MyTeam Mobile Discussion

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  • Dr.NellieBall
    Rookie
    • Feb 2013
    • 97

    #2641
    re: MyTeam Mobile Discussion

    Originally posted by mimiko
    season is just absurd I think I'm the only one who losses in the playoffs with my stats way higher than my opponents -_-
    You're not, trust me.

    Comment

    • mimiko
      Just started!
      • Jan 2014
      • 3

      #2642
      re: MyTeam Mobile Discussion

      Originally posted by Dr.NellieBall
      You're not, trust me.
      been in 3 seasons and can't get out of the 2nd round due to this issue

      Comment

      • flyer1985
        Pro
        • Sep 2011
        • 722

        #2643
        re: MyTeam Mobile Discussion

        Originally posted by mreye3814
        Has anyone used or heard of the hack that this game has that gives you unlimited credits to draft however many players you want?

        yeah don't let that get out into the open... that'll be the only thing they fix in the game... and pm me too lol


        Sent from my iPhone using Tapatalk
        MLB: Cincinnati Reds
        NBA: Boston Celtics
        NFL: Cincinnati Bengals
        NCAA: Indiana Hoosiers

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        • The_Josh
          Banned
          • Aug 2010
          • 1370

          #2644
          re: MyTeam Mobile Discussion

          Originally posted by mreye3814
          Has anyone used or heard of the hack that this game has that gives you unlimited credits to draft however many players you want?
          I won't lie that I'd probably be tempted to know but in the end that's what takes the fun out of the game. Plus I know with my luck I'd get banned or something.

          I admit I've bought a few of the epic packs trying to get a Jordan legendary (I did get Magic and he's the only one I've got) but in the end I figure its my time and money so its not hurting anyone.

          Comment

          • TomBlachek
            Rookie
            • Dec 2013
            • 164

            #2645
            re: MyTeam Mobile Discussion

            Spending money on this game isn't a crime, and it's only a bad decision if you value your time more than the cost of the card.

            For example, if it takes you :30 seconds to complete a game and you get 2 cards and you need approximately 1,000 cards to get an epic. You would assume that it would require,

            Cards needed divided by the cards per win.
            1000/2 = 500
            500 Games Played

            Games required multiplied by time per game.
            500*30=15,000 seconds

            Seconds into minutes/hours
            15,000seconds/60 = 250 minutes/60 = 4:16 hours

            You would need to play about 4 hours and 15 minutes straight to acquire the necessary picks for a shot at an epic.

            An epic/legendary pack costs about $20.

            Cost of pack divided by time required equals value of your time.
            20/4.16= $4.80/hour

            If you have an opportunity to make money rather than play the game, for example mow a neighbors yard. Pick up a shift, or anything for that matter.

            As long as it pays more than $4.80 an hour, you are better off buying a pack.

            But this only applies to people who spend their hours after work playing only this game, if you are doing this to pass time while watching TV or between tasks at work, the math wouldn't be the same for you.

            Spend money if you want, it's all about how much you value your time. I value my time at more than $4.80 an hour, but I don't play the game as a stand alone means of entertainment. I do it to pass the time.

            The fun parts of the game for me were never the grinding quick games, it was the reward at the end of flipping the cards. Using a program to be awarded credits would terribly unbalance the game for the rest of us who play it. Any program that says it can do it online is likely a form of spyware/adware and do not download anything without knowing full well what it is you are installing on your computer.

            IGN: TomBlachek
            Team: Lebron James
            MVP: The Face of HIV


            19,598 Draft Picks Compiled in Order
            Here

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            • dontloveme
              Rookie
              • Jan 2014
              • 57

              #2646
              re: MyTeam Mobile Discussion

              Originally posted by TomBlachek
              Spending money on this game isn't a crime, and it's only a bad decision if you value your time more than the cost of the card.

              For example, if it takes you :30 seconds to complete a game and you get 2 cards and you need approximately 1,000 cards to get an epic. You would assume that it would require,

              Cards needed divided by the cards per win.
              1000/2 = 500
              500 Games Played

              Games required multiplied by time per game.
              500*30=15,000 seconds

              Seconds into minutes/hours
              15,000seconds/60 = 250 minutes/60 = 4:16 hours

              You would need to play about 4 hours and 15 minutes straight to acquire the necessary picks for a shot at an epic.

              An epic/legendary pack costs about $20.

              Cost of pack divided by time required equals value of your time.
              20/4.16= $4.80/hour

              If you have an opportunity to make money rather than play the game, for example mow a neighbors yard. Pick up a shift, or anything for that matter.

              As long as it pays more than $4.80 an hour, you are better off buying a pack.

              But this only applies to people who spend their hours after work playing only this game, if you are doing this to pass time while watching TV or between tasks at work, the math wouldn't be the same for you.

              Spend money if you want, it's all about how much you value your time. I value my time at more than $4.80 an hour, but I don't play the game as a stand alone means of entertainment. I do it to pass the time.

