Graphically, the game doesn't look as bad as people say.
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Re: Graphically, the game doesn't look as bad as people say.
Personally, I think the graphics are terrible. To me, Live 14 looks like it released on the 360 in 2010. I think the Live 10 comparisons say it all, really.
If your simulation basketball game that you released in 2009 can compete graphically with the simulation basketball game that you just released in 2013 on Next-Gen consoles, you have a problem. And it's not like NBA Live 10 blew people away graphically at the time, either.Comment
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Re: Graphically, the game doesn't look as bad as people say.
Again - please stop making this "us vs. them."
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That's not the meaning of constructive criticism.
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Re: Graphically, the game doesn't look as bad as people say.
Considering the gameplay is about as stripped down as it gets for a sports title in 2013, I'm not sure why EA would even make this comment.Comment
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Re: Graphically, the game doesn't look as bad as people say.
I agree! It's not like the gameplay is great because its only mediocre to me playing the game the past few weeks with the update. If they want to have a shot at selling more copies of this title in the future, then they must improve the graphics, animations, and game-play exponentially. I did not invest 500 dollars on a PS4(extra controller, psn code) to pay $60 for games like this on a yearly basis.Comment
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Re: Graphically, the game doesn't look as bad as people say.
To clarify, let's say EA is creating a player, court, the net, sneakers and accessories etc. What I'd like to know is, are they intentionally going for a look or *art direction* as some are assuming, that isn't realistic or photoreal, but rather are intentionally creating this *cartoony hyper-saturated color* look they currently have and that was also present in Live 10.
Is it purposeful as an "art direction" or, do they actually think this is in fact realistic looking?
Now that I think about it, why would they render such great looking photorealistic courts, use real player portraits, use the real ESPN swipes and overlays, and then *choose* to NOT to try to recreate the most true-to-life players, instead making them all super ripped and use this highly saturated bright color palette?
It would seem to me this isn't "art direction" though it might make some feel better that maybe they're not so much *off* but that they *meant* to do it. It would seem EA thinks this is photorealistic.
But I would hope not.
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Re: Graphically, the game doesn't look as bad as people say.
maybe they should zoom the camera a bit...
I was just playing with the Kings wearing sleeved jerseys...and I legitimately could not tell who my 3, 4 & 5 were for most of the game..Comment
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Re: Graphically, the game doesn't look as bad as people say.
I like the art style. There's always a colorful vibe with Live, 10 did this pretty well, but 14 has also done a good job with it. To hell with "realistic graphics" for Live, they can focus on building a fundamentally good basketball game and the modes around it.
The art team can always tweak the graphics.
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Re: Graphically, the game doesn't look as bad as people say.
Take your own advice.Comment
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Re: Graphically, the game doesn't look as bad as people say.
Lighting is probably Live's biggest issues. And I do wish they would tone don't on the gloss, particularly with players with darker skin.Comment
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