Thats my man right there. Nice vid Sage.
NBA live 10 Retail Video thread
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Re: NBA live 10 Retail Video thread
Anyone else picked up on the real time injury at 1:33 in this video
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Re: NBA live 10 Retail Video thread
Anyone else picked up on the real time injury at 1:33 in this video
http://www.youtube.com/watch?v=90AyNdlysRAComment
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Re: NBA live 10 Retail Video thread
Are you sure that's an injury? 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mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Re: NBA live 10 Retail Video thread
any post game highlights or anything in the game fellas? i know the demo had end of qtr stuff but sometimes they werent even relevant...let me know!Comment
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Re: NBA live 10 Retail Video thread
Not sure Pared but by the looks of it, it looks like a real time injury. Might not have been a bad injury.Comment
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Re: NBA live 10 Retail Video thread
Yea, those are definitely in the demo but the questions are, do they happen to just offensive players, like in the demo, and do guys not make a recovery from them, forcing teams to call a timeout when on offense to sub him out? If THOSE are in the game, WHOA-NELLY! But if not, eh, maybe next year. Not killing my joy and excitement for Live 10 but those are serious questions, though. Can anyone answer those, Pared?Just cuz you pour syrup on ish....Comment
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Re: NBA live 10 Retail Video thread
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mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
Now Playing: TLOU: Remastered
Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment
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Just cuz you pour syrup on ish....Comment
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Re: NBA live 10 Retail Video thread
But anyway, nice vids and thanks for posting!Last edited by 23bluesman; 10-01-2009, 03:46 PM.Comment
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Re: NBA live 10 Retail Video thread
I dont like the Staples center organ or the spurs defense chant being played in Denver...I was really was hoping that they would be unique to certain arenasComment
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Re: NBA live 10 Retail Video thread
Yeah that's my experience with it too -- I've seen various injuries, but they play the "I'm hurt" animation and then go back to normal and there's really no mention of it after that. Since we don't have full access to injury reports, etc., I don't really know if an actual injury results. But yeah, nobody has ever had to leave a game in the demo due to injury... my guess is that they're just cosmetic and add to the atmosphere but aren't actually "real-time injuries" like we had in 2K9 where they dive on the floor and always come up with a separated shoulder.
And I thought that one of the devs said that only simulations will have actual injuries where players are out for several games... not 100% on that though. It's a nice touch to have those, but it would be nice if they were more serious/binding instead of just being essentially a presentation addition.Send your Midnight Release weirdo pics/videos to my new website: http://www.peopleofmidnightreleases.com!Comment
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Re: NBA live 10 Retail Video thread
Just so everyone knows, there isn't always the same outcome for all the animations. Some yes, like the body the ball handler and he stumbles out of bounds and loses the ball. But the contact animations very, sometimes they put the ball up with no foul call, sometimes they get a foul call, and I've had some instances where both players go up in the air and make contact and the defender pokes the ball out (not the stip the ball animation), this is in the act of shooting with the ball above both players head. I've also had some instances where both players go up in the air and make contact and their would be no foul call but the offensive player is so off balance you'll see the defensive player kinda grab around him to keep him from falling.
So theirs different scenarios, many of these are just spread out which actually keeps the game fresh IMO.Comment
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Re: NBA live 10 Retail Video thread
Yea I remember iminurbase saying there are no in game injuries this year no matter the mode.
Its one huge sacrifice they had to make if its true, but I can live w/ it if its something that needed to happen for the game to be where it is now.
Like say instead off adding in injury logic they worked more on developing the passing game. If it means something like that then I'll take that for this year.Comment
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