PuntNL's NBA 2K11 slider tweaks (for use with the Real 2K Insider roster)

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  • PuntNL
    Pro
    • Sep 2007
    • 713

    #121
    Re: PuntNL's NBA 2K11 slider tweaks (for use with the Real 2K Insider roster)

    Thats really nice to hear. I think v3.2 is perfect for now. I will probably not update these until the official patch and/or the complete Rashidi (real 2k insider) roster will drop.

    Speaking of which, tomorrow (wednesday) there will be a simultaneous release for both 360 and PS3 of the latest Rashidi (real 2k insider) roster!

    EDIT: And things just keep getting better as Ronnie of 2K just announced via twitter that he will have a big update this afternoon on the official patch!
    Last edited by PuntNL; 11-23-2010, 02:55 PM.

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    • raiy0
      Rookie
      • Nov 2008
      • 74

      #122
      Re: PuntNL's NBA 2K11 slider tweaks (for use with the Real 2K Insider roster)

      That's big news can't wait. Thx for the infos PuntNL.
      "It is not how hard you push along the way. It is having something in you to finish." - Michael Jordan

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      • PuntNL
        Pro
        • Sep 2007
        • 713

        #123
        Re: PuntNL's NBA 2K11 slider tweaks (for use with the Real 2K Insider roster)

        So so much for version 3.2. Patch is out! So most likely the sliders will need some adjustments.

        This means that version 4 is in the works as of now. I will try to get some game in with the patch later today and still use v3.2 as a base and work from there as I only touch a relative small portion of the sliders. Would be really nice if some of you guys could also test some games and post the stats here so we can get a nice set as soon as possible. Thanks!
        Last edited by PuntNL; 11-24-2010, 04:30 PM.

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        • PuntNL
          Pro
          • Sep 2007
          • 713

          #124
          Re: PuntNL's NBA 2K11 slider tweaks (for use with the Real 2K Insider roster)

          Yess new roster available:

          Originally posted by ffaacc03
          PSN Tag: ffaacc03
          Roster Name: The Real NBA 2k11 - second update !
          Roster Description: by Rashidi. Feat Synergy. Work in progress. Check Operationsports 4 news.
          So now that we have the patch and a much more complete roster (details tomorrow and still work in progress). We can really start working to a final slider set. Would be nice if some of you guys could chip in and provide feedback and stats. Thanks guys!

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          • raiy0
            Rookie
            • Nov 2008
            • 74

            #125
            Re: PuntNL's NBA 2K11 slider tweaks (for use with the Real 2K Insider roster)

            I would love to. But I'm not a live user so I'll have to wait for someone to upload it for xbox360.

            EDIT: Got the patch, only waiting for the new rashidi roster. PuntNL did you do any major tweaks on the 3.2 slider version after patch ?
            Last edited by raiy0; 11-25-2010, 01:05 PM.
            "It is not how hard you push along the way. It is having something in you to finish." - Michael Jordan

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            • PuntNL
              Pro
              • Sep 2007
              • 713

              #126
              Re: PuntNL's NBA 2K11 slider tweaks (for use with the Real 2K Insider roster)

              Originally posted by raiy0
              I would love to. But I'm not a live user so I'll have to wait for someone to upload it for xbox360.

              EDIT: Got the patch, only waiting for the new rashidi roster. PuntNL did you do any major tweaks on the 3.2 slider version after patch ?
              Nice work. I would have liked to help you, however I am on PS3 so I can't.

              I am kinda confused, had a good game with 3.2, but also a bad one. There will definitely be some changes. Would be great if you could try a game with the patch (even with the previous rashidi roster) and v3.2 to see what you think about it.

              Things I am testing now is upping the contact shot frequency some and I lowering Help D a little bit (now have it at 60). Also I am seeing slightly lower shooting percentages, 3pt % however are looking good.

              Oh yeah and the attempting dunk slider went back to default (50) as 2K took out that silly hop step spin dunk.

