NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

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  • Walt Frazier
    Pro
    • Jan 2014
    • 989

    #646
    Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

    Originally posted by The 24th Letter
    The CPU can pretty much call upon that catch and shoot 3 anytime they feel like it, lol
    Set defense on shooters to tight (off and on ball). I rarely get high perrcentages from downtown shot against me by the cpu if I do this.

    Comment

    • nick_sr
      MVP
      • Oct 2012
      • 1934

      #647
      Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

      Originally posted by zmoney117
      anyone ever see an alley oop finish with a one hand dunk? ive only seen two handed ones. also has anyone throw an alleyoop off the pick and roll like felton to chandler from last years knicks? ive tried over and over and cant.
      Never seen a one handed alley but you can definitely throw one to the roll man! Do it once a game

      Right now I'm working on a alley to my SG or sf while calling a cut play to the bbasket. Seen the CPU pull it off once.
      @KingTate84 on twitter.

      Comment

      • nick_sr
        MVP
        • Oct 2012
        • 1934

        #648
        Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

        Originally posted by pdawg17
        The great thing with this game is EA can change animations I'llthe fly". No official patch needed. I agree there are too many double pump flip shots which is especially crazy when I see the 7 footers doing it...
        If they can fix that area of that game along with more control over the ball handler ill forget about sliders for one more year lol
        @KingTate84 on twitter.

        Comment

        • nick_sr
          MVP
          • Oct 2012
          • 1934

          #649
          Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

          Haven't played with everyone yet but ea did an pphenomenal job with Durant!! Was watching a cavs vs thunder CPUgame last nnightand iI thought it was really kd from the way hecomes off sscreens lol
          @KingTate84 on twitter.

          Comment

          • sportyguyfl31
            MVP
            • Nov 2005
            • 4745

            #650
            Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

            Spurs-Cavs 5 Min Quarters, Superstar, with impressions commentary

            <iframe width="560" height="315" src="//www.youtube.com/embed/NDKa1eMGcGg?list=UUiuWochyL2PIWbO7xlWI4fQ" frameborder="0" allowfullscreen></iframe>

            Comment

            • WTF
              MVP
              • Aug 2002
              • 20274

              #651
              Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

              There are a few 1 hand alleyoop finishes. I'll dig to see if u can pull up a video.
              Twitter - WTF_OS
              #DropMeAFollow

              Comment

              • The 24th Letter
                ERA
                • Oct 2007
                • 39373

                #652
                Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

                Anyone wanna get a game in online? PS4?

                Comment

                • BL8001
                  MVP
                  • Jul 2010
                  • 1884

                  #653
                  Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

                  I think I know why points in the paint are so high.

                  You can't really make the CPU pick up thier dribble with contact, certainly not with the frequency and probability of that on the CPU D end when you are dribbling.

                  It's the second component to the force field defense they have. One they repel you and Two if you keep pushing into them the game makes your player pick up his dribble.

                  Now on your D end the CPU can just push into you and push you back no matter the size of your player AND retain the dribble.

                  I know they can't/won't/shouldn't give us the force field but they could at least make our defenders with a serious size advantage force them to pick up the dribble if we establish a good defensive position.

                  The user just needs something to counter the force the CPU has going to the rim.

                  If you want to see it in action for observation purposes just control your PG and move him to the side allowing the CPU pg the lane. Then try to defend his attack down the lane.

                  The only way you have any success is if your defender times his jump and knocks the shot away. You can't use any defensive will and strength to keep them from the hoop. It's not something our controlled players have to use.
                  Last edited by BL8001; 11-03-2014, 09:26 AM.
                  resident curmudgeon

                  Comment

                  • Mikesthyme
                    Rookie
                    • Dec 2013
                    • 54

                    #654
                    Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

                    I am sorry... but I have to say since Live 15 has come out I have been playing it exclusively.. after a few days of playing straight(without playing any other game) I felt like playing the other game(2k) after just one quarter I quickely close the app and put back on Live 15.. now not saying the other game is trash.. but Live does something different that feels just rite.. game play is fun.. starting to get more and more realistic.. ball movement is great.. spacing needs to be tweaked.. why did they take the bounce pass out??? I remember in Live 14 it was double tap the pass button. or lobs to the post..

