Increasing Model Scaling

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  • grush5
    Rookie
    • Jan 2009
    • 62

    #16
    Re: Increasing Model Scaling

    u cant honestly say this isnt neck to neck
    Attached Files

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    • fatleg3
      MVP
      • Aug 2008
      • 3602

      #17
      Re: Increasing Model Scaling

      2k brings out the details more with things like the veins going through lebrons arms but besides things like that they are pretty close

      on a side note:the court looks awsome

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      • grush5
        Rookie
        • Jan 2009
        • 62

        #18
        Re: Increasing Model Scaling

        Originally posted by fatleg3
        2k brings out the details more with things like the veins going through lebrons arms but besides things like that they are pretty close

        on a side note:the court looks awsome
        exactly my point

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        • jrose57
          MVP
          • Dec 2007
          • 3513

          #19
          Re: Increasing Model Scaling

          Originally posted by grush5
          exactly my point
          2k always looks better, ALWAYS, but gameplay wise, live works better for me, like last year, spacing, drive and kick were amazing, 2k never lets me do that, so at times, i wonder why everyone says live is arcade, and 2k is sim, not completely for me man

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          • coolcras7
            MVP
            • Sep 2009
            • 2337

            #20
            Re: Increasing Model Scaling

            screen shots mean nothing to many times the game company digitally enhance the photos, in game is all that matters and we all have seen how Elite players look in game the graphics just down hold up to the screen shots until you camera zooms in most of the time you can't tell who is who without the announcers telling you who has the ball and their name being high lighted on screen of course.
            PSN=Coolcas7

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            • fatleg3
              MVP
              • Aug 2008
              • 3602

              #21
              Re: Increasing Model Scaling

              Originally posted by coolcras7
              screen shots mean nothing to many times the game company digitally enhance the photos, in game is all that matters and we all have seen how Elite players look in game the graphics just down hold up to the screen shots until you camera zooms in most of the time you can't tell who is who without the announcers telling you who has the ball and their name being high lighted on screen of course.
              in the orl video i could fully tell and point out everyone on the court.

              I personaly think it is the way the videos are recorded. You can not tell me you dont see a difference in the players in the first couple videos they released.

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              • btrapp
                Rookie
                • Aug 2010
                • 242

                #22
                Re: Increasing Model Scaling

                One thing i've noticed from playing nba live 10 is that ea seems to use different player models for replays and close ups than they do for the ones you see during the actual gameplay. The player models look great up close, but once you actually start playing the game, the players lose a ton of detail. it's almost like they scale the models back for some reason. 2k used to do this back on the last gen consoles, but since the move to this current gen, they don't do that anymore.

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                • grush5
                  Rookie
                  • Jan 2009
                  • 62

                  #23
                  Re: Increasing Model Scaling

                  Originally posted by btrapp
                  One thing i've noticed from playing nba live 10 is that ea seems to use different player models for replays and close ups than they do for the ones you see during the actual gameplay. The player models look great up close, but once you actually start playing the game, the players lose a ton of detail. it's almost like they scale the models back for some reason. 2k used to do this back on the last gen consoles, but since the move to this current gen, they don't do that anymore.
                  EXACTLY my point

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                  • dirtypuppet
                    Rookie
                    • Aug 2009
                    • 199

                    #24
                    Re: Increasing Model Scaling

                    Originally posted by btrapp
                    One thing i've noticed from playing nba live 10 is that ea seems to use different player models for replays and close ups than they do for the ones you see during the actual gameplay. The player models look great up close, but once you actually start playing the game, the players lose a ton of detail. it's almost like they scale the models back for some reason. 2k used to do this back on the last gen consoles, but since the move to this current gen, they don't do that anymore.
                    Bingo. I really hope that this has at least improved this year because when you're playing on a large HD TV, its very easy to notice.

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