EA UFC Retail Impressions Thread
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Re: EA UFC Retail Impressions Thread
I will probably still get the game but honestly why am I surprised? THQ was actually doing some good things for UFC Undisputed. Let 2K make the UFC gameComment
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Re: EA UFC Retail Impressions Thread
I just hope EA comes out and gives us some insight on what was said to be in the game for some reason it's not or at least not in the way we were being led to believe.
EA don't go MIA on us now. Respond to the longtime faithful. I'm on the fence about this game thanks to Aholbert.
Sent from my iPhone/iPad miniThe poster formerly know as "FLIGHTWHITE"Comment
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Re: EA UFC Retail Impressions Thread
Damn man, this is such a disappointment.
I have it pre-ordered, so I will just bite the bullet. But, like MadSkillz said, I am going to have tons of house rules.
So, accelerated clock is the way to go?
My guess is the reason they did it like this is to make it accessible to the casuals. I wish at least they would give an option to those who want realism. So much for all this anticipation.Last edited by LingeringRegime; 06-12-2014, 07:39 PM.Comment
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Re: EA UFC Retail Impressions Thread
We have to make the best of it, or just play UFC Undisputed 3.Comment
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Re: EA UFC Retail Impressions Thread
I just hope EA comes out and gives us some insight on what was said to be in the game for some reason it's not or at least not in the way we were being led to believe.
EA don't go MIA on us now. Respond to the longtime faithful. I'm on the fence about this game thanks to Aholbert.
Sent from my iPhone/iPad mini
And Saturday the whole dev team is going to 174. So a busy (but fun) few days ahead leading up to launch.
I'll poke my head in here again probably some time tomorrow, don't worry I'm not going anywhere.Comment
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Re: EA UFC Retail Impressions Thread
Being one of those "CAF" whores, I will also not be purchasing as 10 cafs is pitiful and plus no fighter share. Used all slots in UFC 3 and was still wanting more. Anyways, still playing Undisputed 3 and the gameplay is light years ahead. Gameplay-wise, my biggest gripe is that when you punch someone it literally feels as though you are slapping someone with some paper. No weight behind it and no pop nothing. Game looks great. That is all. What's with the over-the-top easy-to-do moves?! LOL! Seriously is this what we wrestling fans like to call a "spot-fest". Pretty ridiculous stuff I am seeing thus far. Hope to see something A LOT more sim with A LOT more custom fighter options in the next game they do (would rather EA just hand it over to 2K - then again their Don King boxing game sucked major balls). Sliders could fix a lot of this but the punches are hilarious as well as the stamina which is insane that the CPU still has an insane gas tank and seemingly can fight forever without getting tired. So much wrong with this game. I will just stop here so I don't get labeled a troll or something. Shame since this game was #1 on my list since news of EAs acquisition came. Shame shame. Cancelled pre-order about 15 minutes ago and I suppose now I can finally finish the quest for 100% on UFC 3Also starting to think that anything associated with Brian Hayes will be arcadey.
Last edited by ryan4889; 06-12-2014, 07:57 PM.Comment
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Re: EA UFC Retail Impressions Thread
Just spent the day playing the game with Carlos Condit and Josh Thomson and watching the open workouts at EA!
And Saturday the whole dev team is going to 174. So a busy (but fun) few days ahead leading up to launch.
I'll poke my head in here again probably some time tomorrow, don't worry I'm not going anywhere.
Thanks for this. I understand that not much can be said right now so no worries there. It's just on numerous other titles in the past EA has abandoned us. Hope I didn't come off as disrespectful because that wasn't my intent.
I'm holding out hope that tweaks/ release day patch will tweak a few things. I won't be back home until next Wed so I can get a vibe off others before deciding on the purchase
Sent from my iPhone/iPad miniThe poster formerly know as "FLIGHTWHITE"Comment
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Re: EA UFC Retail Impressions Thread
Just spent the day playing the game with Carlos Condit and Josh Thomson and watching the open workouts at EA!
And Saturday the whole dev team is going to 174. So a busy (but fun) few days ahead leading up to launch.
I'll poke my head in here again probably some time tomorrow, don't worry I'm not going anywhere.
Anything you can do to keep us in the loop --- if anything can be tweaked, etc --- it would be truly appreciated.
Thanks again for hanging with us!Comment
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Re: EA UFC Retail Impressions Thread
Yeah, I think it is pretty ridiculous that people who like creating fighters realistically are now known as CAFwhores like it is a bad thing. I get that some people want to love this game NOMATTERWHAT but I wouldn't mind if it gets toned down a little.
I watched a lot of the stream and the only CPU fighter that I thought was anything close to real life as far as CPU AI was when he fought Ronda. Every fight starts out exactly the same by the CPU no matter what.
I am sure the game can be fun, I am just not sure the game is very sim. That's fine, EA can make whatever game they want to make.
To me, sim isnt controls and mechanics. The game controls and mechanics DO seem pretty cool and great tools to work with, but the game play itself, how the CPU fights, does not seem seem sim at all.
Just my opinion based on what I have seen. Again, I have not played the retail version myself, just my observations."Successful people do not celebrate in the adversity or misfortune of others."
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Re: EA UFC Retail Impressions Thread
Is there a possibility of having a day 1 patch that addresses stamina and over aggressive AI?
I wish that stamina wouldn't regenerate. Each fighter should have a certain amount based upon his real life conditioning. After it's gone, it's gone. That would force people to play more realistically. If you gas out by spamming punches, kicks, you pay the consequences by being gassed out.Last edited by LingeringRegime; 06-12-2014, 08:11 PM.Comment
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Re: EA UFC Retail Impressions Thread
I am with reptile...there is NO AI that does a good job in a fighting game. I think Virtua Fighter has come close...but human opponents are the way to go. Fighting is just too complex.
I am fine with the demo...if it plays like that its a bit arcady...but still good. There are clearly layers of strategy...but the easy level won't allow for it."Successful people do not celebrate in the adversity or misfortune of others."
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