Well from what my friend is saying...what i predicted is true....the gameplay has took a step down...mainly because of the whole being able to just load up for a haymaker and walk around the ring with ya arm cocked like an idiot ready to throw. Some of my friends quotes after playing the demo:
"The whole thing not only looks sloppy and unrealistic...but its cheap cuz u can basically walk through punches and still have your haymaker loaded up"
"the animation in last year's game is smoother" <---this really made me say

"punches were more natural/realistic looking last year..lotta punches look akward and robotic this year"
"punches dont do enough damage...seems like haymakers are the most important punch in this game...every other punch is overly weak in comparison...makes it kinda arcadey"
"the jab looks and works terrible" ..this got me heated...they were supposed to IMPROVE the jab..not make it worse..wtf
...all these comments bother me...ill have to see for myself when i pick up the demo tomorrow...but from what he's saying....this game sounds like it took a step down mostly in the gameplay department and a step up graphically (details that is) but a step down in animation...particular the frames in the punching...
He also mentioned that the fighters seem more like their "sliding" across the ring rather than walking...hmm
says when u walk around the ring with a loaded punch it looks very goofy...he said something about it being similar to how you could hold a punch before you throw it in the first two GTA games for ps2....lol
man i dont know..ea probably messed up alot of what was great about the game in the first place...he says its still a koo game...but its gonna disapoint ALOT of people as far as gameplay
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