Legacy Mode Wishlist/Suggestions

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  • fistofrage
    Hall Of Fame
    • Aug 2002
    • 13682

    #1

    Legacy Mode Wishlist/Suggestions

    Guys, lets start a thread that will hopefully end up in the developers hands. Here is a start of the wishlist.....

    1. Each weight class needs at least 200 fighters.
    2. Great fighters sprinkled thoughout the rankings. For example, a young Mike Tyson type who may be 4-0-0, but has knockout power in multiple punches and great head movement could be ranked way near the bottom of the rankings because of hios inexperience.
    3. The ability to start your career with good attributes. And also a hidden potential rating. For example, Cotto and Pavlik began their careers with good power and outclassed fighters at the lower levels. But they plateaued. Their skill hasn't changed a whole lot since they were in their early 20's. Manny Pacqau on the other hand, used to have average power, he blossomed much later. Same for Sergio Martinez, blossomed in his 30's. So some guys will be able to greatly improve their skills, others not so much. This would add alot of intrigue to the game as you wouldn't necessarily know which of your created boxers would achieve greatness.
    4. Be able to control multiple boxers within the same legacy. This is very important to me.

    5. Timelines. Be able to start a career in different periods. For example, 1960's/1970's. You will run into an Ali, Frazier, and Forum whne they are in their prime. Start in the 1990's and Ali, Frazier are no longer in the ranks. Have boxers attire match the period.
    6. Training camps, set up more of a routine and be able to pick the length of the camp it needs to be more than the 4 week, train/rest, train/rest that we have in Legacy mode.
    7. Presentation. ESPN Highlites of the championship fights. Ring Magazine report, etc.
    8. Pay Per Views that feel like pay per views.
    9. Be able to pick your trainers and cutmen from a large pool of them that have different attributes.
    10. Large Pool of judges. Judges will score the fights based on a set criteria. For example, Judge Jon Smith looks for landed punches. Judge Jon Doe measures power shots, Judge Jon Q looks at damage, Judge Jon X looks at punch output while moving forward, Judge Jon H also looks at connect % if punch output is close, Judge Jon P counts a punch that staggers the opponent the same as 20 landed punches, etc.

    11. Manager/Promoter Mode where you sign fighters to your stable, book Pay Per View events, etc.
    12. Realistic earningss per fight.
    13. Spending Money. A great promoter may cost you 20%, but he'll get you that fight. Good cutmen can do wonders, but they aren't cheap. A great trainer could whip you into shape. The cutmen and trainers would have to be subtle though. I do not want to create Superman just by spending money.
    14. If you don't have a good training camp, you could gain weight, and lose some of the purse.
    15. Change weights naturally as you age. You can try to train extra hard to keep the weight down, but you will lose some power or stamina or could even get injured.

    Subset of in the ring Ideas.
    1. More variety of knockdowns. Make it harder to get back up. Some 1st time knockdowns should get you counted out.
    2. Prolonged stun state. If you are really taking a beating, but can't fight back, the ref should come in and wave it off.
    3. For some knockdowns, especially those that you struggle to get up at 8 or 9, the stun state should continue.
    4. Injuries such as a broken hand, broken ribs, jaw, etc. Not only may they take time to heal, they may not ever heal completely.


    Please feel free to add ideas, hopefully we see some of them in round 6. The bolded ideas should be relatively easy to implement.
    Last edited by fistofrage; 03-29-2011, 12:54 PM.
    Chalepa Ta Kala.....
  • Hova57
    MVP
    • Mar 2008
    • 3754

    #2
    Re: Legacy Mode Wishlist/Suggestions

    Like Fist different types of judges and you actually hear scorecards read during annoucement of decision.

    accidental butts to head, causing gashes , then having unified rules before or after 4 rounds

    clinch fighting. mandatory fights in legacy for championships, actual diet for boxers, control a stable of fighters.

    having actual state commisions

    Comment

    • SHAKYR
      MVP
      • Nov 2003
      • 1795

      #3
      Re: Legacy Mode Wishlist/Suggestions

      EA should add all weight classes in with a catch weight options

      Some weight divisions are slightly different when it comes to belts like WBA WBC IBF WBO etc. We should be able to set options for belts for weight divisions.

