MyTeam Mobile Discussion

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  • darkyo666666
    Rookie
    • Feb 2014
    • 127

    #13171
    Re: MyTeam Mobile Discussion

    And the probability of getting an epic from a team pack is higher?


    Sent from my Nokia 920 using Tapatalk

    Comment

    • Coreycj
      Rookie
      • Jan 2014
      • 179

      #13172
      Re: MyTeam Mobile Discussion

      Originally posted by WizardsI
      I don't mind the waiting, i like the season matchmaking. What i am seeing there a lots of balance team in my range. Instead of just one guy with crazy stats. You always going to find a team with power stat matchmaking is not going to be perfect but at least it's more fun i am surprised there few people out there that can match Twista in season. If you want to win a season then go on in spend, but what i know my chance to win a season as increase gradually because of the matchmaking i take that instead of waiting 5 days already know the results. I believe it is more competitive now. There always going to be power teams in season and weaker team, but at least i am seeing a lots of balance team. I was able to get my team to 3000 in stats without spending but i know if want to win season consistently i have to spend. Right now i am in season i believe i can win, unless my opponent go out and buy epic packs, been tanking the last few weeks i take that.
      Exact points you made are how I think it should be. Competitive as it's equally matched, and spend if you want to consistently win, etc.

      All they need now is to improve rewards. Doesnt even have to be a drastic change now that matchmaking is fixed. I think second round should be the chance of winning epic pro, and first round with the 1 team pack. This way, at least you have to compete in the playoffs to have that luck chance of an epic pro. As for round 3...not sure exactly, but needs improvements. Finals, on the other hand, needs a major change. Now that there's class 2 (midseason) epics, it reducing our chance of ever receiving a duplicate from finals reward.

      Overall, I think every round, except finals, still need to be chance. First round is fair chance because all u did was make the playoffs. Chances in second round, if team packx2, I think should be increases a little bit. Everything else I guess is fair.

      Sent from my Nexus 4 using Tapatalk
      Originally posted by darkyo666666
      And the probability of getting an epic from a team pack is higher?


      Sent from my Nokia 920 using Tapatalk
      Hard to say, but in comparison to finals reward, which guarantees an epic, no
      Last edited by Coreycj; 03-06-2014, 09:25 AM.
      Corey
      MVP: Legendary Lebron James
      Fav Team: Chicago Bulls

      QG Record: 16676-4303
      2/8 Season Wins
      16 Epics (2 1st Round, 1 3RD Round, 9 Drafted, 2 Finals Wins, & 2 Bought) <---Excluded Supports
      1 Legendary Support
      5 Legendaries (1 Drafted & 3 Won & 1 Bought)

      Comment

      • WizardsI
        Rookie
        • Jan 2014
        • 194

        #13173
        Re: MyTeam Mobile Discussion

        Like josh and Corey said, hope the rewards improve also.

        Comment

        • Coreycj
          Rookie
          • Jan 2014
          • 179

          #13174
          Re: MyTeam Mobile Discussion

          Originally posted by The_Josh
          Not trying to pick on you but I really do hope they put in something that makes people play guys in their correct positions. There should be a real skills penalty for playing guys out of position.
          Maybe not a penalty, but a restriction. Only certain players play PF/C, SF/PF, PG/SG. I think this was talked about before, and NWGD said there would be game complications with this. I Still think its the right solution to this problem though. Like come on? Center playing PG just because he's legendary?
          Increasing energy penalty from what it is now Is just overboard IMO

          Sent from my Nexus 4 using Tapatalk
          Corey
          MVP: Legendary Lebron James
          Fav Team: Chicago Bulls

          QG Record: 16676-4303
          2/8 Season Wins
          16 Epics (2 1st Round, 1 3RD Round, 9 Drafted, 2 Finals Wins, & 2 Bought) <---Excluded Supports
          1 Legendary Support
          5 Legendaries (1 Drafted & 3 Won & 1 Bought)

          Comment

          • WizardsI
            Rookie
            • Jan 2014
            • 194

            #13175
            Re: MyTeam Mobile Discussion

            I have no issue a Sf playing Pf but if they able to penalize you a little in stats for doings that it's fine. But if you playing C at PG, i want a huge decrease in stats.

            Comment

            • The_Josh
              Banned
              • Aug 2010
              • 1370

              #13176
              Re: MyTeam Mobile Discussion

              Originally posted by Coreycj
              Maybe not a penalty, but a restriction. Only certain players play PF/C, SF/PF, PG/SG. I think this was talked about before, and NWGD said there would be game complications with this. I Still think its the right solution to this problem though. Like come on? Center playing PG just because he's legendary?
              Increasing energy penalty from what it is now Is just overboard IMO

              Sent from my Nexus 4 using Tapatalk
              I agree a Center playing PG is a little nutty. I don't mean increasing the energy penalty but if you play a C at PG his skills are automatically reduced by 1/2 or something. That may be extreme but it would seriously stop people from doing just that.