              The fun parts of the game for me were never the grinding quick games, it was the reward at the end of flipping the cards. Using a program to be awarded credits would terribly unbalance the game for the rest of us who play it. Any program that says it can do it online is likely a form of spyware/adware and do not download anything without knowing full well what it is you are installing on your computer.

              It's a choice not a crime I make few hundreds per hr but I don't spend any money on this


              Sent from my iPhone using Tapatalk

              Comment

              • irfanmp
                Rookie
                • Dec 2013
                • 88

                #2647
                re: MyTeam Mobile Discussion

                Originally posted by TomBlachek
                Spending money on this game isn't a crime, and it's only a bad decision if you value your time more than the cost of the card.

                For example, if it takes you :30 seconds to complete a game and you get 2 cards and you need approximately 1,000 cards to get an epic. You would assume that it would require,

                Cards needed divided by the cards per win.
                1000/2 = 500
                500 Games Played

                Games required multiplied by time per game.
                500*30=15,000 seconds

                Seconds into minutes/hours
                15,000seconds/60 = 250 minutes/60 = 4:16 hours

                You would need to play about 4 hours and 15 minutes straight to acquire the necessary picks for a shot at an epic.

                An epic/legendary pack costs about $20.

                Cost of pack divided by time required equals value of your time.
                20/4.16= $4.80/hour

                If you have an opportunity to make money rather than play the game, for example mow a neighbors yard. Pick up a shift, or anything for that matter.

                As long as it pays more than $4.80 an hour, you are better off buying a pack.

                But this only applies to people who spend their hours after work playing only this game, if you are doing this to pass time while watching TV or between tasks at work, the math wouldn't be the same for you.

                Spend money if you want, it's all about how much you value your time. I value my time at more than $4.80 an hour, but I don't play the game as a stand alone means of entertainment. I do it to pass the time.

                The fun parts of the game for me were never the grinding quick games, it was the reward at the end of flipping the cards. Using a program to be awarded credits would terribly unbalance the game for the rest of us who play it. Any program that says it can do it online is likely a form of spyware/adware and do not download anything without knowing full well what it is you are installing on your computer.
                I've been through the same calculations, but the thing is...at that point, this is no longer a game. When you have to start doing calculations based on how much time you're spending on a "game" and whether it's worth it to spend money on it--I'm sorry, that is not a characteristic of a game. A game is supposed to look at cost versus quality, not cost versus time. You don't count hours while playing a game...you lose track of your hours when playing a game.

                And the reason why I'm not going to pay for the in-app purchases? It's because of the ridiculously high prices. Seriously, $20 bucks for an Epic pack? And the Team pack and Player packs are priced too high and have a pretty good chance at being a Common. I'm all for supporting the devs, but not at those prices. A single $20 Epic pack is the same amount of money needed to buy every game on my Wish List on Google Play. It's just not balanced.

                Comment

                • jay23mv
                  Rookie
                  • Dec 2013
                  • 178

                  #2648
                  re: MyTeam Mobile Discussion

                  Originally posted by diskopo
                  Forget 300, only one of his stats is over 230! And it's 266!


                  Sent from my iPad using Tapatalk
                  Damm that sucks

                  Sent from my One using Tapatalk

                  Comment

                  • The_Josh
                    Banned
                    • Aug 2010
                    • 1370

                    #2649
                    re: MyTeam Mobile Discussion

                    I don't mind paying. I've spent way too much on this for no good reason. I used a little cash today from selling a couple of movie related items and bought an epic pack. Why? I don't know really. Guess I wanted to take a shot at getting Jordan again (Yeah, I'm OCD with that). I ended up getting Mike Conley and the other Magic Johnson Legendary Card. So now I have both the 1987 Magic and the 1991 Magic.

                    Comment

                    • Shokase
                      Banned
                      • Dec 2013
                      • 1063

                      #2650
                      re: MyTeam Mobile Discussion

                      Originally posted by irfanmp
                      I've been through the same calculations, but the thing is...at that point, this is no longer a game. When you have to start doing calculations based on how much time you're spending on a "game" and whether it's worth it to spend money on it--I'm sorry, that is not a characteristic of a game. A game is supposed to look at cost versus quality, not cost versus time. You don't count hours while playing a game...you lose track of your hours when playing a game.

                      And the reason why I'm not going to pay for the in-app purchases? It's because of the ridiculously high prices. Seriously, $20 bucks for an Epic pack? And the Team pack and Player packs are priced too high and have a pretty good chance at being a Common. I'm all for supporting the devs, but not at those prices. A single $20 Epic pack is the same amount of money needed to buy every game on my Wish List on Google Play. It's just not balanced.
                      Tell them. These dudes that are dishing put 20$ at a time r missing the whole point of what this game was suppose to be. Id be dammed before i drop 20$ on 1 card because im not falling for that bs. Support the devs? Y would i want to support the devs for making it so hard for legit players to get anything? The only thing u r supporting by buying pacts is their greed.

                      Comment

                      • TomBlachek
                        Rookie
                        • Dec 2013
                        • 164

                        #2651
                        re: MyTeam Mobile Discussion

                        This is an add-on to the actual console based game, they don't get money from subscriptions or a 1 time purchase of the game.