      Above 200 lb (90.72 kg) Heavyweight

      200 lb (90.72 kg) Cruiserweight,Junior heavyweight

      175 lb (79.4 kg) Light heavyweight

      168 lb (76.2 kg) Super middleweight

      160 lb (72.6 kg) Middleweight

      154 lb (69.9 kg) Super welterweight,Junior middleweight, Light middleweight

      147 lb (66.7 kg) Welterweight

      140 lb (63.5 kg) Super lightweight ,Junior welterweight, Light welterweight

      135 lb (61.2 kg) Lightweight

      130 lb (59.0 kg) Super featherweight, Junior lightweight

      126 lb (57.2 kg) Featherweight

      122 lb (55.3 kg) Super bantamweight, Junior featherweight

      118 lb (53.5 kg) Bantamweight

      115 lb (52.2 kg) Super flyweight, Junior bantamweight Junior

      112 lb (50.8 kg) Flyweight

      108 lb (49.0 kg) Light flyweight,Junior flyweight

      105 lb (47.6 kg) Minimumweight, Strawweight ,Mini flyweight

      I would love to create missing boxers for every weight division and importing them. They should have a high amount of slots to add boxers. This way we have more people to fight. I would also like to know what's happening other matches or actually have an option to view matches.

      Manager Mode
      should let players take control of their own stable of boxers. You should be able to take your boxers all the way to the top and win world championship belts of all three Organizations. You start out with a small team of talented boxers or boxers that may have potential. You will have to hire trainers who will train your boxers, sign on new up-and-comers from a pool of boxers. You should be able to set up bouts and determine tactics and techniques before and during the events. You should have boxers wanting to be part of your stable if you are successful in getting good fights and getting titles fights for your boxers.
      A managers should always pay attention to his finances: does he have the money to take on better a staff in order to improve training? Can he promote his boxing events with TV ads, drawing crowds and earning big bucks, or will he have to make do with a small note in the local papers?


      ****Contract negotiations with boxers from around the world
      Search for and train upcoming talents
      Management of finances and staff



      ***Gyms-Gyms with different strengths

      Media Huds- TV Stations(Name, Style, Patience, MMA Stance, Range, MMA Shows, Expand shows, extend Show), PPV Carriers(Name,Size, Range, Client,PPV Split), TV Shows(Name,Promotion, Current Contracts, Contract Status, Show Time, Cost Split, Revenue Spilit, Recent Rating)

      Promotional companies- Create promotional companies and Ranking for promotional companies

      There Should be Manager Creator

      You should be able to choose your manager name, his nationality, his age and his starting skills.
      The manager's age should reflects his experience in the field and savings: a young manager should start with few boxers and cash, but have a longer career, while an older one should have more starting boxers and cash but a shorter career.
      You should be able to assign skills to a manager.

      Your income should be mostly made up of fight purses and sponsorships, popular boxers will make a little bit from their fan clubs. You should or could have various miscellaneous income, usually through an anonymous donation. Expenditures are mostly with your training equipment, doctors, and the fighter's share of purses, although there is miscellaneous expense as well.



      Advertising

      In advertising all you should be able to cycle through your fighter's names and see if anyone has offered them a sponsorship each month. If one is offered take it without trying to get a better offer, even if it's low money and low months. By the time you get another offer you'll have missed out on whatever money was already offered. If a boxer has a advertising deal going already, he won't be able to get another until the current one expires. The more popular the boxer, the more offers he'll get. Add your negotiating skill and hopefully you'll be getting good prices as well. Sponsorship is a beautiful supplement to the purses you'll be getting and can sometimes hold you over when you have fewer fights going from month to month.

      Stealing a boxer from a rival manager can be very lucrative and gain you an easy champion. When you're comfortable in the rankings screen, you can spend some time finding out which boxers are really good but ranked lower than they deserve. Some of them haven't fought their way to the top, so you might find an excellent boxer ranked pretty low and save yourself a lot of training time. Once you pick a couple good targets, you can search for them according to the skills that you had observed. It usually takes a long contract and a higher percentage than with a free agent, but if you immediately start earning good money for fights, it's well worth it.

