The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS CPU)

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  • ama3599
    Rookie
    • Jun 2011
    • 69

    #151
    Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

    Did this make the game too easy or is it just cuz Im playing on Pro

    I normally dont find myself blowing out the CPU in Pro so should I just change to All Star, if so how difficult is playing All Star with thes?

    Oh yeah Im def not using the rebounds sliders cuz Im already able to rebound so good on Offense itll be insane

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    • res2
      Pro
      • Oct 2005
      • 627

      #152
      Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

      I'm on Pro also. One change I made that seems to help keep the games competative is to adjust the Quickness sliders in addition to On Ball D and others. My main tweaks -


      Quickness 70/30 (instead of 100/0)
      On Ball D 40/0 (instead of 65/0)
      Offensive Awareness 55/60 (instead 0f 55/40)

      RES2
      Last edited by res2; 12-29-2011, 09:18 PM.

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      • jeremym480
        Speak it into existence
        • Oct 2008
        • 18198

        #153
        Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

        Originally posted by Paul Pierce
        Try putting look for low post players to 100 for CPU and user
        That's what I had it on.
        My 2K17 Boston Celtics MyLeague

        Alabama Crimson Tide
        Green Bay Packers
        Boston Celtics

        New Orleans Pelicans

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        • ama3599
          Rookie
          • Jun 2011
          • 69

          #154
          Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

          I was able to go 10-0 in the first minute of the game while I was at Pro (I play 12 min quarter and changed the game speed to 45 since Im not used to playing really slow)

          But at all star now Im down 50-34 3 mins left 2nd Quarter

          I noticed since Real Player % (does that work on CPU as well?) and defensive tweeks (I changed some sliders that seemed too much in my favor), it makes it hard for them to miss if u just give them 1 inch daylight

          What strategy to use that can help here? Constant Preassure?

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          • itsmb8
            MVP
            • May 2011
            • 3361

            #155
            Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

            What difficulty do you think is best for cpu vs. cpu cuz i played on i think all-star and the bulls lost to the lakers by around 15-25 pts when they should beat the lakers by about 2. also i want to play all games in my dynasty that ill start after my mp career cpu vs. cpu so that i get the gm feel to it.
            PSN / Xbox GT - BLUEnYELLOW28

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            • duhitsrandy
              Pro
              • Jul 2011
              • 728

              #156
              Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

              Originally posted by iameich
              I noticed u "lowered human Defensive Rebounding from 100 to 80" ... PP has this at 0/0 for both on his latest sliders.

              I've been playing on HOF 12min game speed 35 with the latest sim dynamic roster & PP's latest sliders for a while now. but also made some tweaks to make the CPU tougher to beat w/o making them go on beast mode lol....

              Changes I've made to PP's latest sliders: changes to CPU in Bold

              On-Ball Defense: 65/35
              Offensive Awareness: 55/45
              Defensive Awareness: 100/30
              Contest Shots: 100/80
              Attempt Put Back Dunks: 85/40
              Inside Shot Success: 44/40

              so far, the CPU has played more competitive defense but I'm still winning and sometimes in double digits...

              I'll try lowering human vertical by 5 to my tweaks and see how the game plays. stay tuned.
              ah yea meant offensive rebounding not defensive

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              • Rinocerrone
                Rookie
                • Nov 2011
                • 9

                #157
                Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                Great sliders ;-)
                Unless that there are too many fouls whistled in penetration,
                and post move, back to the player (the CPU wants too intercept) for my taste and not enough success mid-distance side USER.

                The CPU is too easy side free throw, the percentage exceeds 80 percents.

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                • GravesFan9
                  Rookie
                  • Feb 2006
                  • 497

                  #158
                  Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                  Played another game against the Clippers, also with the look for post players slider to a 100 for CPU.

                  Billups had 21 fg attempts, Paul had 14, Butler had 10. Foye had 5. Griffin had 5, DeAndre Jordan had 6. Griffin barely touched the ball at all, and 3 of his 5 FG attempts werent in the post, but rather him getting the ball near the 3 pt line and driving in.
                  Check out my WWE2K19 Universe Dynasty - "The Monday Night Wars...REIGNITED" WCW vs. WWE vs. ECW

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                  • Lyko
                    Banned
                    • May 2011
                    • 62

                    #159
                    Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                    my only critique is sometimes the cpu looks like they have no clue what to do on offense. you se a PG just dribbling for most of the shot clock.

                    Does anyone have any suggestions to fix this, like maybe cpu tendencies or off awar?

                    Comment

                    • bt21milton
                      Rookie
                      • Jul 2009
                      • 264

                      #160
                      Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                      More stats. Rockets vs Grizzlies (Me) on All Star. I feel like this is way too easy, but probably because of all the offensive rebounds I got, but then again Houston doesn't have a very big team... Is All Star or Hall of Fame better for these sliders? I've tried both...





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                      • bt21milton
                        Rookie
                        • Jul 2009
                        • 264

                        #161
                        Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                        Yet another game... Pistons (Me) vs Celtics on All Star with 3's at 50 for Cpu instead of 48. I'm not sure what it is, but I seem to destroy every other team with these sliders. This game wasn't as close as it seems honestly

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                        • duhitsrandy
                          Pro
                          • Jul 2011
                          • 728

                          #162
                          Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                          try lowering vertical by 5 for human and offensive rebounding to 80 from 100. thats what i changed mine to and it really balanced out my rebounding stats.

                          Comment

                          • cmsky80
                            Rookie
                            • Oct 2011
                            • 200

                            #163
                            Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                            Originally posted by GravesFan9
                            Billups had 21 fg attempts, Paul had 14, Butler had 10. Foye had 5. Griffin had 5, DeAndre Jordan had 6. Griffin barely touched the ball at all, and 3 of his 5 FG attempts werent in the post, but rather him getting the ball near the 3 pt line and driving in.
                            I've played against the Clippers in several different sliders, and he was the top scorer despite being the lowest rated starter. This is likely due to his shot tendencies and stats set while playing with the Knicks last season.

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                            • eF 5ive
                              MVP
                              • May 2011
                              • 2068

                              #164
                              Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                              Used this set with my association (Knicks). Beat the heat by 11 then the bucks by 20 (Jennings was injured). Playing the pistons right now and it's 13-3. I like the animations I've seen I don't know if it has to do with your adjustments. I just don't feel that urgency or that feeling of having to be worried when I bring the ball down the court. I know I am most likely ging to score every time. The game is only hard when I put my bench in. I'll play with these till next game (okc) since bucks and det kind of a joke. Oh and I have it on HOF
                              5

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                              • Pillendreher
                                Rookie
                                • Aug 2009
                                • 79

                                #165
                                Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                                Originally posted by Lyko
                                my only critique is sometimes the cpu looks like they have no clue what to do on offense. you se a PG just dribbling for most of the shot clock.

                                Does anyone have any suggestions to fix this, like maybe cpu tendencies or off awar?
                                Second that...the CPU's game lacks ball movement and therefore is not that "viewable"

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