Any help dealing with robopunchers?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Bifflog
    Rookie
    • Oct 2006
    • 19

    #1

    Any help dealing with robopunchers?

    Alright, so a good deal of the fights I've had online since I started the game, my opponent seems to be real partial to throwing a million hooks to the body, and eventually the head the entire fight. Against some of them, I can punish them by pushing off and throwing some haymakers, which they walk into because they are punching literally the entire time. But alas, this doesn't work against all of them. It seems like they never get tired, and at some points they can interrupt the push and I *think* the body shots literally suck you in a bit, in addition to slowing you down. Annndddd it seems as if circling away from your opponent actually draws you to him.

    The deck seems stacked, but perhaps I'm just not as good of a counter-puncher as I need to be. Any help would be much appreciated.
  • M.I.M.L.
    Banned
    • May 2006
    • 330

    #2
    Re: Any help dealing with robopunchers?

    i found a great but also cheap way to counter this, if u rapidly block, u will get a lot of those perfect blocks which inturn counters them for a lot of damage

    i won against somebody 14-0 doing this so it works

    rapidly block to offset the rapid punching

    u will hear the sound that gives the the perfect block then..........bam

    Comment

    • thelwig14
      Banned
      • Jul 2002
      • 3145

      #3
      Re: Any help dealing with robopunchers?

      Blocking. If you use this, you will rarely lose.

      Comment

      • Bifflog
        Rookie
        • Oct 2006
        • 19

        #4
        Re: Any help dealing with robopunchers?

        Oh, I was a blocking. It isn't for a lack of trying to be defensive. I will give the block timing a try, I had done this some and it worked a bit.

        Comment

        • thelwig14
          Banned
          • Jul 2002
          • 3145

          #5
          Re: Any help dealing with robopunchers?

          Originally posted by Bifflog
          Oh, I was a blocking. It isn't for a lack of trying to be defensive. I will give the block timing a try, I had done this some and it worked a bit.
          No offense, you couldn't have been blocking. It is a chess game...if he connects, your stamina goes down. If you block, his does. Block, block, and more block. When his yellow meter is down, attack. Rinse and repeat.

          Comment

          • Sausage
            MVP
            • Feb 2003
            • 3905

            #6
            Re: Any help dealing with robopunchers?

            Originally posted by Bifflog
            Oh, I was a blocking. It isn't for a lack of trying to be defensive. I will give the block timing a try, I had done this some and it worked a bit.
            Patience is very important against robopunchers. You have to let them punch themselves out, while countering and moving around the ring. Also you have to realize you may lose the first couple of rounds, but by rounds 3, 4, and 5, there stamina will be shot.

            It is also very important to remember not fall into there slugfest mentality and this is boxing you will lose at times, and like Teddy figure out how you let your opponent win.

            Comment

            • gbeazy
              Rookie
              • Jan 2009
              • 211

              #7
              Re: Any help dealing with robopunchers?

              There is no help because the stamina is broken. If help dealing with robopunchers means you need to become a roboblocker then the game is broken. Patience is not the answer and it is a chess game if you call me knocking all of your pieces on the floor and yelling checkmate chess. You can only block so many of the couple of hundred of punches per round. And by round 3,4,5 they get enough points from the hundred that landed that corner keeps the stamina high. It's broken.
              Last edited by gbeazy; 06-27-2009, 02:55 AM.

              Comment

              • LingeringRegime
                Hall Of Fame
                • Jun 2007
                • 17089

                #8
                Re: Any help dealing with robopunchers?

                Originally posted by gbeazy
                There is no help because the stamina is broken. If help dealing with robopunchers means you need to become a roboblocker then the game is broken. Patience is not the answer and it is a chess game if you call me knocking all of your pieces on the floor and yelling checkmate chess. You can only block so many of the couple of hundred of punches per round. And by round 3,4,5 they get enough points from the hundred that landed that corner keeps the stamina high. It's broken.
                I think you're right. I haven't play online yet, and I probably never will if they don't patch it. But offline I am having a blast.