      There is satisfaction with grooming a young boxer to be a world champion, however. When you have a good reputation and are financially stable, it is wonderful to grab a 16-18 year old and bring him to the top for a reign of terror. When you find a boxer with very good potential, you want to sign him but not let him fight until he gets close to reaching his raw potential. When he reaches his peak, that's when you start fighting. Fight every single boxer you can, just go one at a time up the ladder, if he jumps two slots fight the guy you missed. Over time his potential will increase little by little, and after about three years of fighting he'll be even better than when he started.

      This is also fun, because with very high skills he will just mow down his opponents who can't even hope to compete with him. By the time he reaches the upper echelons, he'll have developed enough skills to compete on an even basis.

      In real life this wouldn't work because he wouldn't be able to feed his family for several years, so it does have a bit of a moral problem. Guys like this usually become champions in their late 20's and can hang on well into their 30's.

      As I mentioned earlier, workhorses (or journeymen) will be a big help for you. Older guys who won't be top ten fighters, but can win fights and earn you decent money are very, very valuable. They won't be as hard to sign as the top fighters, and while you're training a potential champion these guys are paying for everything, fighting nearly every month.

      When you start a new career your beginning boxers can make or break you financially. Especially if you start young, you need guys who are going to win a few fights, earning the cash you need and the good reputation that you are striving for. Since they are given out at random, you might be inclined to ditch a career and immediately start over if you get hopeless boxers to start with. If you pull a workhorse to start, you're golden because they'll start raking it in for you within a few months.

      Real life doesn't have a save button, but you do. You can save the game before a huge decision – such as which young boxer to sign with a big contract – and just reload it if you find that he really doesn't have all that much potential. Now that is underhanded, but very effective.

      The length of fights can be very important, even to the point where you're willing to cancel a fight and reschedule with the same guy to get the length you need. I find a lot of knockout artists need extra rounds when they're chasing a faster boxer, so 10-12 rounds can mean a knockout win while 8 rounds can mean a decision loss. Seriously.

      Lower ranked boxers pull 8-10 round fights more often, higher ranked fighters get 12 rounders more often. Top 10 fighters always go the full 12 rounds.

      There is one big cheat to the game, but if you use it wrong you'll take all the fun out of it. Press the space bar during a round to knock down your opponent without hitting him. Easy way to win rounds or just TKO him out of there.

      A strong boxer always has a "puncher's chance" if he's losing to a speedster. If he has enough energy, let him fight aggressively and hope for a lucky shot. They don't happen all the time, of course, but every now and then someone will land a huge punch that just knocks his opponent silly even if he had great energy. Just hope it doesn't happen to your guy, because they usually don't recover and the ref stops it.

      I mentioned earlier that you don't want multiple boxers in the same weight class if they are close in ranking. Your boxers can't fight each other, so it loses potential opponents if they are within 5 spots of each other. If you have an aging veteran it's okay to sign a young talent, however.

      Check all your advertising every month. The more boxers you have, the easier it is to forget how many months they have left. It only takes a few seconds, you might miss a money opportunity otherwise.

      Boxers love 5 year contracts, even taking 1% sometimes to have the security in length. If you're certain you want a boxer, go immediately to 5 years and work the percentage up from 1%, it'll give you the best possible rate.

      You can "duck" fighters that might derail your boxer's career. Choosing the right fights is very important, your boxer can get to the top by "missing" fights along the way with boxers who have a lot of skill but haven't moved up in rank yet. Fortunately you don't have the media hollering about how your fighter is ducking a certain opponent. I like to fight everybody if possible to prove that he can beat the best, but sometimes it's just not worth the risk.

      Opponents with weak chins are your best friend, never forget that. Even if he totally outclasses your fighter in other categories, you can usually hang in there long enough to get the knockout if you manage the fight carefully.
      Poe is an advocate for realistic boxing videogames.

      Comment

      • acts238shaun
        MVP
        • Dec 2005
        • 2714

        #4
        Re: Legacy Mode Wishlist/Suggestions

        Right now I'd like for a legacy mode that doesn't freeze. Right now I have it freezing in the legacy fights. It will freeze for a split second and start back up mosat of the time, except for once it did a hard freeze and hard shutdown of the PS3 in my fight with De La Hoya, which was a freaking classic. Fight was prolly 4-4 going to the 9th. Start of the ninth we were circling, I threw a jab and it froze.

