EA why after 5 years can't we get improved animations?

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  • Playmakers
    Hall Of Fame
    • Sep 2004
    • 15417

    #1

    EA why after 5 years can't we get improved animations?

    I'm not going to knock the demo videos because things could change between now and release date.

    But i'm totally confused as to why after 5 years the animations have been basically untouched?

    It's just a simple question after 5 years why hasn't the animations been given a boost up. Everything just looks generic from dribbling to dunking to player movement on the floor.

    I've played this game over the years a great deal and i've seen changes in every area of the game but the animations. Could it be you guys have spent so much time trying to master USER control that you totally disregard the feeling of true to life animations on the floor by the players.

    I've said this in another thread that in my years of playing Live on the 360 i've never had a problem with court spacing, foot planting, game pace or realistic stats. The options to tune the game has been great for me.

    But the one thing constantly missing is the animations year after year. Tha game just seems to lack any type of basketball soul to it on the floor.
    Last edited by Playmakers; 09-02-2010, 02:49 PM.
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  • kwas676
    Pro
    • Jul 2008
    • 520

    #2
    Re: EA why after 5 years can't we get improved animations?

    The way the game animates you would think they use wnba players for mocap lol just joking. But I do agree it kind of confusing when you see some of the same ugly animation cross to the next year my biggest the passing animations. 10 actually improved in animation it was the first year you saw some nice montages on youtube, I was hoping the would improve on it I don't no still gotta play the demo.

    What really want to know is who did the mocap for live 08 those animations where terrible.

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    • Jamesmaster
      Rookie
      • Jul 2009
      • 143

      #3
      Re: EA why after 5 years can't we get improved animations?

      It's mindblowing and it gets worse because other games keep improving in that area. The layups in the EA video are the same unrealistic and ugly ones from years ago.

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      • HoosierDaddy
        Pro
        • Jul 2005
        • 863

        #4
        Re: EA why after 5 years can't we get improved animations?

        I can say that the lack of consistency on a dev team is partly to blame. I'm not excusing them from this though, it's been a major gripe by all of us for years. I'm hopeful that because of this foundation in Elite 11, animations and such can be built on for next year. I think this should be the MAJOR focus for next year.

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        • SageInfinite
          Stop The GOAT Talk
          • Jul 2002
          • 11896

          #5
          Re: EA why after 5 years can't we get improved animations?

          I thought the animations last year(Live 10) were the best quality wise I've seen this gen from Live. Seems like the problem was a lack in the amount and variety, this year seems back to the same old thing we were seeing prior to 10.
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          • Playmakers
            Hall Of Fame
            • Sep 2004
            • 15417

            #6
            Re: EA why after 5 years can't we get improved animations?

            Originally posted by SageInfinite
            I thought the animations last year(Live 10) were the best quality wise I've seen this gen from Live. Seems like the problem was a lack in the amount and variety, this year seems back to the same old thing we were seeing prior to 10.
            Honestly, If they would have just expanded the animations i don't think you would see that many people down on the game right now.

            Yes you'll have usual EA hate from some but overall i'm pretty sure had the animations been beefed up without a single change to gameplay from NBA Live 10 these boards would be more excited.

            Sure they could have fixed lots of things but IMO they covered up some flaws in gameplay much better with true tto life animations or less generic/robotic animations. Because of the weak animations people are going to focus more on the weaknesses of the game.

            I'm not sure who does there motion capture but it isn't working and it's been that way for 5 years now.
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            • Da_Czar
              NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
              • Jul 2002
              • 5408

              #7
              Re: EA why after 5 years can't we get improved animations?

              Originally posted by Playmakers
              Honestly, If they would have just expanded the animations i don't think you would see that many people down on the game right now.

              Yes you'll have usual EA hate from some but overall i'm pretty sure had the animations been beefed up without a single change to gameplay from NBA Live 10 these boards would be more excited.

              Sure they could have fixed lots of things but IMO they covered up some flaws in gameplay much better with true tto life animations or less generic/robotic animations. Because of the weak animations people are going to focus more on the weaknesses of the game.

              They have the largest mo cap studio either in North america or the world I think ( could have that wrong at any rate its huge) That leads me to think there may be some issue with the game engine itself or some type of "limitation" that keeps them from being able to add animations.

              Just a guess but it would almost have to be something systematic.
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              • sportyguyfl31
                MVP
                • Nov 2005
                • 4745

                #8
                Re: EA why after 5 years can't we get improved animations?

                Id rather have a game with fewer animations, that work properly and make situational sense, then more animations that take control out of my hands.

                Basically, as long as the animations, work and are logical, Im not all too concerned by how varied they are.

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                • Playmakers
                  Hall Of Fame
                  • Sep 2004
                  • 15417

                  #9
                  Re: EA why after 5 years can't we get improved animations?

