People attacked me when i didnt agree with "moving while punching" in Fight Night 2

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  • CletusMaximus
    Rookie
    • Sep 2003
    • 11

    #61
    Re: People attacked me when i didnt agree with "moving while punching" in Fight Night

    I've had this demo for about 5 days now and I think its a huge step up from FN04. The haymaker isn't an invincible punch like some might think it is and its not going to be a cheap thing to use online. About the first 5 fights I played on the demo I was a little disappointed but after more time I really started to see how the changes effect the gameplay for the better.

    Loading up haymakers arent extremely easy for one and unless you do it very smoothly it leaves you open for a quick counter. Plus like someone mentioned before if the haymaker is parryed then your left wide open. Any skilled player will be able to effectively defend them and use them to there advantage. I think they're a nice addition and I've seen a lot more one punch knockdowns and knockouts in this demo then the last game. That doesn't mean that they knock you down most the time though. It looks like they increase the chance of a knockdown if you land a really good one at the right time by a good amount. I played my brother and I landed a haymaker uppercut timed perfectly when he was coming down to hit me with a right hook to the body and I knocked him out cold and it looked beautiful. They definetely more frequent but I've only seen the flashdowns every few fights or so. I am also curious to see if the ability to get up from too many knockdowns is different because you can't tell from the demo because its automatic.

    The ability to move and punch/block really changes the gameplay and the amount of strategy you can use when fighting. Overall the boxing is more realistic. The jab is better but still not perfect, the ability to move and punch though really makes the jab more effective for defense and offense.

    I think the cross is still too weak, but I do agree that it would be unfair if it was too powerful because its so much quicker than hooks and uppercuts and people would just continuosly throw it. What they need to do though is give you the ability to throw haymaker crosses and just make it similar to the hooks and uppercuts as far as execution goes, and tone down the speed and make it a heavier punch so its not like the jab when you throw the haymaker version of it. I suppose they could do this with the jab to and instead of having just the the flick/lunging jab you could throw a power jab with more body weight behind it that increases the power by maybe twice the normal jab but it would be a little slower and heavier.

    Anyways other improvements for those who haven't played it yet:
    -Commentary is way better
    -I think the AI is going to be much smarter this year even though I think its set on easy for the demo
    -defense is much improved with movement and quicker reactions
    -knockdowns aren't as stupid looking with your body shaking etc..
    -Better ability to throw quick combos with the analog stick
    -Better Graphics and nicer animations
    -Face damage is much nicer
    -Looks like stamina will be more of a factor

    I'm not saying its perfect but I think judging from the 2 round demo it seems much improved to me. Keep in mind the cutman mode isn't on here and the career mode and create a fighter sound way better than last year.

    Comment

    • Money99
      Hall Of Fame
      • Sep 2002
      • 12695

      #62
      Re: People attacked me when i didnt agree with "moving while punching" in Fight Night

      Originally posted by Nkredible
      i owned both...

      graphically...vb was HORRIBLE..

      the animations were unnatural..

      the fighting is overrated...alot of it was sloppy...on paper tha shyt sounded classic..but when u played it...it was just sloppy for the most part...did some thing effectively..but it just lacked polish and execution...sometimes u just didnt know if u were landing an effective punch or not....a person that doesnt know how to play could give you a good fight in that game...which says alot about it..

      fn2004 was the best boxing game ever as far as base system of the fighting...it wasnt as deep on paper as vb but it was way more polished...FN 2nd round will have that deep stuff out the way and it will be way better than VB in every aspect....
      I agree that the graphics, sound etc in VB were very unrealistic. But I thought the gameplay was great. FN2004 wasn't a horrible game by any means but there was just too much that bothered me. The fact that your right cross was too weak or that you couldn't dance and jab.
      I hope they fixed this in Rd2. I guess we'll all find out in March.
      I can only dream that one day Fight Night gets a career mode similar to VB2. That was awesome!

      Comment

      • Money99
        Hall Of Fame
        • Sep 2002
        • 12695

        #63
        Re: People attacked me when i didnt agree with "moving while punching" in Fight Night

        Originally posted by Nkredible
        i owned both...

        graphically...vb was HORRIBLE..

        the animations were unnatural..

        the fighting is overrated...alot of it was sloppy...on paper tha shyt sounded classic..but when u played it...it was just sloppy for the most part...did some thing effectively..but it just lacked polish and execution...sometimes u just didnt know if u were landing an effective punch or not....a person that doesnt know how to play could give you a good fight in that game...which says alot about it..

        fn2004 was the best boxing game ever as far as base system of the fighting...it wasnt as deep on paper as vb but it was way more polished...FN 2nd round will have that deep stuff out the way and it will be way better than VB in every aspect....
        I agree that the graphics, sound etc in VB were very unrealistic. But I thought the gameplay was great. FN2004 wasn't a horrible game by any means but there was just too much that bothered me. The fact that your right cross was too weak or that you couldn't dance and jab.
        I hope they fixed this in Rd2. I guess we'll all find out in March.
        I can only dream that one day Fight Night gets a career mode similar to VB2. That was awesome!