        Comment

        • fistofrage
          Hall Of Fame
          • Aug 2002
          • 13682

          #5
          Re: Legacy Mode Wishlist/Suggestions

          I don't think legacy mode likes it if you import boxers from the boxer share.
          Chalepa Ta Kala.....

          Comment

          • acts238shaun
            MVP
            • Dec 2005
            • 2714

            #6
            Re: Legacy Mode Wishlist/Suggestions

            No, it was all liscenced guys! People have had issues importing the actual roster on PS3.

            Comment

            • Money99
              Hall Of Fame
              • Sep 2002
              • 12695

              #7
              Re: Legacy Mode Wishlist/Suggestions

              I'll try to make this as short as possible (I'm well aware of how long winded I can be. My apologies).
              Anyway, this is regarding My Player mode. I'll call it My Boxer.

              You start off as a 14 or 15 year old. You can stay in the amatuers as long as you want to build up points and experience.
              But at the age of 18-20, certain stats are set in stone; power, speed, chin, heart, etc. You can improve some of these things slightly depending on training and what not, but basically you are what you are.
              Fighting in the amatuers, you can compete for local club belts, trophy's, regional belts, Golden Gloves, World Championships and even the Olympics (including Olympic trials).
              The better you do as an amateur the more suitors you have to sign you to their stable when going pro.

              But the coolest thing EA could do (especially with their roster) is allow you to pick the era you fight in.
              Jack Dempsey, Ray Robinson, Stanley Ketchel, Haglar, Tyson, etc.

              Imagine how cool it would be to compete against them or even fight them prior to their ascent to the top. What would have happened to Tyson if you KO'd him in 1985?
              How would you have done against Roy Jones in the gold medal final at the Seol Olympics?
              How about handing Marciano his first loss, or repeating the Valentine's Day Massacre with you fighting Sugar Ray instead of Lamatta.
              The possibilities would be endless.
              Last edited by Money99; 03-23-2011, 02:10 PM.

              Comment

              • d12orlando
                Rookie
                • Apr 2009
                • 41

                #8
                Re: Legacy Mode Wishlist/Suggestions

                Contrary to popular beliefs power, speed, chin and heart do improve. They are not set in stone at 18-20 years of age. Some reach their potential quick while others may need a great deal of training to perfect their technique and squeeze out more of those attributes. Well maybe not heart, but the rest.

                If we are talking about the RAW attributes then you are right they may not increase that much. Which is why I believe there should be a technique stat which is very important as it should be the main modifier for most of the other stats. Such as there is no point raising foot-speed real high unless you improve your footwork technique stat as well so you don't trip over your laces. Or having high footwork will also raise footspeed a bit as it is a technique and irl technique really is the modifier for most things.


                I would love a full amateur career though that would be awesome. Basically legacy mode needs to be more realistic. I can't believe you can't even hire trainers for prefight advice, buildup and all that. Such a bare bone mode. Really quite pathetic. They spent way too much time on that bloody story mode. Game critics is pretty much all over that crap. They love it, saying how all sport games should have it and stuff. No thanks. Give me a proper career mode. And let me use the calender properly.

                Comment

                • fistofrage
                  Hall Of Fame
                  • Aug 2002
                  • 13682

                  #9
                  Re: Legacy Mode Wishlist/Suggestions

                  Originally posted by d12orlando
                  Contrary to popular beliefs power, speed, chin and heart do improve. They are not set in stone at 18-20 years of age. Some reach their potential quick while others may need a great deal of training to perfect their technique and squeeze out more of those attributes. Well maybe not heart, but the rest.

                  If we are talking about the RAW attributes then you are right they may not increase that much. Which is why I believe there should be a technique stat which is very important as it should be the main modifier for most of the other stats. Such as there is no point raising foot-speed real high unless you improve your footwork technique stat as well so you don't trip over your laces. Or having high footwork will also raise footspeed a bit as it is a technique and irl technique really is the modifier for most things.

