Strike Frame and Damage Data

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  • HereticFighter
    Rookie
    • May 2018
    • 421

    #76
    Re: Strike Frame and Damage Data

    wow 36 frames for a roundhouse body kick? no wonder they feel sooooooo slow. thats over a full second. Do me a favor, go to a heavy bag, see if you can throw a kick that slow, honestly.

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    • Solid_Altair
      EA Game Changer
      • Apr 2016
      • 2043

      #77
      Re: Strike Frame and Damage Data

      Originally posted by HereticFighter
      wow 36 frames for a roundhouse body kick? no wonder they feel sooooooo slow. thats over a full second. Do me a favor, go to a heavy bag, see if you can throw a kick that slow, honestly.
      By this count, 60 frames would be 1 sec. And that kick has been sped-up since launch.

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      • HereticFighter
        Rookie
        • May 2018
        • 421

        #78
        Re: Strike Frame and Damage Data

        Originally posted by Solid_Altair
        By this count, 60 frames would be 1 sec. And that kick has been sped-up since launch.
        ok so its 60fps for these numbers. What weight class was this for? can we get details about how it scales between weight classes and some accurate numbers?

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        • Solid_Altair
          EA Game Changer
          • Apr 2016
          • 2043

          #79
          Re: Strike Frame and Damage Data

          Originally posted by HereticFighter
          ok so its 60fps for these numbers. What weight class was this for? can we get details about how it scales between weight classes and some accurate numbers?
          There are 3 sets of speed.

          That data on this thread was for MW, WW and LW, the Medium Set.

          The faster attacks are two frames faster or slower, for the weightclasses below or above. The slower attacks vary by 4 frames. That's for execution.

          Recovery varies by 4 frames (I don't recall now if some recoveries vary by more, but I think they don't).

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