        Comment

        • JayBee74
          Hall Of Fame
          • Jul 2002
          • 22989

          #64
          Re: People attacked me when i didnt agree with "moving while punching" in Fight Night

          Originally posted by CletusMaximus
          That doesn't mean that they knock you down most the time though. It looks like they increase the chance of a knockdown if you land a really good one at the right time by a good amount. I played my brother and I landed a haymaker uppercut timed perfectly when he was coming down to hit me with a right hook to the body and I knocked him out cold and it looked beautiful.
          It seems that a counter haymaker might lead to a 90% knockout or knockdown ratio-just a wild hunch. I'm still curious about the overall power of the non amplified power punches (hook&uppercut) relative to last year's game.

          Comment

          • JayBee74
            Hall Of Fame
            • Jul 2002
            • 22989

            #65
            Re: People attacked me when i didnt agree with "moving while punching" in Fight Night

            Originally posted by CletusMaximus
            That doesn't mean that they knock you down most the time though. It looks like they increase the chance of a knockdown if you land a really good one at the right time by a good amount. I played my brother and I landed a haymaker uppercut timed perfectly when he was coming down to hit me with a right hook to the body and I knocked him out cold and it looked beautiful.
            It seems that a counter haymaker might lead to a 90% knockout or knockdown ratio-just a wild hunch. I'm still curious about the overall power of the non amplified power punches (hook&uppercut) relative to last year's game.

            Comment

            • JayBee74
              Hall Of Fame
              • Jul 2002
              • 22989

              #66
              Re: People attacked me when i didnt agree with "moving while punching" in Fight Night

              Originally posted by Nkredible
              i owned both...
              a person that doesnt know how to play could give you a good fight in that game...which says alot about it..
              Nkredible was talking about Victorious Boxers, and the above quote says a lot. In the first VB game, my brother would beat me almost half the time, a lot of his success due to the terrible camera angles that served as a competitive equalizer. For all of FightNight's imperfections, he was unable to button mash his way to victory in this game. In fact he never even stood a chance in the 30 or 40 bouts we played against each other.

              Comment

              • JayBee74
                Hall Of Fame
                • Jul 2002
                • 22989

                #67
                Re: People attacked me when i didnt agree with "moving while punching" in Fight Night

                Originally posted by Nkredible
                i owned both...
                a person that doesnt know how to play could give you a good fight in that game...which says alot about it..
                Nkredible was talking about Victorious Boxers, and the above quote says a lot. In the first VB game, my brother would beat me almost half the time, a lot of his success due to the terrible camera angles that served as a competitive equalizer. For all of FightNight's imperfections, he was unable to button mash his way to victory in this game. In fact he never even stood a chance in the 30 or 40 bouts we played against each other.

                Comment

                • Vast
                  MVP
                  • Sep 2003
                  • 4015

                  #68
                  Re: People attacked me when i didnt agree with "moving while punching" in Fight Night

                  Originally posted by Blahzie
                  Well, i've played it (the demo), and have been for some time now. Mark my words: 4 weeks after release, there'll be threads about how the haymaker was a good idea but a guy throwing a haymaker shouldn't be invincible. There's no real incentive not to just **** your arm back and dance around the ring like an idiot waiting to throw one. i.e. the haymaker is another EA BS-and-poorly-executed gimmick that's going to kill this game.
                  Dog... i wrote this somewhere before but here it goes again..........

                  There have been many instances where just before i throw my haymaker i get hit with a punch that totally throws my haymaker off, causing me to swing wildly in the air. I've done the same to the computer when it tries to hit me with a haymaker.

                  If any of you played last years game you know exactly what im talking about, you just have to get the timing down.

                  JUST PLAY THE GAME FIRST. I MEAN REALLY PLAY IT before commenting please.

                  its VAst 1
                  "I'm addicted to Video Games, and i chase it with a little OS." -Winston Churchill

                  Comment

                  • Vast
                    MVP
                    • Sep 2003
                    • 4015

                    #69
                    Re: People attacked me when i didnt agree with "moving while punching" in Fight Night

                    Originally posted by Blahzie
                    Well, i've played it (the demo), and have been for some time now. Mark my words: 4 weeks after release, there'll be threads about how the haymaker was a good idea but a guy throwing a haymaker shouldn't be invincible. There's no real incentive not to just **** your arm back and dance around the ring like an idiot waiting to throw one. i.e. the haymaker is another EA BS-and-poorly-executed gimmick that's going to kill this game.
                    Dog... i wrote this somewhere before but here it goes again..........

