Trifecta 2k14 Project (XBOX 360)

                  quick question, All these rosters, sliders, draft classes etc.. will be made available with offline links correct? Just wanted to make sure. Thank you for any help and thank you to all the great ppl working on the Trifecta 2k14 Project!

                  Comment

                  • vtcrb
                    Hall Of Fame
                    • Nov 2006
                    • 10294

                    #579
                    Re: Trifecta 2k14 Project (XBOX 360)

                    Originally posted by TooMuchPie617
                    quick question, All these rosters, sliders, draft classes etc.. will be made available with offline links correct? Just wanted to make sure. Thank you for any help and thank you to all the great ppl working on the Trifecta 2k14 Project!
                    Roster and Draft Classes will, Sliders you have to Manually Input.
                    NBA 2k18 Roster:
                    http://forums.operationsports.com/vt...okies-xboxone/




                    Twitter: @VTCRBTEC

                    Youtube Channel:https://www.youtube.com/channel/UCKL...1uva35l4zFEofg

                    Roster Editing for Over a Decade

                    Comment

                    • livestrong_hitstrong
                      Rookie
                      • Jun 2011
                      • 23

                      #580
                      Re: Trifecta 2k14 Project (XBOX 360)

                      Offline Links Please?

                      Comment

                      • Rubenmr
                        Rookie
                        • Sep 2004
                        • 83

                        #581
                        Re: Trifecta 2k14 Project (XBOX 360)

                        waiting for offline link. vtcrb youre the best !!!!!!!!!

                        Comment

                        • sniapeko
                          Rookie
                          • Jan 2013
                          • 384

                          #582
                          Re: Trifecta 2k14 Project (XBOX 360)

                          I finally started my association and man is this set great! I fixed a few ratings and accessories to my liking and I couldn't be happier of how smooth the gameplay is! Really, I forgot of how good this game could be with the proper set instead of the crap 2K pulls out every year.

                          The only thing that's ruining my enjoying of this amazing set is the CPU logic.
                          You can never get to a proper compromise honestly and this drives me mad. 30 team control is a must, even if I actually play only one team's games. Even then, tho, having to adjust the rotations every time someone in any team gets injuried is too much to handle, so I had to let the CPU in charge of that for the other 29 teams, while I control transactions and the draft. Needless to say, all the rotations I accurately set for every team were completely ****ed up after just 2 days smh.
                          The only solution I can see is to turn off injuries, but that would ruin the sim experience even more.

                          Anyone with more 30 team control experience (it's the first time I do this) have any suggestion? I really want to fully enjoy the game, cause it's what this great set deserves!

                          Sorry for the long post and rant
                          NBA 2K16 (XBOX ONE) 2016 Draft Class - Actual Drafted Players! (SIMWORLD compatible!) http://www.operationsports.com/forum...-xbox-one.html

                          Comment

                          • Freshy McFresho
                            Rookie
                            • Sep 2010
                            • 44

                            #583
                            Re: Trifecta 2k14 Project (XBOX 360)

                            Hi vtcrb, love your dedication and hard work to this project ! I am one of the countless members on here that value your work!

                            To my question, I am looking to update the roster to current, and I need some of the players that are 25 rated. What do I do in this situation to have them at correct ratings?

                            Cheers

                            Comment

                            • sniapeko
                              Rookie
                              • Jan 2013
                              • 384

                              #584
                              Re: Trifecta 2k14 Project (XBOX 360)

                              Originally posted by Freshy McFresho
                              Hi vtcrb, love your dedication and hard work to this project ! I am one of the countless members on here that value your work!



                              To my question, I am looking to update the roster to current, and I need some of the players that are 25 rated. What do I do in this situation to have them at correct ratings?



                              Cheers

                              Yes I forgot to mention that. Admunson is rated 25, but he is now on the Pelicans roster. I rated him 64, with good inside offense, good defense and rebounding. Should be pretty accurate
                              NBA 2K16 (XBOX ONE) 2016 Draft Class - Actual Drafted Players! (SIMWORLD compatible!) http://www.operationsports.com/forum...-xbox-one.html

                              Comment

                              • StraightBaylien
                                MVP
                                • Jan 2012
                                • 2120

                                #585
                                Re: Trifecta 2k14 Project (XBOX 360)

                                Originally posted by sniapeko
                                I finally started my association and man is this set great! I fixed a few ratings and accessories to my liking and I couldn't be happier of how smooth the gameplay is! Really, I forgot of how good this game could be with the proper set instead of the crap 2K pulls out every year.

                                The only thing that's ruining my enjoying of this amazing set is the CPU logic.
                                You can never get to a proper compromise honestly and this drives me mad. 30 team control is a must, even if I actually play only one team's games. Even then, tho, having to adjust the rotations every time someone in any team gets injuried is too much to handle, so I had to let the CPU in charge of that for the other 29 teams, while I control transactions and the draft. Needless to say, all the rotations I accurately set for every team were completely ****ed up after just 2 days smh.
                                The only solution I can see is to turn off injuries, but that would ruin the sim experience even more.

                                Anyone with more 30 team control experience (it's the first time I do this) have any suggestion? I really want to fully enjoy the game, cause it's what this great set deserves!

                                Sorry for the long post and rant
                                You hit it on the button. Really we either have to go through 10 injuries after every day simmed, or go without them.

                                Sometimes in my Associations I will randomize injuries every certain day of the week using random.org

                                First I randomize a number between 1-3, whatever number this is is the number of injuries that will be implemented.

                                Next, I randomize a number between 1-30, 1=76ers, 30=Wizards, etc., this will be the team the injury is implemented.

                                Then I randomize a number between 1-15 (or however many players the team has) this will be the player who suffers the injury. Sorted by overall rating. 1=Highest, 15=Lowest

                                Lastly I randomize a number between 1-8, this will be the amount of time the player will miss based on this scale:

                                1 - Day to Day
                                2 - 1 Week
                                3 - 2 Weeks
                                4 - 3 Weeks
                                5 - 1 Month
                                6 - 2 Months
                                7 - 3 Months
                                8 - 6 Months+ / Season

                                and obviously you would shorten the scale as the season progresses.

                                I know it seems like a bit of work, but this is mainly wait I'd do for Dynasties in the Dynasty HQ Section to simulate injuries without having to edit EVERY team's lineup. Haha. I hope this could be of some help

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