                  .
                  I completely agree, but there also has to be a hidden potential rating. Your guy may gain power and heart like a Sergio Martinez, or Pac, or he may remain the same or even digress such as Pavlik, Taylor, and to some extent Cotto. Your boxer may not blossom until his 30's or he may not blossom at all. Or he could peak in his early 20's like Tyson.

                  This would make the replayability go through the roof. You'd possibly have to get pretty far in your career before you knew if you had a World Class fighter or a journeyman on your hands. Or you may hit the jackpot and get a Tyson or potentionally a Saul Alvarez who are ready to ascend the ranks right out of the gate.
                  Chalepa Ta Kala.....

                  Comment

                  • SHAKYR
                    MVP
                    • Nov 2003
                    • 1795

                    #10
                    Re: Legacy Mode Wishlist/Suggestions

                    Originally posted by d12orlando
                    Contrary to popular beliefs power, speed, chin and heart do improve. They are not set in stone at 18-20 years of age. Some reach their potential quick while others may need a great deal of training to perfect their technique and squeeze out more of those attributes. Well maybe not heart, but the rest.

                    If we are talking about the RAW attributes then you are right they may not increase that much. Which is why I believe there should be a technique stat which is very important as it should be the main modifier for most of the other stats. Such as there is no point raising foot-speed real high unless you improve your footwork technique stat as well so you don't trip over your laces. Or having high footwork will also raise footspeed a bit as it is a technique and irl technique really is the modifier for most things.


                    I would love a full amateur career though that would be awesome. Basically legacy mode needs to be more realistic. I can't believe you can't even hire trainers for prefight advice, buildup and all that. Such a bare bone mode. Really quite pathetic. They spent way too much time on that bloody story mode. Game critics is pretty much all over that crap. They love it, saying how all sport games should have it and stuff. No thanks. Give me a proper career mode. And let me use the calender properly.
                    I don't know if you boxed or not, but my experience as a boxer(13+ years). You strength and speed doesn't increase that much from what had after 18 to 30. Most of what you have after amateur you have as far as strength and speed. It may increase 2 or 3(maybe 4) notches here and there but that's it.

                    When a amateur boxer turns pro most of what he does is clean up and refining his skills to fit the pros. Some boxers stick to what they know, others become better boxers under the right trainers. The trainers help boxers better untilize what they have strength-wise and weakness-wise.
                    Poe is an advocate for realistic boxing videogames.

                    Comment

                    • Money99
                      Hall Of Fame
                      • Sep 2002
                      • 12695

                      #11
                      Re: Legacy Mode Wishlist/Suggestions

                      Originally posted by d12orlando
                      Contrary to popular beliefs power, speed, chin and heart do improve. They are not set in stone at 18-20 years of age. Some reach their potential quick while others may need a great deal of training to perfect their technique and squeeze out more of those attributes. Well maybe not heart, but the rest.
                      I disagree. If that were the case then a guy like Mora would be able to still increase his punching power. It's not going to happen.

                      Like Shakyr said, a good trainer might be able to increase some of those abilities a notch or two, but guys like Foreman, Tyson, Hearns all had power from an early age while fighters such as Mora or Ottke never had it and never will.

                      Comment

                      • SHAKYR
                        MVP
                        • Nov 2003
                        • 1795

                        #12
                        Re: Legacy Mode Wishlist/Suggestions

                        Originally posted by Money99
                        I disagree. If that were the case then a guy like Mora would be able to still increase his punching power. It's not going to happen.

                        Like Shakyr said, a good trainer might be able to increase some of those abilities a notch or two, but guys like Foreman, Tyson, Hearns all had power from an early age while fighters such as Mora or Ottke never had it and never will.
                        let's not forget Paulie Malignaggi.

                        *This is a good topic and let's stay on topic so we can get these suggestions to the producers via. me.
                        Poe is an advocate for realistic boxing videogames.

                        Comment

                        • fistofrage
                          Hall Of Fame
                          • Aug 2002
                          • 13682

                          #13
                          Re: Legacy Mode Wishlist/Suggestions

                          Originally posted by Money99
                          I disagree. If that were the case then a guy like Mora would be able to still increase his punching power. It's not going to happen.

