MyTeam Mobile Discussion: Part 2 (Please Read the First Post Before Posting)

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  • badman33462
    MVP
    • Jun 2004
    • 2526

    #1546
    Re: MyTeam Mobile Discussion: Part 2 (Please Read the First Post Before Posting)

    Originally posted by CAMeagle
    The slower progression is only good as long as you are paired with fair competition in seasons... that should be the ultimate goal. No fun if tanks (and to lesser degree grinders) are dominating due to willingness to spend $$ to get top theme cards from packs and time to get tons of resets (and RP from AH sales).

    Taking into account that CD essentially ended updates for myNBA2k15 around Labor Day to prep launch for the current app, we have a little over 4 months left with real gameplay with about 18 weekly events, about 25 seasons, and 4 BTC recipes to go after. If main endgame goal is to grab as many BTC, event, theme, and base PO singles and pros towards possible return of loyalty rewards for next year's app, we all still have plenty to enjoy albeit there could be some repetitiveness and boredom.
    Agreed. Season matchmaking is a whole different issue and one that CD really needs to put a concerted effort towards fixing for next years game.

    Comment

    • CAMeagle
      Pro
      • Jan 2015
      • 972

      #1547
      Re: MyTeam Mobile Discussion: Part 2 (Please Read the First Post Before Posting)

      Looks like market for legendary cards is now at min bids... Star tier should still be able to survive until endgame above min...

      Sent from my SM-G920T using Tapatalk
      IGN: CAM☆EAGLE
      myNBA2k18 Team: The Mob 2.0

      Comment

      • Kjdhs
        Rookie
        • Mar 2014
        • 172

        #1548
        Re: MyTeam Mobile Discussion: Part 2 (Please Read the First Post Before Posting)

        uploadfromtaptalk1461365216960.png
        Hey guys, I may just be missing it, but is there any thing different between these rewards?

        Sent from my SM-G920R4 using Tapatalk

        Comment

        • badman33462
          MVP
          • Jun 2004
          • 2526

          #1549
          Re: MyTeam Mobile Discussion: Part 2 (Please Read the First Post Before Posting)

          Originally posted by Kjdhs
          [ATTACH]119540[/ATTACH]
          Hey guys, I may just be missing it, but is there any thing different between these rewards?

          Sent from my SM-G920R4 using Tapatalk
          1001-3000 is foil (2 specs) and the other is regular 1 spec

          IGN: CMart
          MVP: Rookie Legendary Michael Jordan
          QG Tier: Playoff++
          Team: Operation Sports

          Comment

          • Zeke11
            Rookie
            • Feb 2016
            • 281

            #1550
            Re: MyTeam Mobile Discussion: Part 2 (Please Read the First Post Before Posting)

            Greetings everyone, hope you're having a nice Friday.

            I have a small question about 'The Hard Way' RP goal which requires clearing the draft board on the last pick twice. Should I bother with this goal or re-roll it? What is your guys' experience with it? I feel like CD are going to troll me with this one and make me go through an unreasonable amount of boards, just like the other goals that require luck lol. Any advice would be appreciated, thank you.
            NBA 2K20 Ultimate Legends Fantasy Draft Experience- 34 Draft Classes 1,500+ Edited Rookies 1948-2019

            Comment

            • plotting
              Rookie
              • Jan 2016
              • 271

              #1551
              Re: MyTeam Mobile Discussion: Part 2 (Please Read the First Post Before Posting)

              Originally posted by ThisGoddzIlla
              In the past week I've actually interacted with a few of the forum members here in game. I was just in a season with M0fifteen, Played BTC against Wyld and Flipvan, and I keep getting plotting at +5 for RC.
              How does my LU perform?
              Hi

              Comment

              • SEojjoES
                Rookie
                • Jan 2016
                • 179

                #1552
                Re: MyTeam Mobile Discussion: Part 2 (Please Read the First Post Before Posting)

                Originally posted by Zeke11
                Greetings everyone, hope you're having a nice Friday.



                I have a small question about 'The Hard Way' RP goal which requires clearing the draft board on the last pick twice. Should I bother with this goal or re-roll it? What is your guys' experience with it? I feel like CD are going to troll me with this one and make me go through an unreasonable amount of boards, just like the other goals that require luck lol. Any advice would be appreciated, thank you.


                The only two goals I do are insane win streak and share the love. Everything else I reroll

                Comment

                • badman33462
                  MVP
                  • Jun 2004
                  • 2526

                  #1553
                  Re: MyTeam Mobile Discussion: Part 2 (Please Read the First Post Before Posting)

                  Originally posted by Zeke11
                  Greetings everyone, hope you're having a nice Friday.