                    Live has been out the game for the past few years.. t

                    Comment

                    • ifitbeginsitends
                      Rookie
                      • Sep 2009
                      • 118

                      #655
                      Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

                      I honestly don't know how I feel about the game yet, I've been playing and playing. Superstar exclusively, except for a few ultimate team games. The dribbling controls feel like ISO motion which I really don't like. I remember when live once had one to one dribble controls with the right stick, not canned animations that the sticks activate. Am I dreaming? The sticks need to be tightened all around, maybe its their way of simulating momentum, but I'd prefer them tighter.

                      the more I play the game, the more I see canned animations. there are times I KNOW the CPU will score before they do because the animation looks different when its initiated. I watched Damian lillard from a STANDSTILL at the top of the key behind the three point line take two and a half steps then dunk the ball! Really? dunk from the three point line without dribbling?

                      I'm having alot of fun! IM HAVING FUN PLAYING THE GAME!!!


                      but after playing, I really see almost all of the issues I saw from last year. But I think its just the method they use at this point. There's no way you can do two man motion capture, even four man motion capture and accurately simulate this beautiful game called basketball. The reason being when you copy and paste different four man interactions it just doesn't mix. at this point motion capture in general for ALL SPORTS GAMES needs to be overhauled.


                      This engine is showing it's age. I'm telling you this is the same engine that's being used since live 05,06 maybe older. Of course with new updates but it definitely is. Not that I expected different but the new skins expose alot more because the realistic looking players remind you they're fake when they start canned animations

                      the pick and roll it's fun until I'm stuck in an animation that pulls me into the screener even though I avoided the screen then I watch the roller get an easy basket because I can't pull away from the screener even though my back is to him. And there's so much clipping in the paint. And

                      the drop step button is really flawed. Maybe how I use it is flawed. It could really just be me which is why I started my post with I don't know how I feel. But I also don't like the canned lines from Mike been everytime I press Y in the post. The line happens on the press of the button before the move I'd even done.

                      Also, teams run two different offensive sets, 30 teams and my only choices are 3-2 or 1-4 high? Whoa! How about a create a play book. Where we could design or own plays in a practice setting, literally design each route for each player down to the shouted each player needs. And I'm saying this! You guys have to come up with a NEW way to no cap because the way you guys are no capping just won't capture real basketball
                      Last edited by ifitbeginsitends; 11-03-2014, 12:37 PM.

                      Comment

                      • The 24th Letter
                        ERA
                        • Oct 2007
                        • 39373

                        #656
                        Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

                        Sometimes i just go to the practice and imagine the possibilities, lol....there you can really see how smooth movement COULD be without all the suction, odd interactions. Live is on its way man, there are just some things that need to be ironed out...

                        Simple things like hitting cutters or a quick pass to a big for a mid range jumper are more cumbersome than they should be either because of a delay in the pass itself of some weird lead animation moving the big away from where they should be...it really hurts the pick and pop game...

                        Definitely enjoying the game for what it is though...just want to see it get better..

                        Comment

                        • Mikesthyme
                          Rookie
                          • Dec 2013
                          • 54

                          #657
                          Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

                          Originally posted by ifitbeginsitends
                          I honestly don't know how I feel about the game yet, I've been playing and playing. Superstar exclusively, except for a few ultimate team games. The dribbling controls feel like ISO motion which I really don't like. I remember when live once had one to one dribble controls with the right stick, not canned animations that the sticks activate. Am I dreaming? The sticks need to be tightened all around, maybe its there way of simulating momentum, but I'd prefer them tighter.

                          the more I play the game, the more I see canned animations. there are times I KNOW the CPU will score before they do because the animation looks different when its initiated. I watched Damian lillard from a STANDSTILL at the top of the key behind the three point line take two and a half steps then dunk the ball! Really?