                Comment

                • Bifflog
                  Rookie
                  • Oct 2006
                  • 19

                  #9
                  Re: Any help dealing with robopunchers?

                  Originally posted by thelwig14
                  No offense, you couldn't have been blocking. It is a chess game...if he connects, your stamina goes down. If you block, his does. Block, block, and more block. When his yellow meter is down, attack. Rinse and repeat.
                  Well I didn't block each of the guys 15-20 bursts of hooks consecutively without doing anything else because it just seems like this will not lead to good things for me, but maybe it will. I'll try it, and see what happens. I do notice them being much more tired than me in the later rounds, but it's still iffy it occurs soon enough for me to have a chance on the cards.

                  I'm not opposed a chess game, that's what I want. Was just asking for insight before my record gets too ugly

                  Comment

                  • Darkleaf
                    MVP
                    • Feb 2006
                    • 1685

                    #10
                    Re: Any help dealing with robopunchers?

                    After another marathon tonight I've found the best way to stop the constant body punchers is to just target a side of there face and stick with it.They either give up the spam or risk an easy TKO.
                    I've had a lot of success with just blasting them back on the right side of there face, they usually have to stop punching my body to block the shots to there face if they don't by rd5 they are close to having it called due to a cut.
                    It also works because they have to waste points on damage instead of stamina or health.

                    I fought one guy who was just owning me countering everything and body punching like crazy he knocked me down twice, but I just kept at the right side of his face got a nice TKO in the 6th lol he was pissed judging by the messages he sent me.
                    He won every round but wouldn't give up standing in front of me punching my gut while I wailed away at his face, and I don't think there is anything wrong with the stamina I think it's perfect the way it is.

                    Comment

                    • sportyguyfl31
                      MVP
                      • Nov 2005
                      • 4745

                      #11
                      Re: Any help dealing with robopunchers?

                      You have to resist, with every fiber of your being, the urge to block and throw in the early rounds.


                      This is what he wants, and does nothing but help him, and further frustrate you.

                      What you have to do, is bury your disgust (not always easy), and be satisfied with spending most of the 1st 3 or 4 rounds, blocking and circling the ring..with the occasional jab-right sprinkled in.

                      Make sure you are CIRCLING the ring, and not mearly going backwards. Going backwards constantly is the worst thing you can do.

                      Fatigue WILL catch up to him.


                      I fought 4 guys in a row like this, and the following scenario played out each and every time, without fail.

                      Here is what will happen:

                      1) You will actually gain points in between rounds in your corner, because you would have blocked or avoided the majority of his blows, and what few punches you did throw, would have been more effecient because you were throwing them when your stamina was relatively high, and your connect % was higher.

                      2) He'll start baiting you, by wasting haymakers. LEt him throw them..just continue to move and spend 80-90% of your time blocking and dodging, with the occasional counter shot and 1-2 sprinkled in.

                      3) Rounds 4-6.

                      You can now begin the systematic breakdown of these Poons.
                      --their stamina bar will be either at 3/4 or half at some point during these round, while yours should still be virtually full.

                      You can gradually start picking up the pace of your attack, and you can start bringing some heat.

                      Youre fresher, your punches will have more sting. His counters wont, and his blocks will be slower.

                      Chances are the idiot wont be changing tatics. Why? Because he thinks he's winning. He thinks all of his activity is taking its toll on you, and he has the early rounds in the bag.

                      Wrong. You have him exactly where you want him. Stay alert with your blocking, and when he wastes his stamina..bring the noise.

                      There is still the danger of the counter or flash stun punch, so stay on your toes.

                      4) Rounds 8-10.

                      This is where the high comedy begins.

                      You should be beating him like a rented mule now. His health and stamina bar should be below half, while you should still be relatively fresh.

                      LOL as he still tries to put combos together as his stamina bar fades within 3 punches..allowing you to walk right through and blast him to death.

                      He'll be selling all out now, but he's so slow and tired, you can see it coming..so just side step, circle, block, and then unleash.

                      He'll now start trying to head butt you, trying to get DQ'd rather then get a warm and cozy introduction to the canvas.