                          Like Shakyr said, a good trainer might be able to increase some of those abilities a notch or two, but guys like Foreman, Tyson, Hearns all had power from an early age while fighters such as Mora or Ottke never had it and never will.
                          I agree, you can increase timing and accuracy which may lead to more KO's, but power is something you have from an early age and either you have it or not.

                          I look at what Roach does with Pacman. Pacman has decent power, but alot of his success comes from timing and scouting his opponent. Basically Roach disects the opponent and has Manny prepared so when the opponent does X, he knows exactly what to do and hits his opponents when they are wide open or off balanced or at the right angle.

                          So while I think a boxer can be taught to get more KO's, I don't think raw power should change too much. Hard to differentiate though because in a video game, KO's have almost always been a reflection of a boxers power rating.

                          Mora is a perfect example of what you are talking about. He has no power and admits he has no power and there is nothing he can do about it. He's a busy fighter and can win fights that way, but possibly with the right trainer, he could get better timing and angles and use what little power he has to the best of its ability and increase his KO's.

                          So to make a long story short, we need to make Trainers a more important part of the game, a marqyuis trainer can make all the difference in the world.
                          Chalepa Ta Kala.....

                          Comment

                          • Complex
                            MVP
                            • Oct 2005
                            • 2494

                            #14
                            Re: Legacy Mode Wishlist/Suggestions

                            Like money and shaky said, power and speed don't improve. Now techniques do get more refined and thus lead to better outcomes. Bradly said he recently learned how to get more power on his.punches by watching how hearts turned more on power shots. Again, no increase in power per se.

                            The focus to legacy should be to maintain core abilities like endurance, weight, and overall conditioning. Remember in the NBA street series, you got a nickname based on how you played in the first few games. Add an amateur mode where you do something similar, not just a tournament.

                            Legacy needs to be more dynamic, not a checklist of stuff to reach goat status.
                            Follow me on Twitter - http://twitter.com/complex219

                            Comment

                            • SHAKYR
                              MVP
                              • Nov 2003
                              • 1795

                              #15
                              Re: Legacy Mode Wishlist/Suggestions

                              Originally posted by fistofrage
                              I agree, you can increase timing and accuracy which may lead to more KO's, but power is something you have from an early age and either you have it or not.

                              I look at what Roach does with Pacman. Pacman has decent power, but alot of his success comes from timing and scouting his opponent. Basically Roach disects the opponent and has Manny prepared so when the opponent does X, he knows exactly what to do and hits his opponents when they are wide open or off balanced or at the right angle.

                              So while I think a boxer can be taught to get more KO's, I don't think raw power should change too much. Hard to differentiate though because in a video game, KO's have almost always been a reflection of a boxers power rating.

                              Mora is a perfect example of what you are talking about. He has no power and admits he has no power and there is nothing he can do about it. He's a busy fighter and can win fights that way, but possibly with the right trainer, he could get better timing and angles and use what little power he has to the best of its ability and increase his KO's.

                              So to make a long story short, we need to make Trainers a more important part of the game, a marqyuis trainer can make all the difference in the world.
                              Man, This is what I'm talking about!!!!!

                              This bring up a couple of ideas I had. Create a trainer, much like create a boxer iin which we can add tendencies strengths and weaknesses. If EA can sign them let bus create them. I rather create them and add them to a pool or list that the CPU can pair them with other boxers if I don't maually do it.

                              EA add trainer and boxer chemistry. It would work with the tendencies of a boxer and his trainer. If a boxer is know for not being disciplined and following a game plan, you will want to pair him with a trainer that is good at discipline and he would give him a slight edge in certain areas that may change from fight to fight.

                              Trainers should have a…..
                              Specialty- Trainer, Cutman, or Both

                              Discipline Rating
                              Motivation Rating
                              Strategy Rating
                              Defense Rating
                              Offense Rating
                              Logic Rating

                              What ever the trainer brings to the boxer is just that no power ups in-between rounds... only subtle increases if any and you are not in charge of it.

                              *I actually think this part could be done easily. It just like team chemistry in NBA 2K and many other sports games.
                              Poe is an advocate for realistic boxing videogames.

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