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              • Hunkerdown
                MVP
                • Apr 2007
                • 5415

                #127
                Re: PuntNL's NBA 2K11 slider tweaks (for use with the Real 2K Insider roster)

                Interested to see what you come up with, as default is not far off, also dont change foul sliders as on default you hardly see any still.

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                • tonnyrat
                  Rookie
                  • Aug 2005
                  • 34

                  #128
                  Re: PuntNL's NBA 2K11 slider tweaks (for use with the Real 2K Insider roster)

                  Just did a game w/ patch and 3.2 sliders and Rashidi's 11-12 roster on XB360.

                  Lakers vs Heat (CPU)

                  It might be an issue with Rashidi's rosters (tendencies or touches) but I had Chalmers, Arroyo and House drive at me the entire game as if they were Wade or Lebron. I played D on Wade manually and let the CPU cover everyone else. I didn't sag off House on the D setup screen.

                  12 min Q's
                  CPU (MIA):
                  49/95 Shooting - 51%
                  9/16 3PT Shooting - 56%
                  15/21 FTs - 71%
                  32 Assists
                  9 TOs
                  56 Bench Points
                  19 Fast Break Points

                  ME (LA):
                  41/85 Shooting - 48%
                  5/21 3PT Shooting - 23%
                  21/25 FTs - 84%
                  14 Assists
                  16 TOs
                  19 Bench Points
                  4 Fast Break Points

                  The CPU repeatedly threw full court passes that my guys would just stand there and not pick off. If I tried anything remotely like it to Kobe from Fisher, he would throw it OOB or the CPU would pick it off. I also saw the SF/PF/C move extremely slowly towards the offensive end on fast breaks so it looks like that hasn't been fixed and is prob the reason for the low human FB points.

                  The CPU hit multiple contested jumpers vs me (including Eddie House who had 27 pts, 3 reb, 6 asst on 9-17 shooting, 4-7 3PT shooting) from midrange and 3PT. The sliders are def usable and w/ a few tweaks will be awesome again.

                  I'll try playing a few more games using the tweaks you posted above.
                  Last edited by tonnyrat; 11-25-2010, 03:59 PM.

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                  • tonnyrat
                    Rookie
                    • Aug 2005
                    • 34

                    #129
                    Re: PuntNL's NBA 2K11 slider tweaks (for use with the Real 2K Insider roster)

                    I just went to input the new changes and realized I had Mid Range at 52 instead of 51. That means you can ignore my thoughts on Eddie House making contested jumpers like Kobe does :P

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                    • PuntNL
                      Pro
                      • Sep 2007
                      • 713

                      #130
                      Re: PuntNL's NBA 2K11 slider tweaks (for use with the Real 2K Insider roster)

                      No foul sliders will stay pretty close to what they were in v3.2.

                      Just had a game in which i was testing a lot of things. I think the differentiation i made in the shooting foul sliders between cpu and user will not be necessary anymore. Overall I am seeing a little bit less fouls by the cpu than the user in my games, so maybe some differentiation in the commit fouls slider will be necessary.

                      Happy to see that the fast break is in full affect again. That's a big plus of the patch. Boxing out is looking great also however the offensive rebounds suffer a lot from this. I just had a game, where I had 0, yes 0 off. rebounds!!

                      Main changes for now are in the defensive sliders area. For those willing to test already they are as follows for now:

                      Defense

                      Driving contact shot freq: 92/92
                      Inside contact shot freq: 92/92
                      Help defense: 60/60
                      Steal success: 45/45


                      As you can see the contact shot frequency went up because contact is looking much better and more balanced after the patch. Having these too low makes for too much silly jumpers close to the basket.

                      @tonnyrat: how many blocks were you seeing and what about offensive boards? And thanks for the help and feedback!
                      Last edited by PuntNL; 11-25-2010, 06:36 PM.