                    There have been many instances where just before i throw my haymaker i get hit with a punch that totally throws my haymaker off, causing me to swing wildly in the air. I've done the same to the computer when it tries to hit me with a haymaker.

                    If any of you played last years game you know exactly what im talking about, you just have to get the timing down.

                    JUST PLAY THE GAME FIRST. I MEAN REALLY PLAY IT before commenting please.

                    its VAst 1
                    "I'm addicted to Video Games, and i chase it with a little OS." -Winston Churchill

                    Comment

                    • Blahzie
                      Rookie
                      • Dec 2004
                      • 227

                      #70
                      Re: People attacked me when i didnt agree with "moving while punching" in Fight Night

                      Originally posted by Vast
                      Dog... i wrote this somewhere before but here it goes again..........

                      There have been many instances where just before i throw my haymaker i get hit with a punch that totally throws my haymaker off, causing me to swing wildly in the air. I've done the same to the computer when it tries to hit me with a haymaker.

                      If any of you played last years game you know exactly what im talking about, you just have to get the timing down.

                      JUST PLAY THE GAME FIRST. I MEAN REALLY PLAY IT before commenting please.

                      its VAst 1
                      Look, dip****, i already mentioned that in an other thread (http://forums.operationsports.com/vB...d.php?t=112409) long before you got wind of it. I KNOW you can throw off the haymaker with a well-timed punch, but it doesn't negate the fact that your opponent doesn't have to throw it until he knows he has a solid opening. You can't "throw the haymaker off" with a jab no matter how well you time it, so you're forced to use a slower punch to try to do it, and a loaded haymaker will beat that punch most of the time.

                      Like i said, we'll see when the full version is released whether the AI is up to snuff. But don't come behind me 5 days later repeating the same thing i already said and talking about what i can and cannot comment on, "dog".
                      Last edited by Blahzie; 02-16-2005, 04:36 AM.

                      Comment

                      • Blahzie
                        Rookie
                        • Dec 2004
                        • 227

                        #71
                        Re: People attacked me when i didnt agree with "moving while punching" in Fight Night

                        Originally posted by Vast
                        Dog... i wrote this somewhere before but here it goes again..........

                        There have been many instances where just before i throw my haymaker i get hit with a punch that totally throws my haymaker off, causing me to swing wildly in the air. I've done the same to the computer when it tries to hit me with a haymaker.

                        If any of you played last years game you know exactly what im talking about, you just have to get the timing down.

                        JUST PLAY THE GAME FIRST. I MEAN REALLY PLAY IT before commenting please.

                        its VAst 1
                        Look, dip****, i already mentioned that in an other thread (http://forums.operationsports.com/vB...d.php?t=112409) long before you got wind of it. I KNOW you can throw off the haymaker with a well-timed punch, but it doesn't negate the fact that your opponent doesn't have to throw it until he knows he has a solid opening. You can't "throw the haymaker off" with a jab no matter how well you time it, so you're forced to use a slower punch to try to do it, and a loaded haymaker will beat that punch most of the time.

                        Like i said, we'll see when the full version is released whether the AI is up to snuff. But don't come behind me 5 days later repeating the same thing i already said and talking about what i can and cannot comment on, "dog".

                        Comment

                        • Blahzie
                          Rookie
                          • Dec 2004
                          • 227

                          #72
                          Re: People attacked me when i didnt agree with "moving while punching" in Fight Night 2

                          Well, i just watched the game infprmer video entitled "*** whoopin", and this only confirms my fears. Another EA boxing game with shoddy AI.

                          Yuck.

                          Oh well. At least there's online for those with XB Live and whatever the hell PS2 has.

                          Comment

                          • Blahzie
                            Rookie
                            • Dec 2004
                            • 227

                            #73
                            Re: People attacked me when i didnt agree with "moving while punching" in Fight Night 2

                            Well, i just watched the game infprmer video entitled "*** whoopin", and this only confirms my fears. Another EA boxing game with shoddy AI.

                            Yuck.

                            Oh well. At least there's online for those with XB Live and whatever the hell PS2 has.

                            Comment

                            • Atman
                              Rookie
                              • Mar 2004
                              • 8

                              #74
                              Re: People attacked me when i didnt agree with "moving while punching" in Fight Night

                              That was at the beginning of a career and we have no clue what the difficulty level was set as. Calm down.

                              Comment

                              • Atman
                                Rookie
                                • Mar 2004
                                • 8

                                #75
                                Re: People attacked me when i didnt agree with "moving while punching" in Fight Night

                                That was at the beginning of a career and we have no clue what the difficulty level was set as. Calm down.

                                Comment

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