UFC 3 - RPM TECH STRIKING DEEP DIVE

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  • neyney00
    Banned
    • Apr 2016
    • 264

    #466
    Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

    This is good to hear a guy like Conor will burn up more energy with his power.

    Comment

    • Meccanical
      Rookie
      • Aug 2017
      • 76

      #467
      Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

      Originally posted by Solid_Altair
      I think I remember one thing that wasn't mentioned, yet.

      I'm almost sure of this, but if you're gonna freak out, do wait for GPD's confirmation:

      There is a drawback between power and stamina. That means that even if we have the same stamina stats, if I have more power, I'll consume more. It means that even some high level fighters whose stamina stats aren't terrible end up needing to manage their stamina carefully. IMO, it's good in theory and felt good when we played. Discuss.
      I like it, makes for greater risk reward gameplay. We'll have to play with it to see if it's actually good in practice though.

      Comment

      • Solid_Altair
        EA Game Changer
        • Apr 2016
        • 2043

        #468
        Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

        If you like it in theory, you'll most likely like it in practice.

        Comment

        • Yaari
          MVP
          • Feb 2014
          • 1496

          #469
          Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

          Thats great. I really like that. Seems fair too.

          Comment

          • Dave_S
            Dave
            • Apr 2016
            • 7835

            #470
            Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

            Originally posted by neyney00
            This is good to hear a guy like Conor will burn up more energy with his power.
            Conor looked good towards end of second Diaz fight.

            With a fighter like Conor, sure he hits very hard. He has lots of knockdowns. How much of that is from power and how much is from timing and accuracy? In real life does a Conor's left spend much more stamina than someone like Iaquinta's right?

            Comment

            • Trillz
              MVP
              • Apr 2016
              • 1369

              #471
              Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

              Originally posted by Solid_Altair
              I think I remember one thing that wasn't mentioned, yet.

              I'm almost sure of this, but if you're gonna freak out, do wait for GPD's confirmation:

              There is a drawback between power and stamina. That means that even if we have the same stamina stats, if I have more power, I'll consume more. It means that even some high level fighters whose stamina stats aren't terrible end up needing to manage their stamina carefully. IMO, it's good in theory and felt good when we played. Discuss.
              Thats not always the case, theres been fighters with big power thats gone 5 rounds still throwing e.g. Robbie lawler, JDS, prime hendricks however they dont throw with full power which is something you cant do in the game.
              Youtube: https://www.youtube.com/user/im2good4u1
              PSN: Headshot_Soldier

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              • TheJamesKraus
                Pro
                • Oct 2017
                • 573

                #472
                Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                If you have more power but aren't throwing power shots then it shouldn't affect your stamina any differently imo

                Comment

                • Solid_Altair
                  EA Game Changer
                  • Apr 2016
                  • 2043

                  #473
                  Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                  Originally posted by Trillz
                  Thats not always the case, theres been fighters with big power thats gone 5 rounds still throwing e.g. Robbie lawler, JDS, prime hendricks however they dont throw with full power which is something you cant do in the game.
                  To represent cases like Lawler... and even Conor, to some degree, they can be given a high Endurance, so they can sort of get a second wind in later rounds, even thugh they spend a lot of stamina in the first ones. These are two separate stats: how much you spend, and how quickly (and how much between rounds) you recover.

                  You can also have cases that are sort of the opposite, of high volume guys who fade later on: high stamina, low endurance.

                  Comment

                  • neyney00
                    Banned
                    • Apr 2016
                    • 264

                    #474
                    Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                    Originally posted by Dave_S
                    Conor looked good towards end of second Diaz fight.

                    With a fighter like Conor, sure he hits very hard. He has lots of knockdowns. How much of that is from power and how much is from timing and accuracy? In real life does a Conor's left spend much more stamina than someone like Iaquinta's right?
                    I agree but he did hit his stall in that 3rd round. Everything
                    he does is very quick twitch. If Conor fights Ferguson I expect him to take out Ferguson early or Conor to fade late. I want that simulated in the game.

                    Not to say you couldn't implement a dip and dodge game plan with Conor and make it viable (I want that too). I want that to be a tough route versus a Ferguson player who wants to pressure you in order to burn your stamina knowing he has a stamina advantage.

                    I then want to be able to change my game plan and go for the ko knowing if this guy keeps this up I'm going to lose late. This is all assuming equally skilled players.

                    Comment

                    • Solid_Altair
                      EA Game Changer
                      • Apr 2016
                      • 2043

                      #475
                      Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                      In an intense and skilled fight, it gets to a point where if you're a powerhouse fighter without a great stamina... what you want to do is avoid throwing frequently, even when your temporary stamina is full, just for the sake of saving some permanent stamina. That could make you vulnerable to a grinding pressure by a volume fighter. It plays really well.

                      Comment

                      • neyney00
                        Banned
                        • Apr 2016
                        • 264

                        #476
                        Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                        Originally posted by Solid_Altair
                        In an intense and skilled fight, it gets to a point where if you're a powerhouse fighter without a great stamina... what you want to do is avoid throwing frequently, even when your temporary stamina is full, just for the sake of saving some permanent stamina. That could make you vulnerable to a grinding pressure by a volume fighter. It plays really well.
                        My god this is going be a long wait for tomorrow.

                        Comment

                        • Meccanical
                          Rookie
                          • Aug 2017
                          • 76

                          #477
                          Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                          Originally posted by Solid_Altair
                          In an intense and skilled fight, it gets to a point where if you're a powerhouse fighter without a great stamina... what you want to do is avoid throwing frequently, even when your temporary stamina is full, just for the sake of saving some permanent stamina. That could make you vulnerable to a grinding pressure by a volume fighter. It plays really well.
                          Whatever makes fighters stand out from each other even more, these subtleties will give the game massive longevity.

                          Comment

                          • Solid_Altair
                            EA Game Changer
                            • Apr 2016
                            • 2043

                            #478
                            Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                            The devs really focused a lot in tuning this contrast. I'm really curious to see how it's gonna play out, if the tuning is really on point, or if some style (volume or power) will prevail at high levels. It's really hard to estimate.

                            Comment

                            • Meccanical
                              Rookie
                              • Aug 2017
                              • 76

                              #479
                              Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                              I'm just really excited that this game sounds like a legitimate fighting game now.

                              Comment

                              • chinthemichael
                                Rookie
                                • Nov 2017
                                • 21

                                #480
                                Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                                Sorry if this has already been covered, but with UFC 2, when someone is rocked, the fighter can kind of run forward throwing really stupid looking haymakers.... Has this been changed in UFC 3 due to the upgrades in movements/fluidity?

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