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                      • raiy0
                        Rookie
                        • Nov 2008
                        • 74

                        #131
                        Re: PuntNL's NBA 2K11 slider tweaks (for use with the Real 2K Insider roster)

                        DEN VS. NO(me)

                        95 Points 100
                        39/81 Field Goals 38/76
                        48% Field% 50%
                        7/20 3-Points 10/25
                        35% 3-Point% 40%
                        20 Assists 21
                        8 Turnovers 5
                        12 Team Fouls 10
                        40 Total Reb. 36
                        4 Offen. Reb. 1
                        4 Steals 8
                        1 Blocks 2
                        38 Points in the paint 36
                        27 Bench points 24
                        2 Second chance points 0
                        4 Fast break points 4

                        Played with the unmodified 3.2 slider set. The match was a blast, the animations were smooth and the AI was really showing some nice moves. A good game was hitting the 3 very well. Anyway I will make some tweaks that you suggested and wait for the new roster set. See me soon with new results, keep up the good work!
                        raiy0
                        Last edited by raiy0; 11-25-2010, 07:57 PM.
                        "It is not how hard you push along the way. It is having something in you to finish." - Michael Jordan

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                        • PuntNL
                          Pro
                          • Sep 2007
                          • 713

                          #132
                          Re: PuntNL's NBA 2K11 slider tweaks (for use with the Real 2K Insider roster)

                          Nice. Stats looking pretty good. Turnover on the low side and of course the offensive rebounds. Also try putting blocking back to default (50), as this seems to be adressed in the patch by 2K in adjusting the verticals of players. Shooting success slider seem solid still.

                          I am testing games like crazy (and GT5 still lying in it's box). Patch has done a lot of nice things to the games, but things still feel different in some kind of way. Still need more games from myself and you guys to come up with something. In that case I hope to have something (v4.0) by the end of the weekend.

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                          • RedNation89
                            Rookie
                            • Sep 2010
                            • 22

                            #133
                            Re: PuntNL's NBA 2K11 slider tweaks (for use with the Real 2K Insider roster)

                            CLE (me) VS. ORL

                            108 Points 90
                            40/79 Field Goals 37/94
                            50% Field% 39%
                            14/29 3-Points 9/34
                            48% 3-Point% 26%
                            26 Assists 23
                            13 Turnovers 9
                            8 Team Fouls 11
                            47 Total Reb. 43
                            5 Offen. Reb. 9
                            9 Steals 8
                            4 Blocks 1
                            34 Points in the paint 32
                            44 Bench points 33
                            0 Second chance points 6
                            13 Fast break points 4

                            Played with purple modifications, just to easy to blow out the magic. By far, with your sliders, I don't shoot under 47-48%, and cpu always struggles.

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                            • PuntNL
                              Pro
                              • Sep 2007
                              • 713

                              #134
                              Re: PuntNL's NBA 2K11 slider tweaks (for use with the Real 2K Insider roster)

                              Hmm too easy. You must be pretty skilled. I am having a hard enough time always with these. You could try to go for 2 point differentiation in the shooting success.

                              Currently working hard on an update of these sliders with the new patch. But boy did they screw up the offensive rebounds with the patch, before the patch offensive rebounds also were on the low side, but now with the better boxing out it gets really hard to get decent numbers in that department. Probably have to accept that getting enough offensive rebounds and enough fouls other than shooting fouls will be near impossible this year.

                              EDIT: Damn the game is so inconsistent after the patch. Really having a hard time to adjust these sliders to the right values
                              Last edited by PuntNL; 11-26-2010, 02:38 PM.

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                              • JayD
                                All Star
                                • Mar 2004
                                • 5457

                                #135
                                Re: PuntNL's NBA 2K11 slider tweaks (for use with the Real 2K Insider roster)

                                so are offensive rebounds harder to get after the patch? It was already hard enough pre patch but now it seems that i'm lucky to get one offensive rebound per half.

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