I definitely wouldn't say it's due to the simplicity of the offense. When you understand how to get the offense in motion/off ball movement (use the playbook, quick plays (d-pad), set screens, run cuts, etc. ) the cpu defensive AI is still highly active and looks to play things very appropriately.
I would honestly say there is more "clueless teammate defenders (and cpu defenders) being in out of positon" in 2k17 than the current Live 18 demo. Live 18's defenders are always realistically within reach of the personnel they're suppose to be guarding.
As someone who doesn't like doing isomotion mainly because I'm terrible at it, I need to get my teammates in motion and the methods I've been using to get my teammates to move without the ball involve calling plays, quick plays on the d-pad, using the screen, using the screen and roll, partially using the screen button but not actually using the screen, all helps to get my teammates in motion. You don't even have to abide by the called plays, just read your teammates motion and improvise when the plays are called is all that is necessary. And I could use all the above method in one offensive possession.
Bottom line: There is off-ball movement, but you just to have know how to get your teammates to move without the ball. The AI plays appropriate defensive even when I've got my teammates in complete motion. For one entire offensive set, I could literally have up to 8 - 10 passes, massive amount of teammate movement, and the cpu defense still plays appropriately.
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