UFC 3 - RPM TECH STRIKING DEEP DIVE

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  • smokeface
    Rookie
    • Aug 2017
    • 415

    #421
    Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

    Originally posted by GameplayDevUFC
    Those were his signature lunges, which are kind of a mix of footwork and head movement.
    Gotcha thanks for the quick reply.

    Sent from my SM-N950U1 using Operation Sports mobile app

    Comment

    • Solid_Altair
      EA Game Changer
      • Apr 2016
      • 2043

      #422
      Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

      Originally posted by Skynet
      With any luck, someone will play Legendary AI vs AI and stream it.

      Someone please do that? Pretty please?
      Alright, which fighters? Has the beta roster been revealed, yet?

      Comment

      • aholbert32
        (aka Alberto)
        • Jul 2002
        • 33106

        #423
        Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

        Originally posted by Solid_Altair
        Alright, which fighters? Has the beta roster been revealed, yet?
        It has been revealed.

        Comment

        • Marvelous1
          Rookie
          • Nov 2017
          • 8

          #424
          Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

          Just created an account to say the new changes sound great. I skipped the 2nd game because I felt there wasn't enough of an improvement to make things more realistic and a sim style of fighting.

          But everything I've read so far sounds great. Hope I get into the beta monday.

          Comment

          • Dcooks
            Banned
            • May 2009
            • 215

            #425
            Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

            Originally posted by GameplayDevUFC
            There are no signature feints.

            Cruz gets the normal lunges because they are useful to have. Replacing them with sig lunges would be nerfing him for his special abilities.

            I want him to do the basic stuff, and the special stuff so when you are playing as him you have more options to choose from.
            Well that's true, I hope you make the signature lunges not drain anymore stamina than a normal lunge or slightly less for certain fighters. How is it fair that Cruz uses these signature movements consistently IRL the entire fight, but were being penalized for using them because it hits our stamina more than a normal lunge.

            Maybe for certain fighters such as Cruz or TJ, the signature lunges don't take away as much stamina because they use them the while fighting while still being very well conditioned. Compared to Anderson Silva, who does his signature lunges for short periods of time and often do to his own detriment as of late, maybe make Anderson's drain his stamina more, it would also simulate him being easier to knock out, beside the basic vulnerability he puts himself in by lunging in general.

            Comment

            • emmdeekay
              Rookie
              • Nov 2017
              • 102

              #426
              Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

              Is it possible to knockout someone with full health. Like with the first strike of the fight?

              Comment

              • GameplayDevUFC
                Former EA Sports UFC Gameplay Developer
                • Jun 2014
                • 2830

                #427
                Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                Originally posted by emmdeekay
                Is it possible to knockout someone with full health. Like with the first strike of the fight?
                With the right stat differential and the right strike against the right vulnerability, I believe it is.

                But I haven't seen it actually happen though.

                Comment

                • Haz____
                  Omaewa mou shindeiru
                  • Apr 2016
                  • 4023

                  #428
                  Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                  Wow some great responses. Thanks a lot ZombieRommel, SolidAltair, and Aholbert for addressing my concerns without being a rude, cocky, presumptuous jerk. I really appreciate you taking the time to explain a few things In a more clear manner. You guys really cleared up a lot of my worries!!
                  PSN: Lord__Hazanko

                  Just an average player, with a passion for Martial Arts & Combat Sports

                  Comment

                  • mmageek
                    Rookie
                    • Nov 2017
                    • 82

                    #429
                    Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                    Do you know if created fighters for Career Mode will be able to have signature lunges, and will we have to upgrade for combinations?

                    Comment

                    • GameplayDevUFC
                      Former EA Sports UFC Gameplay Developer
                      • Jun 2014
                      • 2830

                      #430
                      Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                      Originally posted by mmageek
                      Do you know if created fighters for Career Mode will be able to have signature lunges, and will we have to upgrade for combinations?
                      CAFs can have the signature lunges.

                      I'm not sure how combo progression works though, you'll have to wait on some career info to find that out.

                      Comment

                      • GameplayDevUFC
                        Former EA Sports UFC Gameplay Developer
                        • Jun 2014
                        • 2830

                        #431
                        Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                        Originally posted by AydinDubstep
                        Regarding combos, does a fighter with a specific combo have an advantage over a guy without that specific combo because there are less frames between each strike in that combination for the fighter with the combo vs the guy without the combo?

                        Say I threw a hook then spin kick with Uriah Hall versus a hook then spin kick with Chris Weidman, one has less frames making it deliver faster right?
                        Yes, that's correct.

                        Comment

                        • Skynet
                          EA Sports UFC Developer
                          • Mar 2015
                          • 703

                          #432
                          Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                          Originally posted by AydinDubstep
                          In that case, it is quite close to real life I reckon!

                          Some absolute striking monsters like Raymond Daniels can put together some absolute slick combinations with the kicks & straight punches but then you see them put together boxing strikes with hooks and it's quite a bit more clunky / inefficient.

                          In the same regard, watch someone like Saenchai put together his combos and you just see a level of fluidity that others throwing the same stuff don't quite reach, even if it's only a few frames difference.

                          That small difference is everything.

                          GSP's superman jab to low kick for example, so fluid!

                          Edit: Thinking about it now, this is something that will really distinguish fighter backgrounds!! Possibly as much as having individual strike animations that resemble the background that they come from.

                          Question - do some fighters combo into takedowns? Jab cross hook roll under into a double leg?
                          Not the same way you can combo into strikes. However, you can perform a takedown at the end of strikes etc fairly quickly. The AI is pretty good at doing this, and it makes stuffing the takedown a fair bit more difficult. Especially takedown ends up ducking under a strike.

                          Comment

                          • Bassi
                            EA UFC Producer
                            • Apr 2016
                            • 110

                            #433
                            Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                            Originally posted by mmageek
                            Do you know if created fighters for Career Mode will be able to have signature lunges, and will we have to upgrade for combinations?
                            In Career Mode, you will unlock combo packages in different gyms training with different fighters.

                            Comment

                            • Marvelous1
                              Rookie
                              • Nov 2017
                              • 8

                              #434
                              Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                              Originally posted by Bassi
                              In Career Mode, you will unlock combo packages in different gyms training with different fighters.
                              real life gyms?

                              Comment

                              • Trillz
                                MVP
                                • Apr 2016
                                • 1369

                                #435
                                Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                                Originally posted by Bassi
                                In Career Mode, you will unlock combo packages in different gyms training with different fighters.
                                I see its similar to UFC 3 where you learnt your move techniques, different gyms specialised at different movesets.
                                Youtube: https://www.youtube.com/user/im2good4u1
                                PSN: Headshot_Soldier

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