Striking is going to be a spam fest.

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  • RikGra80
    Rookie
    • Apr 2016
    • 43

    #16
    Re: Striking is going to be a spam fest.

    Jabs and straights to the head and body after a sway definitely seem faster to me, feinting these quick strikes after a sway are much faster, most other feints seem to take too long to use effectively

    Comment

    • Mountin_Yew
      Rookie
      • Nov 2017
      • 28

      #17
      Re: Striking is going to be a spam fest.

      Originally posted by NYG_Meth
      I definitely prefer the UFC 2 sways/head movement after my first day of playing. I'm hoping I'll grow into it.


      Sent from my iPhone using Tapatalk
      I agree with you. I think the biggest draw and correct me if I am wrong here, was that UFC 2 sway type system felt a lot like Fight Night Champion. The left analog stick has always been a sway as it felt more natural, why on earth do you have to change the entire layout of the controls? Can we at least have a ways to remap the keys??? Would love the put that sway back to my left analog and use the right for .... Oh I don't know..... hooks etc.!!

      Comment

      • Mountin_Yew
        Rookie
        • Nov 2017
        • 28

        #18
        Re: Striking is going to be a spam fest.

        Originally posted by TheJamesKraus
        It's simple... learn head mooment

        Wow, you decide to go with a hook jab instead of a straight? You could have slept him.

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        • TheGentlemanGhost
          MVP
          • Jun 2016
          • 1321

          #19
          Re: Striking is going to be a spam fest.

          Day 2, I was getting SOOOOO many people just pressuring forward and swinging non-stop. The stamina HAS to be reworked, you wouldn't even be able to do this with UFC 2's stamina system. I figured out timing a takedown or a swift jab and backing away worked, but it's so annoying.

          Comment

          • Haz____
            Omaewa mou shindeiru
            • Apr 2016
            • 4023

            #20
            Re: Striking is going to be a spam fest.

            Originally posted by TheGentlemanGhost
            Day 2, I was getting SOOOOO many people just pressuring forward and swinging non-stop. The stamina HAS to be reworked, you wouldn't even be able to do this with UFC 2's stamina system. I figured out timing a takedown or a swift jab and backing away worked, but it's so annoying.
            Its because short term stamina regenerates almost instantly. You can unload huge combos, and then rinse and repeat almost immediately.
            PSN: Lord__Hazanko

            Just an average player, with a passion for Martial Arts & Combat Sports

            Comment

            • Bigg Cee
              MVP
              • Apr 2016
              • 4676

              #21
              Re: Striking is going to be a spam fest.

              as the beta has been going longer people are starting to get more aggressive with Nate and Conor in every fight. Sometimes i’m back dashing like a crazy man just to make space between us. I’ve been pretty successful, but the first few rounds i have to make them work. No one ever tries to take me down in the beta. Not one single person. lol

              Comment

              • aholbert32
                (aka Alberto)
                • Jul 2002
                • 33106

                #22
                Re: Striking is going to be a spam fest.

                Originally posted by Bigg Cee
                as the beta has been going longer people are starting to get more aggressive with Nate and Conor in every fight. Sometimes i’m back dashing like a crazy man just to make space between us. I’ve been pretty successful, but the first few rounds i have to make them work. No one ever tries to take me down in the beta. Not one single person. lol
                Yeah, I'm forcing people to slow down their aggression simply by moving and countering.

                Comment

                • Haz____
                  Omaewa mou shindeiru
                  • Apr 2016
                  • 4023

                  #23
                  Re: Striking is going to be a spam fest.

                  Originally posted by Bigg Cee
                  No one ever tries to take me down in the beta. Not one single person. lol
                  I think that's because the ground is basically the same. Why waste the week of beta playing the same thing we already have access to?
                  PSN: Lord__Hazanko

                  Just an average player, with a passion for Martial Arts & Combat Sports

                  Comment

                  • Bigg Cee
                    MVP
                    • Apr 2016
                    • 4676

                    #24
                    Re: Striking is going to be a spam fest.

                    Originally posted by aholbert32
                    Yeah, I'm forcing people to slow down their aggression simply by moving and countering.
                    Same here, if i can’t force the takedown on them and there good at denying takedowns and clinch then i’m moving and counter fighting with a lil forward pressure just to keep them honest, and it’s actually working well against ppl in the top 100 from ufc 2 ranked. So i know that what i’m doing is working well and mixed with my ground and sub game, things are looking really good.

                    I’m honeslty happy with the game. I just need a few tweaks in certain areas and i’ll be all set for launch day.

                    Comment

                    • TheGentlemanGhost
                      MVP
                      • Jun 2016
                      • 1321

                      #25
                      Re: Striking is going to be a spam fest.

                      Originally posted by Haz____
                      Its because short term stamina regenerates almost instantly. You can unload huge combos, and then rinse and repeat almost immediately.
                      Yes, it's definitely becoming a nuisance. I know Diaz should have this ability to an extent, but that stamina is far too forgiving when they are constantly moving forward throwing nothing less than hooks and combos almost nonstop.