              Comment

              • kaykay4se7en
                Rookie
                • Jul 2013
                • 129

                #13177
                Re: MyTeam Mobile Discussion

                Originally posted by Coreycj
                Maybe not a penalty, but a restriction. Only certain players play PF/C, SF/PF, PG/SG. I think this was talked about before, and NWGD said there would be game complications with this. I Still think its the right solution to this problem though. Like come on? Center playing PG just because he's legendary?
                Increasing energy penalty from what it is now Is just overboard IMO

                Sent from my Nexus 4 using Tapatalk

                I think the penalty should be to cut stats damn near in half in that case. A center at pg? Ball control, offense and mental should drop immensely! Depleting energy faster is def not enough not to even mention logical in the sense basketball.

                Better yet, just take out the ability to play players out of position. Is this the NBA or And 1???

                Comment

                • WizardsI
                  Rookie
                  • Jan 2014
                  • 194

                  #13178
                  Re: MyTeam Mobile Discussion

                  I believe madden as a similar thing where if you play a player in certain position, your overall stat decrease by a lots that would make you think twice.

                  Comment

                  • BrandonT
                    Banned
                    • Mar 2014
                    • 50

                    #13179
                    Re: MyTeam Mobile Discussion

                    Heres the problem with all of this: this isn't a competitive game.

                    I know you all seem to think it is, but it isn't. So now we all wait hours to start a season. At the end of the day, while the margins might be closer, there's still only one player that has the best team, and if you aren't that person, there still isn't much you can do about it.

                    So let's say you average 2500 across the board on stats. In the previous setup, you wait half an hour, start a season, and by Game 4, you see that guy with 3300 across the board. OK. You lose. Not much can be done.

                    So now, you wait 5 hours to start a season, and by Game 4, you see the guy with 2700 across the board. Now what? Spam Quick Games for the next 3 days hoping you improve your roster (you won't)? Buy Epic Packs (with 30% chance of scoring a legend, and newly lessened chances of landing an Epic Pro! Yay!)? Or the tried and true "strategy" in this "competitive" game: cross your fingers and hope.

                    That's really all there is here. If you go into the playoffs against a guy with 100 more than you across the board, what's your strategy as a "competitor"? Pray? Search the nearest field for a 4-leaf clover? For this game to improve competitively, improving matchmaking doesn't do much. We would need to have actual information on our opponents, actual information on how season games work, and actual options to be able to affect them.

                    This update only provides the illusion of hope. At the cost of hours of life spent waiting for seasons to start, just to have the wool pulled over your eyes, with this supposed increase in competition.

                    The only strategy in seasons is: Do I have the best team? Yes: win, no: tank.

                    That won't change with "improved matchmaking".

                    Comment

                    • Twista209
                      MVP
                      • Oct 2011
                      • 1882

                      #13180
                      MyTeam Mobile Discussion

                      This is awesome! No other words come to mind with the new season match ups. However, due to close games and it being even more important to keep your team energized then the rewards must improve ASAP.


                      Sent from my iPhone using Tapatalk
                      Twista



                      Twitter @Twista_309
                      Instagram OD_309

                      Comment

                      • Monarch 420
                        Pro
                        • Jun 2013
                        • 565

                        #13181
                        Re: MyTeam Mobile Discussion

                        Originally posted by Coreycj
                        I wasnt directly referring to you, and I dont specifically follow you to determine whether you've bought credits or not. As for your question, I figured it was rhetorical. I'm not a developer, so how would I know what they put in their code. I have nothing against those who buy their LU, but just to throw out names since you dont know them: Twista, Trey, Sagg etc


                        You may have saw this post, but7 people alone liked this post. I'm pretty sure for 7 people agreeing to a topic like this can somewhat speak for majority's opinion. I bet on average 1-2 people like someone's post if they agree with it. This does not include the people that unconsciously agree with the wait time knowing that it sets them up for a fair season.

                        Sent from my Nexus 4 using Tapatalk
                        So the answer to my qiestion is "no". And ty for refering me to the like system, and few folks i don't know. Clarifies stuff

                        Comment

                        • Twista209
                          MVP
                          • Oct 2011
                          • 1882

                          #13182
                          Re: MyTeam Mobile Discussion

                          Originally posted by BrandonT
                          Heres the problem with all of this: this isn't a competitive game.



                          I know you all seem to think it is, but it isn't. So now we all wait hours to start a season. At the end of the day, while the margins might be closer, there's still only one player that has the best team, and if you aren't that person, there still isn't much you can do about it.



                          So let's say you average 2500 across the board on stats. In the previous setup, you wait half an hour, start a season, and by Game 4, you see that guy with 3300 across the board. OK. You lose. Not much can be done.



                          So now, you wait 5 hours to start a season, and by Game 4, you see the guy with 2700 across the board. Now what? Spam Quick Games for the next 3 days hoping you improve your roster (you won't)? Buy Epic Packs (with 30% chance of scoring a legend, and newly lessened chances of landing an Epic Pro! Yay!)? Or the tried and true "strategy" in this "competitive" game: cross your fingers and hope.



