NBA Live 2004 Hands-On at IGN

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  • Leon
    An Old Trafford
    • Mar 2003
    • 4981

    #46
    Re: NBA Live 2004 Hands-On at IGN

    Sounds good. Getting really convinced into buying Live now.
    "It's not how big you are; it's how big you play" - David Thompson

    @nicroni

    Comment

    • Court_vision
      Banned
      • Oct 2002
      • 8290

      #47
      Re: NBA Live 2004 Hands-On at IGN

      Good and bad...

      GOOD = two buttons for shooting is great. Controls really went to a whole new level in 2003 and sound like 2004 will be even better.


      BAD = "but Live veterans will be able to make every game session look like a highlight reel. " Hmmmmmmmm...I hope not...

      Comment

      • Court_vision
        Banned
        • Oct 2002
        • 8290

        #48
        Re: NBA Live 2004 Hands-On at IGN

        Good and bad...

        GOOD = two buttons for shooting is great. Controls really went to a whole new level in 2003 and sound like 2004 will be even better.


        BAD = "but Live veterans will be able to make every game session look like a highlight reel. " Hmmmmmmmm...I hope not...

        Comment

        • Court_vision
          Banned
          • Oct 2002
          • 8290

          #49
          Re: NBA Live 2004 Hands-On at IGN

          Good and bad...

          GOOD = two buttons for shooting is great. Controls really went to a whole new level in 2003 and sound like 2004 will be even better.


          BAD = "but Live veterans will be able to make every game session look like a highlight reel. " Hmmmmmmmm...I hope not...

          Comment

          • SonicMage
            NBA Ratings Wizard
            • Oct 2002
            • 3544

            #50
            Re: NBA Live 2004 Hands-On at IGN

            </font><blockquote><font class="small">Quote:</font><hr />
            monkey said:

            BAD = "but Live veterans will be able to make every game session look like a highlight reel. " Hmmmmmmmm...I hope not...

            <hr /></blockquote><font class="post">

            YES, I noticed this statement as well and had the exact same reaction.
            NBA 2K18 ratings for several seasons generated from advanced analytics using the SportsCrunch system:

            Sonicmage NBA 2K18 Ratings 2017-18 season
            Link to Ratings 1996-2017
            Link to Ratings 1973-1996
            Link to Ratings All-time

            Discussion found here

            Comment

            • SonicMage
              NBA Ratings Wizard
              • Oct 2002
              • 3544

              #51
              Re: NBA Live 2004 Hands-On at IGN

              </font><blockquote><font class="small">Quote:</font><hr />
              monkey said:

              BAD = "but Live veterans will be able to make every game session look like a highlight reel. " Hmmmmmmmm...I hope not...

              <hr /></blockquote><font class="post">

              YES, I noticed this statement as well and had the exact same reaction.
              NBA 2K18 ratings for several seasons generated from advanced analytics using the SportsCrunch system:

              Sonicmage NBA 2K18 Ratings 2017-18 season
              Link to Ratings 1996-2017
              Link to Ratings 1973-1996
              Link to Ratings All-time

              Discussion found here

              Comment

              • SonicMage
                NBA Ratings Wizard
                • Oct 2002
                • 3544

                #52
                Re: NBA Live 2004 Hands-On at IGN

                </font><blockquote><font class="small">Quote:</font><hr />
                monkey said:

                BAD = "but Live veterans will be able to make every game session look like a highlight reel. " Hmmmmmmmm...I hope not...

                <hr /></blockquote><font class="post">

                YES, I noticed this statement as well and had the exact same reaction.
                NBA 2K18 ratings for several seasons generated from advanced analytics using the SportsCrunch system:

                Sonicmage NBA 2K18 Ratings 2017-18 season
                Link to Ratings 1996-2017
                Link to Ratings 1973-1996
                Link to Ratings All-time

                Discussion found here

                Comment

                • Court_vision
                  Banned
                  • Oct 2002
                  • 8290

                  #53
                  Re: NBA Live 2004 Hands-On at IGN

                  </font><blockquote><font class="small">Quote:</font><hr />
                  Sonicmage said:


                  YES, I noticed this statement as well and had the exact same reaction.

                  <hr /></blockquote><font class="post">

                  I guess theres two things that may remedy this:

                  1. IGN usually are way off the mark.

                  2. Even if it's a highlight reel type game, like 2003, then sliders may be able to fix that up.

                  Here's hoping...as a lot about the game sounds great IMO.

                  Comment

                  • Court_vision
                    Banned
                    • Oct 2002
                    • 8290

                    #54
                    Re: NBA Live 2004 Hands-On at IGN

                    </font><blockquote><font class="small">Quote:</font><hr />
                    Sonicmage said:


                    YES, I noticed this statement as well and had the exact same reaction.