                      Sent from my SM-J700P using Operation Sports mobile app

                      Comment

                      • Solid_Altair
                        EA Game Changer
                        • Apr 2016
                        • 2043

                        #26
                        Re: Striking is going to be a spam fest.

                        Originally posted by Haz____
                        Its because short term stamina regenerates almost instantly. You can unload huge combos, and then rinse and repeat almost immediately.
                        Have you tried going the distance with Diakiese, or at least Conor?

                        Comment

                        • ZHunter1990
                          EA Game Changer
                          • Jan 2016
                          • 572

                          #27
                          Re: Striking is going to be a spam fest.

                          Originally posted by thedeadchicken89
                          It appears a majority of players on the forums seem to be enjoying the new striking system, I however haven't seen such a spam fest. The game looks great and the striking appears more "fluid", but the skill cap has been reduced. Why learn the various combinations and apparent counters when all you need to do is throw 1-2-1-4, reset, throw 1-2-1-4 legkick, reset, 1-2-1-4, reset, 1-2-1-4, etc.

                          Apparently ducking is the answer to the 1-2-1-4 combo's people just throw... However, all I seem to find is when I duck, their jab will soft stun me and they proceed to land 3 clean punches. Maybe my timing is bad, maybe theres input lag, but all I can see if the same combinations being thrown and the apparent counter to them, quite often, not being effective at all.

                          If I put up my block, it's depleted within 4/5 punches of people spamming 1-2s and their punches still come at the same speed for the 5/6th punch as their first few punches, if I try to counter I get a straight to the face. Stamina doesn't matter anywhere near as much as previous versions of the game when throwing combo's.

                          Big dashes are laboured and require a counter intuitive flick of the RS with L1, rather than flicking the LS. Why?

                          The new sway system is a downgrade of the previous version where you could literally duck down and sway left to right... Now you have to duck, sway left, duck, sway right, all the while returning your head upright between. I was expecting the previous system to be implemented where you can move at the same time, instead we're forced into animations and have limited freedom in the movement.

                          One of the biggest gripes with the striking in previous instalments was the lack of fluidity and footwork during the strikes (e.g. Moving forward when attacking), which has certainly been addressed, but at what cost? The skill ceiling has been reduced.

                          Right now, as someone with thousands of hours on the previous instalments, at a competitive level, I am actually considering cancelling my pre-order and waiting to see what the finished product actually plays like.
                          Try slipping when moving sideways instead of slipping while moving foeward, if you crowd the jab straights, even if you slip they will hit you, due to the short timeframe it takes for them to land because you are so close.

                          Ive found slipping to the outside while walking to the oustide and landing the lead hook works well. Just dont run into a hook or head kick.

                          As far as skill ceilling goes in the striking, I think its MUCH higher than any past MMA game die to the depth and variables.
                          Half of this game is 90% mental - Tim Sylvia
                          Xbox GT: ZHunter90/ZackJitsu

                          Comment

                          • fishingtime
                            Handling it
                            • Aug 2013
                            • 1738

                            #28
                            Re: Striking is going to be a spam fest.

                            Originally posted by SwedishTouch76
                            Good points chicken. I probably won't buy new but wait and see what the game is like after a bunch of patches
                            Here's your all's troll. Trust me. He is all of them. Undoubtedly, depressed. SEVERELY.
                            @bikingforjesus on Instagram

                            Comment

                            • ZombieRommel
                              EA Game Changer
                              • Apr 2016
                              • 659

                              #29
                              Re: Striking is going to be a spam fest.

                              Originally posted by thedeadchicken89
                              I don't have an issue with the overly-aggressive players, their stamina by round 3 is absolutely shot. My ground game is pretty on point, but I'm trying to learn the stand up so obviously am not taking it to the ground.

                              My issue lies with the fact your block is broken in 4 punches, with jab straight combos, or jab jab straight jab. Once the the block is broken, it takes too long to regen and they can do some real damage.

                              If you get pressured against the cage, you can't duck and dodge the straight punches and you can't slip them, taking a ton of head damage.

                              I duck a jab, only to have a second jab land directly on me because I can't duck down and slip up left/right, it comes back up into the jab... Which leads to a straight.
                              Don't just block. The block meter is there explicitly to stop people from turtling too hard. Block a few shots. See what shots they're throwing. If they're throwing only jabs/straights & hooks, duck down into uppercut. The duck slips all straight and round punches. If you can get space, hit them with a couple jabs to interrupt their startup and then a straight or a check hook. Straights and check hooks 100% halt forward moving opponents by design. If you get backed up to the cage you did something wrong.
                              ZombieRommel on YouTube - UFC3 coverage has begun!

                              Comment

                              • SwedishTouch76
                                MVP
                                • Nov 2013
                                • 1070

                                #30
                                Re: Striking is going to be a spam fest.

                                Originally posted by fishingtime
                                Here's your all's troll. Trust me. He is all of them. Undoubtedly, depressed. SEVERELY.
                                That's quite frankly a personal attack. Saying I'll wait until after a bunch of patches to see how the game settles in and feels is hardly trolling. For a guy who says he sold his gaming console and is focused on other things now in his life I don't even really understand why you're here.

                                Comment

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