EA Sports UFC 2 Game Update 1.09 Coming Soon, Here Are Some Details
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Re: New Patch Spoilers
Fixed exploit that allowed fighters to hold their opponent in side saddle with little opportunity for escapeComment
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Re: New Patch Spoilers
It's annoying. I wish they brought back stanima tax for holding block, but probably just because that plays into how i fight. I'll take what I can get.
Props to EA, or at least GPD and Skynet if they are both involved in these.Comment
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Re: New Patch Spoilers
I'll laugh in the face of anyone that says the Dev team isn't trying.ilovejiujitsuComment
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Re: New Patch Spoilers
The block stuff was all Bassi's idea.Comment
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Re: New Patch Spoilers
Thank God you guys came up with something. I always wanted reddening to imply fatigue, but making guys have to drop their block if they want their damage to go down quicker is good too. Especially combined with the weakening of the block. Best of both worlds. Some got the weakening, some got the "penalty" for holding block constantly.@bikingforjesus on InstagramComment
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Re: New Patch Spoilers
I never, ever said anything of that sort. (That I can remember). I am confused why some things are a priority over others, but if I said they weren't trying in general I apologize.
I'm am very greatful that ea continues to work on this, and i hope ea realizes that.
My uniformed view says they don't care about getting roster movesets more correct, or about putting fighters in active weight classes.
Keep in mind I know nothing about gaming development, my only experience is programming dumb games on graphing calculator to pass time while in high school.
I complain some times, but I fell in love with this franchise so I get passionate about it.Comment
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Re: New Patch Spoilers
I never, ever said anything of that sort. (That I can remember). I am confused why some things are a priority over others, but if I said they weren't trying in general I apologize.
I'm am very greatful that ea continues to work on this, and i hope ea realizes that.
My uniformed view says they don't care about getting roster movesets more correct, or about putting fighters in active weight classes.
Keep in mind I know nothing about gaming development, my only experience is programming dumb games on graphing calculator to pass time while in high school.
I complain some times, but I fell in love with this franchise so I get passionate about it.ilovejiujitsuComment
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Re: New Patch Spoilers
Increased stand up arm health damage taken when holding High Block by 20% <s>#</s>patchspoilers
Reduced stand up arm health recovery when holding High Block by 20% <s>#</s>patchspoilers
Pretty excited for this patch. Now just give me Will Brooks and I'll be a happy man.Comment
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Re: New Patch Spoilers
However, based on testing, all level 4 and 5 hit reaction animations, plus 90% of the body hit reaction animations take you out of range for a head kick, and all other power strikes.
The exception was the leg hit reactions and one body one when combined with a couple of different strikes.
So to avoid any more magic combos being discovered, we fixed it for everything to the body and legs.
In 99% of the cases, strikes to the head that cause hit reactions will be completely unchanged post patch.
In 90% of the cases, hit reactions to the body will be unchanged post patch.
In 50% of the cases, leg hit reactions will be unchanged.
This is a very targeted fix, with an eye for preventing further problems when we're done patching.
The increased arm damage while holding high block will only make KOs on the feet more likely.
I think you're overreacting.
We won't know for sure the impact of this change until it goes live, but the sky is falling reaction based on the info we have now is a little overboard.Comment
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