                          I'm having alot of fun, but after playing, I really see almost all of the issues I saw from last year. But I think its just the method they use at this point. There's no way you can do two man motion capture, even four man motion capture and accurately simulate this beautiful game called basketball. The reason being when you copy and paste different four man interactions it just doesn't mix. This engine is showing it's age. I'm telling you this is the same engine that's being used since live 05,06 maybe older. Of course with new updates but it definitely is. Not that I expected different but the new skins expose alot more because the realistic looking players remind you they're fake when they start canned animations

                          the pick and roll it's fun until I'm stuck in an animation that pulls me into the screener even though I avoided the screen then I watch the roller get an easy basket because I can't pull away from the screener even though my back is to him. And there's so much clipping in the paint. And

                          the drop step button is really flawed. Maybe how I use it is flawed. It could really just be me which is why I started my post with I don't know how I feel. But I also don't like the canned lines from Mike been everytime I press Y in the post. The line happens on the press of the button before the move I'd even done.

                          Also, teams run two different offensive sets, 30 teams and my only choices are 3-2 or 1-4 high? Whoa! How about a create a play book. Where we could design or own plays in a practice setting, literally design each route for each player down to the shouted each player needs. And I'm saying this! You guys have to come up with a NEW way to no cap because the way you guys are no capping just won't capture real basketball
                          I have to disagree with some of what you say.. yes the game has a few canned anamations.. but the other game has more10x more.. name one free flowing sports sim that doesnt have canned anamations? Live is the first basketball game to have real physics in the paint.. like I said before live has been out the game for a few years now. Do they deserve a trophy or reward for getting back in the game?? NO. what they are doing is proving themselves little by little.. I like where there going with the series.. they have alot to improve on, but at the same time they did alot rite... To many gamers Live is a a new game.. becasue everyone and there mother have been playing 2k for the past few years so thats all we knew.. people complain about the controls? watch the learn live videos.. this is the game we should have gotten last year.. but it is what it is.. I hope they do the same amount of updates they did with Live 14, if not more..

                          Comment

                          • WTF
                            MVP
                            • Aug 2002
                            • 20274

                            #658
                            Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

                            I've seen a few end of game celebrations here lately. One being the Trevor Ariza "MJ" jump that I posted earlier. Another one it was like Lebron went over towards the scorers table at center court and did a "Come ON! Hype the crowd" type of thing. Unfortunately the replay didn't work on the second one. Cut out directly after the buzzer.
                            Twitter - WTF_OS
                            #DropMeAFollow

                            Comment

                            • BL8001
                              MVP
                              • Jul 2010
                              • 1884

                              #659
                              Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

                              Yeah it seems the post game on court stuff is there but it doesn't show right.

                              I noticed this in my last game. When the game ended I clicked on replay wondering what it would replay.

                              To my surprise it replayed the post game. It was glitchy but it worked.

                              My players filtered off the court and bench players got up to shake hands and talk with them.

                              It's in there, it's just like EA is ending the game too soon post final whistle so the game doesn't display the post game activity.


                              To explain glitchy...it showed the players shaking hands and talking and then skipped forward like 4 seconds. What I saw was the players warped to new locations on the court but continued to shake hands and talk.

                              Hmmm...maybe this is why post game activity isnt showing, maybe it was glitchy like this so they just end the game right at the whistle to not show it.

                              I will grab some video, I am sure it occurs every game if you go look at the instant replay after the game ends.
                              Last edited by BL8001; 11-03-2014, 11:32 AM.
                              resident curmudgeon

                              Comment

                              • Gotmadskillzson
                                Live your life
                                • Apr 2008
                                • 23428

                                #660
                                Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

                                Originally posted by Walt Frazier
                                Set defense on shooters to tight (off and on ball). I rarely get high perrcentages from downtown shot against me by the cpu if I do this.
                                This so didn't work against the Pacers last night, because I had this set all game long and they still shot 60% from 3pt land.

                                Comment

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