in addition for the guys that keep saying "i cant see any real time physics in these videos" the answer is You're not really going to. real time physics vs canned animations its not something you see. its something you Feel while you actually play the game. videos will not do RTp any justice. so please stop asking it to. you have to "PLAY" the game first to make your decision if you like this idea or not. this is why this is the first time ever you heard EA telling you "wait until the demo comes out" they've never marketed on the DEMO. it was always great vids and more cute little modes or add ons. thats it.
so here goes Ea's own words again. READ it before you guys make another post about these videos that were recently released.
One thing I want to be very clear about is that we did not integrate Real Physics into NBA ELITE 11 as a gimmick or as eye candy. We were very deliberate about where we chose to apply physics and to what degree. Every step of the way our goal was to improve the gameplay experience and the feel of the game. At times our animation visual quality may have taken a slight hit in favor of a better feel or more dynamic response. This tradeoff is deliberate.
In a video, a two man mocap animation is always going to look better than a dynamic, physically driven animation because it can be presented in the exact same context in which it was captured. When things change and the situation is different every time, that’s where our system shines. Until you actually play the game and feel the controls and the way the game responds to physics you will not be able to appreciate the tradeoffs we’ve made.
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