I agree that the D tendencies has a lot to do with not being able to get out ahead of the defenders. The biggest problem though IMO, is that when you send an outlet pass the receiving player never catches the pass on the run. There is always a delay after he catches it. Maybe there's a way to do a lead pass that I don't know about.
the_future420's Simulation All-Star Sliders
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Re: the_future420's Simulation All-Star Sliders
I agree that the D tendencies has a lot to do with not being able to get out ahead of the defenders. The biggest problem though IMO, is that when you send an outlet pass the receiving player never catches the pass on the run. There is always a delay after he catches it. Maybe there's a way to do a lead pass that I don't know about. -
Re: the_future420's Simulation All-Star Sliders
I agree that the D tendencies has a lot to do with not being able to get out ahead of the defenders. The biggest problem though IMO, is that when you send an outlet pass the receiving player never catches the pass on the run. There is always a delay after he catches it. Maybe there's a way to do a lead pass that I don't know about.Comment
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Re: the_future420's Simulation All-Star Sliders
Actually i havent tried any ally opps the more i think of it. Ill try that tonight. I dont know i dont think the sliders should be altered just to suit ally opps if we cant complete them as much as we like if it effects other things that the game offers f.e steals, blocks, etc....
Future can you elaborate on what exactly you mean by your first pass to the pg of the rebound. Do you mean the gameplay is slow when you catch the ball where the guy is hesistant or what??
I usually use icon passing too but try passing up court off a rebound by bringing up the icon passing and tapping the trigger which will throw to the lead guy.
Btw future are you using nogsters roster? If not, then what roster ware you using lol?Last edited by DontHateOnPlaya; 10-13-2008, 02:33 PM."Don't Hate the Playa, Hate the Game!"Comment
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Re: the_future420's Simulation All-Star Sliders
Originally posted by DontHateOnPlayaFuture can you elaborate on what exactly you mean by your first pass to the pg of the rebound. Do you mean the gameplay is slow when you catch the ball where the guy is hesistant or what??
I usually use icon passing too but try passing up court off a rebound by bringing up the icon passing and tapping the trigger which will throw to the lead guy.
But as far as the rebound/first pass thing, it just seems like even with fast break set at 100, after I grab the rebound and try to make that first pass, its too slow and by the time the PG or lead guard has the ball in his hands, 3-4 of the other teams players are alread beyond halfcourt and going back to stop the break. Maybe I'm looking to much into this, I dont know, but it just doesn't seem quick enough.
Originally posted by DontHateOnPlayaActually i havent tried any ally opps the more i think of it. Ill try that tonight. I dont know i dont think the sliders should be altered just to suit ally opps if we cant complete them as much as we like if it effects other things that the game offers f.e steals, blocks, etc....Last edited by the_future420; 10-13-2008, 02:41 PM.Comment
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Re: the_future420's Simulation All-Star Sliders
Right trigger? I never knew that was in the game. Damn that will help alot on breaks.
But as far as the rebound/first pass thing, it just seems like even with fast break set at 100, after I grab the rebound and try to make that first pass, its too slow and by the time the PG or lead guard has the ball in his hands, 3-4 of the other teams players are alread beyond halfcourt and going back to stop the break. Maybe I'm looking to much into this, I dont know, but it just doesn't seem quick enough.
THe more i think of it i dont think last year you could really fast break really either unless you manually took a guy that was defending and took off as the shot when up and waited down court for a perfect full court pass (which is stupid and unrealistic). I haven't had the chance as i said previously to play with the new coach profiles so i dont know if that might have made fast break worse for some odd reason like def. awareness or whatever the defensive attributes/tendencies is for coach's profile.
Idk if you got my edit in time but are you using nogster's rosters while playing? I am curious because he said he took care of the coach's profiles and edited three pointers for certain players so i want to make sure we are all using the same things while testing."Don't Hate the Playa, Hate the Game!"Comment
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Re: the_future420's Simulation All-Star Sliders
Oh maybe with the dunking ability at 36 this will work more often than not? Hopefully as that isn't a crucial difference as it doesnt really affect other attributes as well. If one point makes ally opps successful i would be surprised and pleased that we got the perfect setting."Don't Hate the Playa, Hate the Game!"Comment
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Re: the_future420's Simulation All-Star Sliders
Yeah right trigger sorry i didnt specify but obviously you knew haha.
THe more i think of it i dont think last year you could really fast break really either unless you manually took a guy that was defending and took off as the shot when up and waited down court for a perfect full court pass (which is stupid and unrealistic). I haven't had the chance as i said previously to play with the new coach profiles so i dont know if that might have made fast break worse for some odd reason like def. awareness or whatever the defensive attributes/tendencies is for coach's profile.
Idk if you got my edit in time but are you using nogster's rosters while playing? I am curious because he said he took care of the coach's profiles and edited three pointers for certain players so i want to make sure we are all using the same things while testing.Comment
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Re: the_future420's Simulation All-Star Sliders
Didn't see the edit, but I'm using the "Real 2k Insider" rosters by Rashidi. I really don't wanna edit coach tendencies because they are tied to the rosters and everytime there is an update you have to re-do tendencies. association mode is a different story though."Don't Hate the Playa, Hate the Game!"Comment
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Re: the_future420's Simulation All-Star Sliders
real nice sliders man.....
the game was frustrating to me at default..but these are good.
ive used these as a base, and adjusted certain aspects slightly to suit my own tastes..
but good job.
teh game certainly plays better and more realistically with them.Comment
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Re: the_future420's Simulation All-Star Sliders
HOWEVER. You MUST play good positional/off-ball defense from time to time to keep the CPU honest. I have found that if you occasionally play off ball and shadow the CPU, they won't even attempt those backdoor plays. But like I said, my last game I played with these MAYBE 4 all game. They were pretty much nonexistant which shocked the hell outta me. I attributte alot of it to my D though.Last edited by the_future420; 10-13-2008, 03:44 PM.Comment
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Re: the_future420's Simulation All-Star Sliders
And how about offensive rebounding? I'm probably gonna try yours out because I've pretty much tried all the others posted and they all seem to either have:
- too high PITP and back-door cuts to wide open players for layups by the CPU
- too high FG%
- too many offensive rebounds
- too many stealsComment
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Re: the_future420's Simulation All-Star Sliders
And how about offensive rebounding? I'm probably gonna try yours out because I've pretty much tried all the others posted and they all seem to either have:
- too high PITP and back-door cuts to wide open players for layups by the CPU
- too high FG%
- too many offensive rebounds
- too many steals
Let me know your results and what teams you played with.Last edited by the_future420; 10-13-2008, 03:49 PM.Comment
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