                  I have a small question about 'The Hard Way' RP goal which requires clearing the draft board on the last pick twice. Should I bother with this goal or re-roll it? What is your guys' experience with it? I feel like CD are going to troll me with this one and make me go through an unreasonable amount of boards, just like the other goals that require luck lol. Any advice would be appreciated, thank you.
                  Re-roll. CD def trolls you with this one

                  IGN: CMart
                  MVP: Rookie Legendary Michael Jordan
                  QG Tier: Playoff++
                  Team: Operation Sports

                  Comment

                  • plotting
                    Rookie
                    • Jan 2016
                    • 271

                    #1554
                    Re: MyTeam Mobile Discussion: Part 2 (Please Read the First Post Before Posting)

                    I think I posted here how great I thought WC's were and they system was better than last year and it is for paid players/hardcore grinders like us. After debating more with Elite he brings up a lot of good points about how bad WC are. 1) It makes regular cards in each tier almost worthless. 2) It makes AH almost worthless as well, more on that in a bit. 3) They wouldn't need to put events behind pay/time or combination of the 2 walls. I'm sure there are more things I can't think of right now with my lack of sleep due to moving

                    Image this; a hybrid combination of last years and this years system for making pros. 1st completely get rid of rookie, veteran and star contracts and everything requires a duplicate card like last years version minus each card needing to be fully maxed out (no imperfect pros). Keep WCs but make them like this year's SC (star contracts), not pull-able from extras packs or the board, except for GA, which we keep as a team perk. Replace the contracts packs with extras packs but either make them more than 1k credits or not guaranteed or a combo of both so it's not completely pay2win. Something like 1k credits for the same chance you currently get a WC at.

                    What do I think this would do for the game? Well regular PO cards would have value now but people wouldn't be able to completely gouge prices because you'd still be able to get WC, also PO singles would have to be less than ST pros and ST singles lower than L pros, etc. to keep that balance. Because of that balance ST cards wouldn't be completely useless and they might actually improve some people's decks at this point and in turn have added value. Since an RC/RTTC card wouldn't be an instant pro you could increase rewards for more players (give top 10 or whatever number in RC duplicate cards for easy pros put some algorithm to not allow you to pro the same RC card twice), lower RTTC points (maybe in half) but give people the ability that want pay for GN or grind and give up sleep the ability to get that card twice also (same stipulation on not proing same RTTC card twice)

                    What needs to change to make this happen? Obviously since people wouldn't have nearly the same level of cards reward structures for RTTC would need to be lowered to adjust but otherwise it should be easily doable. I do think switching it to that structure would call for lowering the resets a little for each tier, adding more ladder rewards to encourage people to continue playing well into PO tier. There are a lot of things outside this that would need to change with the game but I think this structure would bring back the joy of the game a little bit.
                    Last edited by plotting; 04-22-2016, 10:18 PM.
                    Hi

                    Comment

                    • Tank4ever
                      MVP
                      • Oct 2014
                      • 1736

                      #1555
                      Re: MyTeam Mobile Discussion: Part 2 (Please Read the First Post Before Posting)

                      Originally posted by plotting
                      How does my LU perform?
                      You probably get smashed every game..
                      IGN: Wade County/Heat Wave
                      MVP: Foil Epic Waiters
                      2K15 Tier: PO++
                      2K16 Tier: PO++
                      2K17 Tier: LEG++
                      2K18 Tier: Epic++

                      Quick Game LU:
                      PG: UR Pro Cory Joseph
                      SG: Foil UR Pro Patrick McCaw
                      SF: Foil Ep. Prime Pro Harrison Barnes
                      PF: UR Pro Trevor Booker
                      C: Foil Epic Pau Gasol

                      Comment

                      • Elite1216
                        Pro
                        • May 2015
                        • 758

                        #1556
                        Re: MyTeam Mobile Discussion: Part 2 (Please Read the First Post Before Posting)

                        Originally posted by plotting
                        I think I posted here how great I thought WC's were and they system was better than last year and it is for paid players/hardcore grinders like us. After debating more with Elite he brings up a lot of good points about how bad WC are. 1) It makes regular cards in each tier almost worthless. 2) It makes AH almost worthless as well, more on that in a bit. 3) They wouldn't need to put events behind pay/time or combination of the 2 walls. I'm sure there are more things I can't think of right now with my lack of sleep due to moving

                        Image this; a hybrid combination of last years and this years system for making pros. 1st completely get rid of rookie, veteran and star contracts and everything requires a duplicate card like last years version minus each card needing to be fully maxed out (no imperfect pros). Keep WCs but make them like this year's SC (star contracts), not pull-able from extras packs or the board, except for GA, which we keep as a team perk. Replace the contracts packs with extras packs but either make them more than 1k credits or not guaranteed or a combo of both so it's not completely pay2win. Something like 1k credits for the same chance you currently get a WC at.

