NBA Live 2004 Hands-On at IGN

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  • Court_vision
    Banned
    • Oct 2002
    • 8290

    #61
    Re: NBA Live 2004 Hands-On at IGN



    . One thing I noticed about NBA Live that sets it apart, in my opinion, from a lot of the other basketball video games, is how well the players away from the ball respond. I was playing with the Cavs, and I had LeBron in the corner, holding the ball, and I threw it back up top to Dajuan. From there I was going to swing it to Ricky Davis in the opposite corner, just as he stepped behind a pick from Carlos Boozer. As I threw it in, Drew Gooden, who was guarding Boozer, noticed the pass, jumped in front of the screen, and swiped the pass. Just as it would happen in an NBA game. Here's another LIVE 2004 PREVIEW:

    http://www.slamonline.com/links/index.html

    This bit sounds very good

    Comment

    • SonicMage
      NBA Ratings Wizard
      • Oct 2002
      • 3544

      #62
      Re: NBA Live 2004 Hands-On at IGN

      Yep.

      I'm hoping franchise becomes playable with fairness. No longer will the CPU teams be able to pick up as many 90 rated players as they want for the league minimum, hopefully.
      NBA 2K18 ratings for several seasons generated from advanced analytics using the SportsCrunch system:

      Sonicmage NBA 2K18 Ratings 2017-18 season
      Link to Ratings 1996-2017
      Link to Ratings 1973-1996
      Link to Ratings All-time

      Discussion found here

      Comment

      • SonicMage
        NBA Ratings Wizard
        • Oct 2002
        • 3544

        #63
        Re: NBA Live 2004 Hands-On at IGN

        Yep.

        I'm hoping franchise becomes playable with fairness. No longer will the CPU teams be able to pick up as many 90 rated players as they want for the league minimum, hopefully.
        NBA 2K18 ratings for several seasons generated from advanced analytics using the SportsCrunch system:

        Sonicmage NBA 2K18 Ratings 2017-18 season
        Link to Ratings 1996-2017
        Link to Ratings 1973-1996
        Link to Ratings All-time

        Discussion found here

        Comment

        • SonicMage
          NBA Ratings Wizard
          • Oct 2002
          • 3544

          #64
          Re: NBA Live 2004 Hands-On at IGN

          Yep.

          I'm hoping franchise becomes playable with fairness. No longer will the CPU teams be able to pick up as many 90 rated players as they want for the league minimum, hopefully.
          NBA 2K18 ratings for several seasons generated from advanced analytics using the SportsCrunch system:

          Sonicmage NBA 2K18 Ratings 2017-18 season
          Link to Ratings 1996-2017
          Link to Ratings 1973-1996
          Link to Ratings All-time

          Discussion found here

          Comment

          • NBAoz
            Rookie
            • Sep 2002
            • 279

            #65
            Re: NBA Live 2004 Hands-On at IGN

            </font><blockquote><font class="small">Quote:</font><hr />
            Sonicmage said:
            </font><blockquote><font class="small">Quote:</font><hr />
            Shadow said:
            I am very happy they put the direct dunk back in.

            <hr /></blockquote><font class="post">

            What they added is not direct dunk, it is different. Direct dunking was that you can choose which dunk to do WHEN A DUNK IS AVAILABLE. This sounds like the button forces the player being controlled to attack the basket vs. shooting the ball no matter where they are on the floor (close enough to the basket, of course), much like in the old Shootouts.

            I wonder which button this replaces by default. Did they take out the old crossover button on offense now that they have freestyle?

            <hr /></blockquote><font class="post">

            You could never choose which dunk you wanted to do with direct shoot. When you held down the direct shoot button you had three choices:

            1. Direct dunk button which would force a random dunk if close enough to the ring

            2. Direct layup button which would force a layup if close enough to the ring

            3. Direct hook shot which would force a hook shot attempt if in the general key area.

            I think EAs idea to have two shoot buttons is good, but they could make it even better by forcing a player to hold down the turbo button whilst pressing the dunk/layup button to attempt a dunk. If you just pressed the dunk/layup button without holding turbo, then the player would just attempt a layup. So in effect, it would be like having 3 shoot buttons. What do you guys think?

            Comment

            • NBAoz
              Rookie
              • Sep 2002
              • 279

              #66
              Re: NBA Live 2004 Hands-On at IGN

              </font><blockquote><font class="small">Quote:</font><hr />
              Sonicmage said:
              </font><blockquote><font class="small">Quote:</font><hr />
              Shadow said:
              I am very happy they put the direct dunk back in.

              <hr /></blockquote><font class="post">

              What they added is not direct dunk, it is different. Direct dunking was that you can choose which dunk to do WHEN A DUNK IS AVAILABLE. This sounds like the button forces the player being controlled to attack the basket vs. shooting the ball no matter where they are on the floor (close enough to the basket, of course), much like in the old Shootouts.

              I wonder which button this replaces by default. Did they take out the old crossover button on offense now that they have freestyle?

              <hr /></blockquote><font class="post">

              You could never choose which dunk you wanted to do with direct shoot. When you held down the direct shoot button you had three choices:

              1. Direct dunk button which would force a random dunk if close enough to the ring

              2. Direct layup button which would force a layup if close enough to the ring

              3. Direct hook shot which would force a hook shot attempt if in the general key area.

              I think EAs idea to have two shoot buttons is good, but they could make it even better by forcing a player to hold down the turbo button whilst pressing the dunk/layup button to attempt a dunk. If you just pressed the dunk/layup button without holding turbo, then the player would just attempt a layup. So in effect, it would be like having 3 shoot buttons. What do you guys think?

