u cant honestly say this isnt neck to neck
Increasing Model Scaling
Collapse
Recommended Videos
Collapse
X
-
Re: Increasing Model Scaling
2k always looks better, ALWAYS, but gameplay wise, live works better for me, like last year, spacing, drive and kick were amazing, 2k never lets me do that, so at times, i wonder why everyone says live is arcade, and 2k is sim, not completely for me manComment
-
Re: Increasing Model Scaling
screen shots mean nothing to many times the game company digitally enhance the photos, in game is all that matters and we all have seen how Elite players look in game the graphics just down hold up to the screen shots until you camera zooms in most of the time you can't tell who is who without the announcers telling you who has the ball and their name being high lighted on screen of course.PSN=Coolcas7Comment
-
Re: Increasing Model Scaling
screen shots mean nothing to many times the game company digitally enhance the photos, in game is all that matters and we all have seen how Elite players look in game the graphics just down hold up to the screen shots until you camera zooms in most of the time you can't tell who is who without the announcers telling you who has the ball and their name being high lighted on screen of course.
I personaly think it is the way the videos are recorded. You can not tell me you dont see a difference in the players in the first couple videos they released.Comment
-
Re: Increasing Model Scaling
One thing i've noticed from playing nba live 10 is that ea seems to use different player models for replays and close ups than they do for the ones you see during the actual gameplay. The player models look great up close, but once you actually start playing the game, the players lose a ton of detail. it's almost like they scale the models back for some reason. 2k used to do this back on the last gen consoles, but since the move to this current gen, they don't do that anymore.Comment
-
Re: Increasing Model Scaling
One thing i've noticed from playing nba live 10 is that ea seems to use different player models for replays and close ups than they do for the ones you see during the actual gameplay. The player models look great up close, but once you actually start playing the game, the players lose a ton of detail. it's almost like they scale the models back for some reason. 2k used to do this back on the last gen consoles, but since the move to this current gen, they don't do that anymore.Comment
-
Re: Increasing Model Scaling
One thing i've noticed from playing nba live 10 is that ea seems to use different player models for replays and close ups than they do for the ones you see during the actual gameplay. The player models look great up close, but once you actually start playing the game, the players lose a ton of detail. it's almost like they scale the models back for some reason. 2k used to do this back on the last gen consoles, but since the move to this current gen, they don't do that anymore.Comment
Comment