EA UFC Retail Impressions Thread
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Re: EA UFC Retail Impressions Thread
Sounds good. I will be back home sometime next Wed. Currently here in Ohio at the In-laws. Ughhhh lol.
I'm ready to go back home to Va already and I'm only 8 hours in. The wife wouldn't let me bring my PS4 so I could work on my game so I'm left with no choice but to drink heavy and fantasize about the butt-kickings that are soon to come from some of you OS'ers.
Until then all of you enjoy the game on Tuesday or before. Peace!!!!
Sent from my iPhone/iPad miniThe poster formerly know as "FLIGHTWHITE"Comment
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Re: EA UFC Retail Impressions Thread
I think if you really sit back and think about it, this game is actually really well done for the first iteration (some head scratching decisions though). But really though, there are only a few things that need to be done, that can easily be done for the next version, based on these impressions. For example:
- Slowing down the pace of fights, this can be done through sliders or a sim setting
- More CAF spots
- Better fighter A.I., as in fighters fighting closer to how they would in real life
These things seem to be the biggest things everyone is talking about, and to me, it seems as if those would be pretty easy things to fix for the next version of the game.
For me, the things that bother me that i would like to see fixed i guess are:
- No entrances for the three round fights (lolwut, the entrances are already in the game, and fighters walk out in real 3 round fights, so i don't really understand this decision at all)
- Better attire for the fighters, looks like there are quite a few people just wearing some generic looking things
Basically, what i am saying is this game seems pretty damn good for the first try, and with some small improvements, it could be near perfect.
Edit: Also not having the ability to keep punching someone after they've been knocked out and have the referee step in is a big omissionLast edited by Factzzz; 06-14-2014, 05:53 PM.NFL : Atlanta Falcons
MLB : Toronto Blue Jays
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Re: EA UFC Retail Impressions Thread
I disagree. I think there are huge issues that don't make this game good.
Because of the physics - and this was the same in Fight Night - you don't get a sense of power differential in strikes. There is just no impact to them.
In the first UFC game you could feel if you threw a good strike you could feel it was a big shot that could knock them out. I'm throwing these huge kicks with Jone Jones that land clean and do nothing. Then I cop a dubious left hook and get Ko'd.
The controls aren't as intuitive or as responsive as they could be.
Knockout animations - this is one thing I cannot stand! You see the same ones after a while. First UFC game was pretty dynamic (although they ended up going backwards with that too).
Overall I'm disappointed with EA's first effort. Could have been so much better I think.Comment
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Re: EA UFC Retail Impressions Thread
well im pissed off. all this time i been in the wrong section. i didnt know we had this section. if i did i would of seen this thread and not buy the game. oh wellComment
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"Successful people do not celebrate in the adversity or misfortune of others."
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The Tortured Mind Of A Rockies Fan. In Arenado I Trust.Comment
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Re: EA UFC Retail Impressions Thread
I can't wait until Tuesday. Played more of the demo last night and I feel I am getting the hang of everything.NFL: Oakland Raiders
MLB: Oakland A's
NBA: LA Lakers
NCAAF: Oregon Ducks
EA UFC League:
Gegard Mousasi - LHW (1-1)
Dustin Poirier - FW (0-2)
Sarah McMann - W Bantamweight (1-3)
"Don't let it go to the judges!"Comment
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Re: EA UFC Retail Impressions Thread
I thought my impressions were somewhat positive. I enjoy the game alot. Its just not really realistic.Comment
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NFL: Oakland Raiders
MLB: Oakland A's
NBA: LA Lakers
NCAAF: Oregon Ducks
EA UFC League:
Gegard Mousasi - LHW (1-1)
Dustin Poirier - FW (0-2)
Sarah McMann - W Bantamweight (1-3)
"Don't let it go to the judges!"Comment
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Re: EA UFC Retail Impressions Thread
im bout to play now,just downloaded new fighter update i wonder who it isComment
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