                        What do I think this would do for the game? Well regular PO cards would have value now but people wouldn't be able to completely gouge prices because you'd still be able to get WC, also PO singles would have to be less than ST pros and ST singles lower than L pros, etc. to keep that balance. Because of that balance ST cards wouldn't be completely useless and they might actually improve some people's decks at this point and in turn have added value. Since an RC/RTTC card wouldn't be an instant pro you could increase rewards for more players (give top 10 or whatever number in RC duplicate cards for easy pros put some algorithm to not allow you to pro the same RC card twice), lower RTTC points (maybe in half) but give people the ability that want pay for GN or grind and give up sleep the ability to get that card twice also (same stipulation on not proing same RTTC card twice)

                        What needs to change to make this happen? Obviously since people wouldn't have nearly the same level of cards reward structures for RTTC would need to be lowered to adjust but otherwise it should be easily doable. I do think switching it to that structure would call for lowering the resets a little for each tier, adding more ladder rewards to encourage people to continue playing well into PO tier. There are a lot of things outside this that would need to change with the game but I think this structure would bring back the joy of the game a little bit.
                        My vision is basically the same, but I would require 3 cards to pro and this exclusive wild card can only replace 1 slot in the pro formula, not both. In my mind, this would do a few things. First, demand should be higher. This should keep prices higher for a longer period of time and will slow progression a bit. Secondly, it actually makes it tougher on paying players. Right now, a person can spend $100 buy 4 RS packs and a TBT pack and have 5 or 6 pros in the highest tier. Sounds a little far fetched that anyone is this lucky, but I know someone who went 3/4 with RS packs and 1/1 with a TBT pack. If they need a dupe (or 2 without WC), it will take a lot more than $100 dollars to get 4 pros from packs.

                        Edit: It would also hopefully make more people feel the need to buy from AH. Too many, me included, use AH almost exclusively to sell and do not buy.
                        Last edited by Elite1216; 04-22-2016, 11:29 PM.

                        Comment

                        • wyld
                          Rookie
                          • Mar 2014
                          • 337

                          #1557
                          Re: MyTeam Mobile Discussion: Part 2 (Please Read the First Post Before Posting)

                          Anyone else remember how awesome 2x rewards were in 2k14 RC before wild cards? The hardest grinds I ever did were back then when I was guaranteed 2 of the same legendary card that I could train up and pro.

                          Comment

                          • plotting
                            Rookie
                            • Jan 2016
                            • 271

                            #1558
                            Re: MyTeam Mobile Discussion: Part 2 (Please Read the First Post Before Posting)

                            Originally posted by wyld
                            Anyone else remember how awesome 2x rewards were in 2k14 RC before wild cards? The hardest grinds I ever did were back then when I was guaranteed 2 of the same legendary card that I could train up and pro.
                            Sadly I didn't play then but everyone talks about how great that was so I think some sort of hybrid system of the 2 would be the best of both worlds
                            Hi

                            Comment

                            • Elite1216
                              Pro
                              • May 2015
                              • 758

                              #1559
                              Re: MyTeam Mobile Discussion: Part 2 (Please Read the First Post Before Posting)

                              Originally posted by wyld
                              Anyone else remember how awesome 2x rewards were in 2k14 RC before wild cards? The hardest grinds I ever did were back then when I was guaranteed 2 of the same legendary card that I could train up and pro.
                              Yep, we had those for a while in 2k15 too. Grinded +3 for what seemed like forever at the time for the Pippen leg pro.

                              Comment

                              • badman33462
                                MVP
                                • Jun 2004
                                • 2526

                                #1560
                                Re: MyTeam Mobile Discussion: Part 2 (Please Read the First Post Before Posting)

                                Originally posted by wyld
                                Anyone else remember how awesome 2x rewards were in 2k14 RC before wild cards? The hardest grinds I ever did were back then when I was guaranteed 2 of the same legendary card that I could train up and pro.
                                I never got RC cards back then but I def remember those days.

                                Great points mentioned by plotting and Elite. I sure hope Danan and CD take note.

                                IGN: CMart
                                MVP: Rookie Legendary Michael Jordan
                                QG Tier: Playoff++
                                Team: Operation Sports

                                Comment

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