                        It is built on micro transactions, that is how they recoup their costs for it's development.

                        On the subject of it being a game, I would bet that none of us play quick games because we like it. We want better cards. We don't wake up at 3am to re-energize because it's fun. It is a system designed to appeal to the OCD, who want the best, who find enjoyment in collecting and trying to win with a hand.

                        To argue that the grinding quick games itself is the fun part is insane. Getting good cards is why we are here, if people want to spend money so be it. I would argue that many of the people spending a little bit of money are having more fun than those of us who aren't.

                        IGN: TomBlachek
                        Team: Lebron James
                        MVP: The Face of HIV


                        19,598 Draft Picks Compiled in Order
                        Here

                        Comment

                        • irfanmp
                          Rookie
                          • Dec 2013
                          • 88

                          #2652
                          re: MyTeam Mobile Discussion

                          Originally posted by TomBlachek
                          This is an add-on to the actual console based game, they don't get money from subscriptions or a 1 time purchase of the game.

                          It is built on micro transactions, that is how they recoup their costs for it's development.

                          On the subject of it being a game, I would bet that none of us play quick games because we like it. We want better cards. We don't wake up at 3am to re-energize because it's fun. It is a system designed to appeal to the OCD, who want the best, who find enjoyment in collecting and trying to win with a hand.

                          To argue that the grinding quick games itself is the fun part is insane. Getting good cards is why we are here, if people want to spend money so be it. I would argue that many of the people spending a little bit of money are having more fun than those of us who aren't.
                          Now, don't get me wrong. I'm not mad at people spending money on this game. Let them. If people want to waste their money, who am I to stop them? My whole point is that the whole argument of "spending money because it's better than spending time" is sort of invalid. Because really, the point of the game is to spend time--to enjoy your time playing. Taking the short-cut of spending money just cheats you out of the whole experience. And then when you throw in arguments like "a $20 epic pack versus 8 hours of grinding", you start straying far from the purpose of the game. You are no longer having fun, but are just spending money because of your need to collect.

                          It's sort of like buying NBA 2K14, and buying VC to make your MyPlayer's rating better. But you don't actually play MyCareer...you just like looking at your player and seeing has a 99 Overall.

                          Also, I completely agree with you about grinding quick games isn't fun. The only fun part of the games is flipping those draft cards over. But having said that, it's still game-like in its structure. It's at least a bit more interactive than opening your wallet. I guess it just shows the flaws in this "game". The only part of this app which is actually game-like is not actually fun. On top of that, we've been given Epic Packs to take a short-cut and not even play the game. I just don't think it's a sustainable model for people who don't want to pay.

                          Comment

                          • TizOnly1
                            Banned
                            • Jan 2014
                            • 272

                            #2653
                            re: MyTeam Mobile Discussion

                            Originally posted by TomBlachek
                            It is a system designed to appeal to the OCD, who want the best, who find enjoyment in collecting and trying to win with a hand.
                            Even the "trying to win" aspect isn't even there for me, honestly. Quick Games are such a chore, they only exist to get me energy and draft picks. I only play against opponents I know I'm going to beat, at this point.

                            As for seasons, the actual winning/losing part of seasons is so detached from us, as players, it's hard to even get any real satisfaction one way or the other from a win or loss. The players don't make any decisions during the games to alter the outcome, and we don't even REALLY know what goes into a win or loss, so even the decisions we make in building our teams, I can't even derive a whole bunch of satisfaction from, since we're all kinda just guessing anyway. If we build a good enough team, we win.. and sometimes we lose anyway, even with higher stats, and nobody really even has any idea why.

                            Maybe this fabled new mode that's supposed to come out will allow us to play other people in real time, and we'll actually have to make decisions to win. Then, there'll be some satisfaction in the win.

                            For now, at least for me, it's just a game that, for some reason, is strangely addicting, even though it's kinda clear it's a huge grind, all for the satisfaction of winning a card, that allows for more grinding. It's only appealing at all because I have such a connection with basketball.

                            If this were the exact same game, but instead of Michael Jordan on the card, it was some wizard or something like that, I'd have never played this game at all.

                            EDIT- What would be nice is.. at least if we could see what happened in a season game, when we check the stats. Like, instead of just showing the overall numbers, give us a run-down of what interactions happened. That we, we can at least see why a win or loss happened.
                            Last edited by TizOnly1; 01-17-2014, 12:24 PM.

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                            • Monarch 420
                              Pro
                              • Jun 2013
                              • 565

                              #2654
                              re: MyTeam Mobile Discussion

                              Hi all. When combining rare cards should i max them out first? Thx in advance

                              Comment

                              • mfresh94
                                Pro
                                • Jan 2014
                                • 808

                                #2655
                                re: MyTeam Mobile Discussion

                                Originally posted by Monarch 420
                                Hi all. When combining rare cards should i max them out first? Thx in advance

                                Yes, to get max ratings for pro.


                                Sent from my iPhone using Tapatalk
                                MyTeamMobile
                                OdcCaaMo
                                Knicks
                                MVP: Iceman

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