                          That's really all there is here. If you go into the playoffs against a guy with 100 more than you across the board, what's your strategy as a "competitor"? Pray? Search the nearest field for a 4-leaf clover? For this game to improve competitively, improving matchmaking doesn't do much. We would need to have actual information on our opponents, actual information on how season games work, and actual options to be able to affect them.



                          This update only provides the illusion of hope. At the cost of hours of life spent waiting for seasons to start, just to have the wool pulled over your eyes, with this supposed increase in competition.



                          The only strategy in seasons is: Do I have the best team? Yes: win, no: tank.



                          That won't change with "improved matchmaking".

                          Well written bro.


                          Sent from my iPhone using Tapatalk
                          Twista



                          Twitter @Twista_309
                          Instagram OD_309

                          Comment

                          • Monarch 420
                            Pro
                            • Jun 2013
                            • 565

                            #13183
                            Re: MyTeam Mobile Discussion

                            Originally posted by BrandonT
                            Heres the problem with all of this: this isn't a competitive game.

                            I know you all seem to think it is, but it isn't. So now we all wait hours to start a season. At the end of the day, while the margins might be closer, there's still only one player that has the best team, and if you aren't that person, there still isn't much you can do about it.

                            So let's say you average 2500 across the board on stats. In the previous setup, you wait half an hour, start a season, and by Game 4, you see that guy with 3300 across the board. OK. You lose. Not much can be done.

                            So now, you wait 5 hours to start a season, and by Game 4, you see the guy with 2700 across the board. Now what? Spam Quick Games for the next 3 days hoping you improve your roster (you won't)? Buy Epic Packs (with 30% chance of scoring a legend, and newly lessened chances of landing an Epic Pro! Yay!)? Or the tried and true "strategy" in this "competitive" game: cross your fingers and hope.

                            That's really all there is here. If you go into the playoffs against a guy with 100 more than you across the board, what's your strategy as a "competitor"? Pray? Search the nearest field for a 4-leaf clover? For this game to improve competitively, improving matchmaking doesn't do much. We would need to have actual information on our opponents, actual information on how season games work, and actual options to be able to affect them.

                            This update only provides the illusion of hope. At the cost of hours of life spent waiting for seasons to start, just to have the wool pulled over your eyes, with this supposed increase in competition.

                            The only strategy in seasons is: Do I have the best team? Yes: win, no: tank.

                            That won't change with "improved matchmaking".
                            Very well put

                            Comment

                            • kaykay4se7en
                              Rookie
                              • Jul 2013
                              • 129

                              #13184
                              Re: MyTeam Mobile Discussion

                              Originally posted by BrandonT
                              Heres the problem with all of this: this isn't a competitive game.



                              I know you all seem to think it is, but it isn't. So now we all wait hours to start a season. At the end of the day, while the margins might be closer, there's still only one player that has the best team, and if you aren't that person, there still isn't much you can do about it.



                              So let's say you average 2500 across the board on stats. In the previous setup, you wait half an hour, start a season, and by Game 4, you see that guy with 3300 across the board. OK. You lose. Not much can be done.



                              So now, you wait 5 hours to start a season, and by Game 4, you see the guy with 2700 across the board. Now what? Spam Quick Games for the next 3 days hoping you improve your roster (you won't)? Buy Epic Packs (with 30% chance of scoring a legend, and newly lessened chances of landing an Epic Pro! Yay!)? Or the tried and true "strategy" in this "competitive" game: cross your fingers and hope.



                              That's really all there is here. If you go into the playoffs against a guy with 100 more than you across the board, what's your strategy as a "competitor"? Pray? Search the nearest field for a 4-leaf clover? For this game to improve competitively, improving matchmaking doesn't do much. We would need to have actual information on our opponents, actual information on how season games work, and actual options to be able to affect them.



                              This update only provides the illusion of hope. At the cost of hours of life spent waiting for seasons to start, just to have the wool pulled over your eyes, with this supposed increase in competition.



                              The only strategy in seasons is: Do I have the best team? Yes: win, no: tank.



                              That won't change with "improved matchmaking".


                              Somewhat agree. It WAS a competitive game until epic packs came IMO. What was the competition? Who grinded the most for great players. That's what I like. Competition.

                              The motto "no work no play" is irrelevant. But you're right about just hoping and praying. 100%!

                              Comment

                              • BrandonT
                                Banned
                                • Mar 2014
                                • 50

                                #13185
                                Re: MyTeam Mobile Discussion

                                Originally posted by kaykay4se7en
                                Somewhat agree. It WAS a competitive game until epic packs came IMO. What was the competition? Who grinded the most for great players. That's what I like. Competition.

                                The motto "no work no play" is irrelevant. But you're right about just hoping and praying. 100%!
                                Nah.... The game was never competitive. Again, grinding doesn't guarantee anything. Especially once you're a month or more into the game, and your deck stops improving. Once you need Legends or Epic Pros to improve, the game is ALL luck. Even buying Epic Packs is still just luck, mixed with bad spending habits.

                                There's no such thing as a competitive game in which the players don't know the rules of competition, and aren't really given ways and means to affect the competitive balance, outside of hoping for the Random Fairy to drop a legend in your deck (at a .00001% rate).

                                Comment

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