Very unlikely for this to happen... CD would make much more money if you have to buy multiple (or actually a lot more than multiple) to get your favorite player rather than letting you buy it right away. Same reason any card collection generally sell packs rather than just the cards on their own... people sell the cards the get from packs (i.e. market place style)... now implementing that would be interesting or at least allow players to trade cards with each other in a marketplace environment. Of course this is counter-productive in terms of making money 'cause instead of buying packs to try to get a duplicate, everyone would just be trading for them.
If you are given that option, everyone would take that option and that queue would actually end up being faster than the other queue meaning the better deck would have to wait longer for a queue. Basically your suggestion is to penalize those that either spent more time or more money (to get a better deck) in the game to benefit those who have lesser line-up for whatever reason. Note i only have a 3k line-up so its not like i'm benefiting from the current system, just pointing out the flaw in your suggestion.
Tier system on the other hand would be a good idea as long as subs are removed (just to make it easier). Not sure how likely that'll be implemented. Of course the possible problem for this is you'll start seeing a lot of clone decks that try to get as long as the tier limit as possible (with spread sheets, its possible to calculate the best possible line-up to take advantage of the tier). Also unless the rewards are tier'd too (so that higher tier gets better rewards), this once again is counter-productive for those with better decks or trying to get better decks. Of course tier rewards will also receive complaints about how lower line-up will never improve so the rich gets richer... (basically there's no way to make everyone happy)
Comment