Bad rebounding. As you know, offensive rebounding isn't right. But it's not just that. Pretty much every game the big guys that play most of the time get huge rebounding stats. i.e. if I let J. O'Neal run around doing what he likes, he'll always get 20+ rebounds. This comes from hardly any long rebounds. Practically every rebound drops only to the reach of the big guys.
And the game has hardly any really flowing animations (doesn't mean the general animation flow), like a guy driving and then reaching for the lay up. This animation is in the game but it's too rare and doesn't really work the way it should. The driving player doesn't drive over the defender to get to the hoop and then trying to score. Think of this animation with the defender fouling or just trying to do something to stop the driving player, and the game has really earned its name. The flow I mean is almost only lacking in driving, post play fights and battling from possession. There just isn't enough animation to make it look real. Now the game still screams all over the place "I'm just a game, they didn't have time or skill to get enough animations and make the movement look really flowing."
I enjoy ID but the above things annoy me when playing. I can't just forget them and force myself to think it's not a big deal(like a fanboy), they are. Those faults take serious fun away, they show me that the game is still too incomplete. ID has many sim aspects and fortunately does many of them well but the things I mentioned take the complete title of a sim away from it.
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