                    <hr /></blockquote><font class="post">

                    I guess theres two things that may remedy this:

                    1. IGN usually are way off the mark.

                    2. Even if it's a highlight reel type game, like 2003, then sliders may be able to fix that up.

                    Here's hoping...as a lot about the game sounds great IMO.

                    Comment

                    • Court_vision
                      Banned
                      • Oct 2002
                      • 8290

                      #55
                      Re: NBA Live 2004 Hands-On at IGN

                      </font><blockquote><font class="small">Quote:</font><hr />
                      Sonicmage said:


                      YES, I noticed this statement as well and had the exact same reaction.

                      <hr /></blockquote><font class="post">

                      I guess theres two things that may remedy this:

                      1. IGN usually are way off the mark.

                      2. Even if it's a highlight reel type game, like 2003, then sliders may be able to fix that up.

                      Here's hoping...as a lot about the game sounds great IMO.

                      Comment

                      • Court_vision
                        Banned
                        • Oct 2002
                        • 8290

                        #56
                        Re: NBA Live 2004 Hands-On at IGN

                        This is what I mean by IGN being unreliable...

                        They say "every game will be a highlight reel'...and then say QUOTE "With all of this freedom on the offensive end of the court, it might sound like the scores in Live 2004 games will be even higher than those from last year. However, the defensive intensity looks like it's been greatly improved. The improved momentum system and 10-man motion capture animation system have already combined to limit the effectiveness of the freestyle control. You can't just spin and crossover your way all over the court at will."

                        If any IGN writes read these forums, look up the word 'contradiction' fella's

                        Comment

                        • Court_vision
                          Banned
                          • Oct 2002
                          • 8290

                          #57
                          Re: NBA Live 2004 Hands-On at IGN

                          This is what I mean by IGN being unreliable...

                          They say "every game will be a highlight reel'...and then say QUOTE "With all of this freedom on the offensive end of the court, it might sound like the scores in Live 2004 games will be even higher than those from last year. However, the defensive intensity looks like it's been greatly improved. The improved momentum system and 10-man motion capture animation system have already combined to limit the effectiveness of the freestyle control. You can't just spin and crossover your way all over the court at will."

                          If any IGN writes read these forums, look up the word 'contradiction' fella's

                          Comment

                          • Court_vision
                            Banned
                            • Oct 2002
                            • 8290

                            #58
                            Re: NBA Live 2004 Hands-On at IGN

                            This is what I mean by IGN being unreliable...

                            They say "every game will be a highlight reel'...and then say QUOTE "With all of this freedom on the offensive end of the court, it might sound like the scores in Live 2004 games will be even higher than those from last year. However, the defensive intensity looks like it's been greatly improved. The improved momentum system and 10-man motion capture animation system have already combined to limit the effectiveness of the freestyle control. You can't just spin and crossover your way all over the court at will."

                            If any IGN writes read these forums, look up the word 'contradiction' fella's

                            Comment

                            • Court_vision
                              Banned
                              • Oct 2002
                              • 8290

                              #59
                              Re: NBA Live 2004 Hands-On at IGN



                              . One thing I noticed about NBA Live that sets it apart, in my opinion, from a lot of the other basketball video games, is how well the players away from the ball respond. I was playing with the Cavs, and I had LeBron in the corner, holding the ball, and I threw it back up top to Dajuan. From there I was going to swing it to Ricky Davis in the opposite corner, just as he stepped behind a pick from Carlos Boozer. As I threw it in, Drew Gooden, who was guarding Boozer, noticed the pass, jumped in front of the screen, and swiped the pass. Just as it would happen in an NBA game. Here's another LIVE 2004 PREVIEW:

                              http://www.slamonline.com/links/index.html

                              This bit sounds very good

                              Comment

                              • Court_vision
                                Banned
                                • Oct 2002
                                • 8290

                                #60
                                Re: NBA Live 2004 Hands-On at IGN



                                . One thing I noticed about NBA Live that sets it apart, in my opinion, from a lot of the other basketball video games, is how well the players away from the ball respond. I was playing with the Cavs, and I had LeBron in the corner, holding the ball, and I threw it back up top to Dajuan. From there I was going to swing it to Ricky Davis in the opposite corner, just as he stepped behind a pick from Carlos Boozer. As I threw it in, Drew Gooden, who was guarding Boozer, noticed the pass, jumped in front of the screen, and swiped the pass. Just as it would happen in an NBA game. Here's another LIVE 2004 PREVIEW:

                                http://www.slamonline.com/links/index.html

                                This bit sounds very good

                                Comment

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