              Comment

              • NBAoz
                Rookie
                • Sep 2002
                • 279

                #67
                Re: NBA Live 2004 Hands-On at IGN

                </font><blockquote><font class="small">Quote:</font><hr />
                Sonicmage said:
                </font><blockquote><font class="small">Quote:</font><hr />
                Shadow said:
                I am very happy they put the direct dunk back in.

                <hr /></blockquote><font class="post">

                What they added is not direct dunk, it is different. Direct dunking was that you can choose which dunk to do WHEN A DUNK IS AVAILABLE. This sounds like the button forces the player being controlled to attack the basket vs. shooting the ball no matter where they are on the floor (close enough to the basket, of course), much like in the old Shootouts.

                I wonder which button this replaces by default. Did they take out the old crossover button on offense now that they have freestyle?

                <hr /></blockquote><font class="post">

                You could never choose which dunk you wanted to do with direct shoot. When you held down the direct shoot button you had three choices:

                1. Direct dunk button which would force a random dunk if close enough to the ring

                2. Direct layup button which would force a layup if close enough to the ring

                3. Direct hook shot which would force a hook shot attempt if in the general key area.

                I think EAs idea to have two shoot buttons is good, but they could make it even better by forcing a player to hold down the turbo button whilst pressing the dunk/layup button to attempt a dunk. If you just pressed the dunk/layup button without holding turbo, then the player would just attempt a layup. So in effect, it would be like having 3 shoot buttons. What do you guys think?

                Comment

                • 3rdAnswer
                  Regular Cat Records®
                  • Sep 2002
                  • 10845

                  #68
                  Re: NBA Live 2004 Hands-On at IGN

                  Houstons new jerseys

                  -Jay Illestrate, Emcee/Producer/Graphic Artist
                  www.REGULARCATRECORDS.COM
                  New York Giants - Duke Blue Devils - Charlotte Hornets - San Antonio Spurs

                  Comment

                  • 3rdAnswer
                    Regular Cat Records®
                    • Sep 2002
                    • 10845

                    #69
                    Re: NBA Live 2004 Hands-On at IGN

                    Houstons new jerseys

                    -Jay Illestrate, Emcee/Producer/Graphic Artist
                    www.REGULARCATRECORDS.COM
                    New York Giants - Duke Blue Devils - Charlotte Hornets - San Antonio Spurs

                    Comment

                    • 3rdAnswer
                      Regular Cat Records®
                      • Sep 2002
                      • 10845

                      #70
                      Re: NBA Live 2004 Hands-On at IGN

                      Houstons new jerseys

                      -Jay Illestrate, Emcee/Producer/Graphic Artist
                      www.REGULARCATRECORDS.COM
                      New York Giants - Duke Blue Devils - Charlotte Hornets - San Antonio Spurs

                      Comment

                      • Crucial Mike
                        MVP
                        • Mar 2003
                        • 1225

                        #71
                        Re: NBA Live 2004 Hands-On at IGN

                        Gotta love Moochie on the bench with his fro. Unfortunately, Cuttino looks like he's morphing into some type of troll like figure.

                        Comment

                        • Crucial Mike
                          MVP
                          • Mar 2003
                          • 1225

                          #72
                          Re: NBA Live 2004 Hands-On at IGN

                          Gotta love Moochie on the bench with his fro. Unfortunately, Cuttino looks like he's morphing into some type of troll like figure.

                          Comment

                          • Crucial Mike
                            MVP
                            • Mar 2003
                            • 1225

                            #73
                            Re: NBA Live 2004 Hands-On at IGN

                            Gotta love Moochie on the bench with his fro. Unfortunately, Cuttino looks like he's morphing into some type of troll like figure.

                            Comment

                            • neovsmatrix
                              MVP
                              • Jul 2002
                              • 2878

                              #74
                              Re: NBA Live 2004 Hands-On at IGN

                              </font><blockquote><font class="small">Quote:</font><hr />
                              ForTheCity said:
                              There was no hop step in ID 2003. That was a random motion. There was no button specific combination to do a hop step.

                              <hr /></blockquote><font class="post">

                              That's kind of like saying Live 2003 doesn't have diving out of bounds to save the ball, because there's no button for it, it just happens automatically. ID 2003 DOES have the hop step animation, and that's all that really counts, IMHO. You're not going to see anyone other than a very good slasher do it in the NBA anyway, and that's what you should expect in a game. Only really good slashers should be able to do it in a game, and that too should be dictated by the defense, not done manually which would look a little goofy.

                              Comment

                              • neovsmatrix
                                MVP
                                • Jul 2002
                                • 2878

                                #75
                                Re: NBA Live 2004 Hands-On at IGN

                                </font><blockquote><font class="small">Quote:</font><hr />
                                ForTheCity said:
                                There was no hop step in ID 2003. That was a random motion. There was no button specific combination to do a hop step.

                                <hr /></blockquote><font class="post">

                                That's kind of like saying Live 2003 doesn't have diving out of bounds to save the ball, because there's no button for it, it just happens automatically. ID 2003 DOES have the hop step animation, and that's all that really counts, IMHO. You're not going to see anyone other than a very good slasher do it in the NBA anyway, and that's what you should expect in a game. Only really good slashers should be able to do it in a game, and that too should be dictated by the defense, not done manually which would look a little goofy.

                                Comment

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