                      After you put him to sleep, or win a dominant decision, you'll then be treated to a message by him, calling you all types of homosexual slurs.

                      This should work more often then not. Sometimes you will still lose, you may get caught by 1 or 2 stuns too many, the fighter may be faster and stronger then you etc..but id say the majority of the time, you will be fine.
                      Last edited by sportyguyfl31; 06-27-2009, 07:14 AM.

                      Comment

                      • JayBee74
                        Hall Of Fame
                        • Jul 2002
                        • 22989

                        #12
                        Re: Any help dealing with robopunchers?

                        My skills are still developing but I basically do the simply block. Just had a guy who used Hearns against my Lamotta. He was spamming right crosses and also (admittedly) very effectively hitting me with haymakers. I'd count his spammed crosses coming in-as many as five at a time, and they'd be easy to block. By the 4th round he was gassed and I was using the jab more to neurtralize his haymakers. By round six I had him on the canvas, and easily KOed him in round 8. What I thought would be a tough fight turned out to be an easy victory.
                        Need to work on those perfect blocks that M.I.M.L was talking about but the most importnat aspect of defense is blocking, perfect or normal.
                        EDIT:What is it with the stick mashers, energy drinks?
                        Last edited by JayBee74; 06-27-2009, 08:48 AM.

                        Comment

                        • videobastard
                          MVP
                          • Aug 2004
                          • 3388

                          #13
                          Re: Any help dealing with robopunchers?

                          EA should of just had a better stamina system. They should not be allowed to stick mash without the stamina decreasing faster.

                          The counter punches are inconsistent, not to mention your moving with the block with right analog and then have to throw a counter punch with right analog. Its just an idiotic system. I usually can land a regular punch out of the counter but when i go for the hooks either it does not register in time, it does a body punch, or i slip off the analog sometimes hitting the dashboard button.

                          The other thing thats stupid is the suction when the spammer is in close your not able to back step quickly. Its just unrealistic and sluggish.

                          Even when i beat these lames the fights are not appealing to me. Its like a chore instead of enjoying the game.

                          Comment

                          • Seymour Scagnetti
                            Banned
                            • Oct 2006
                            • 2489

                            #14
                            Re: Any help dealing with robopunchers?

                            Originally posted by videobastard
                            EA should of just had a better stamina system. They should not be allowed to stick mash without the stamina decreasing faster.

                            The counter punches are inconsistent, not to mention your moving with the block with right analog and then have to throw a counter punch with right analog. Its just an idiotic system. I usually can land a regular punch out of the counter but when i go for the hooks either it does not register in time, it does a body punch, or i slip off the analog sometimes hitting the dashboard button.

                            The other thing thats stupid is the suction when the spammer is in close your not able to back step quickly. Its just unrealistic and sluggish.

                            Even when i beat these lames the fights are not appealing to me. Its like a chore instead of enjoying the game.
                            So true, I understand the apologists trying to defend the game at all costs but stamina is killing this game online and off. If we gloss over the problems then they won't give us a stamina slider patch because they think everything is hunky dory.

                            Comment

                            • thelwig14
                              Banned
                              • Jul 2002
                              • 3145

                              #15
                              Re: Any help dealing with robopunchers?

                              Originally posted by Seymour Scagnetti
                              So true, I understand the apologists trying to defend the game at all costs but stamina is killing this game online and off. If we gloss over the problems then they won't give us a stamina slider patch because they think everything is hunky dory.

                              There are no apologists. Before the game was released and within 20 minutes, I stated a stamina slider has to be added.

                              As far as offline, if you are playing on a high enough difficulty and adjust a few sliders (and are further into your career), the stamina is more or less right. You can't robo punch. You will be owned.

                              And as far as online, half of the fights I have are sim like on unranked. A quarter are robo punchers and the other quarter just have no idea. If you encounter a robo puncher, they are extremely easy to beat.

                              The stamina has to be addressed...no question...but if it is a gamekiller...that is on the user.

                              Comment

                              Working...