                  Originally posted by sportyguyfl31
                  Id rather have a game with fewer animations, that work properly and make situational sense, then more animations that take control out of my hands.

                  Basically, as long as the animations, work and are logical, Im not all too concerned by how varied they are.
                  So basically seeing goofy players run up and down the floor don't bother you at all just because the fundementals are appropriate is what i take from that response.

                  I mean seriously control or not this game is lacking anyway you want to put it when it comes to animations. I think some people are using the player control as a cop out.

                  Live has never lacked player control and that dates back to Live 06. How do people know if they add more animations it would ruinn player control when 1) player control has always been great and 2) the animations have always been ROBITIC/GENERIC.

                  Hell take a chance for once EA and quit be so damn conservative
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                  • Behindshadows
                    CEO - BSG Network
                    • Nov 2004
                    • 8055

                    #10
                    Re: EA why after 5 years can't we get improved animations?

                    Originally posted by SageInfinite
                    I thought the animations last year(Live 10) were the best quality wise I've seen this gen from Live. Seems like the problem was a lack in the amount and variety, this year seems back to the same old thing we were seeing prior to 10.
                    Yeah me too, I just bumped my old Live 10 video thread I made and was looking at the 1st 3 videos and the Lakers Spurs video...and was like...what happened with Elite 11, they went backwards.

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                    • Gmoney2002
                      Thats Pretty Funny
                      • Jul 2002
                      • 1084

                      #11
                      Re: EA why after 5 years can't we get improved animations?

                      Originally posted by Da_Czar
                      They have the largest mo cap studio either in North america or the world I think ( could have that wrong at any rate its huge) That leads me to think there may be some issue with the game engine itself or some type of "limitation" that keeps them from being able to add animations.

                      Just a guess but it would almost have to be something systematic.
                      It has to be that Czar because with the resources EA has, It's mind boggling to me that after so many years, their animation library is still quite small. It's something that needs to be addressed or it will forever hinder any potential Elite may have.
                      "Your character is who you really are, your reputation is what you're perceived to be by others" - John Wooden(former UCLA head coach)

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                      • SageInfinite
                        Stop The GOAT Talk
                        • Jul 2002
                        • 11896

                        #12
                        Re: EA why after 5 years can't we get improved animations?

                        Totally agree wit playmakers in this thread.
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                        • Jazza619
                          Banned
                          • Apr 2010
                          • 104

                          #13
                          Re: EA why after 5 years can't we get improved animations?

                          I agree 100 percent with you playmakers, this game looks more like NBA The Life than anything else. One of the major gripes i am having is that these so-called RTP's are not accounting for things such as pivot foots and weight momentum. Anything in the air (whether its contact collisions, rebounding or shooting), it all looks horrible. IMO, there is NO excuse for guys being able to pull a spin move and break out half way, disregard their pivot foot and momentum, and warp into a fadeaway animation. Even if it is user controlled, it shouldn't make the game because its physically impossible.

                          And one more thing, how the hell did the rocket dunks make it past the game testing and everything else all the way to the first vid posted a little over a month before final release? I don't know what is going on at EA Sports, but even my little brother who has never played basketball in his life sees something wrong with the segments that have been released.

                          Honestly, at this point i'd respect EA more to cancel release and put the game out on December 1st and do some serious renovating to the game
                          Last edited by Jazza619; 09-02-2010, 06:26 PM.

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                          • Da_Czar
                            NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                            • Jul 2002
                            • 5408

                            #14
                            Originally posted by sportyguyfl31
                            Id rather have a game with fewer animations, that work properly and make situational sense, then more animations that take control out of my hands.

                            Basically, as long as the animations, work and are logical, Im not all too concerned by how varied they are.
                            So fly you didn't get bored with the repetition of live 10 ?

                            Also I don't think lots of animations and control are at opposite ends of the spectrum.
                            Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

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                            • dirtypuppet
                              Rookie
                              • Aug 2009
                              • 199

                              #15
                              Re: EA why after 5 years can't we get improved animations?

                              Originally posted by Gmoney2002
                              It has to be that Czar because with the resources EA has, It's mind boggling to me that after so many years, their animation library is still quite small. It's something that needs to be addressed or it will forever hinder any potential Elite may have.
                              It's not just that it's small, it's just plain bad. So many movements are too extreme and everything that is supposed to be generic looks weird.

                              I know we're not supposed to be comparing one game to another here, but in 2K if a player doesn't have any sig animations to him, he usually has a pretty good generic package that looks suitable. Sometimes you can't even tell if he has his own moves or not. In Live you can spot it. It's like 'oh, there's that horrible, hokey looking generic jumpshot animation'.

                              So it's not only a problem with quantity, but quality too. Just check out some of the horrible collision animations in these videos. Aside from the fact that they are probably not appropriate for the situation, they look down right over the top and awkward. Have some subtlety EA, not everything has to be such a big play.

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