Opponent's health, guard and stamina meter bars should be hidden, do you agree?
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Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?
Having it on ranked default would be no splitAntonio Rodrigo "Minotauro" Nogueira - UFC Hall of FameComment
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Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?
Yeah that would be great, plus having it as a option in the unranked modes too. Split or no split, the difference would be no deal breaker for sure. If there is that much of a split, might as well put it on by default in a patch I say.Comment
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Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?
If it's forced, no thanks. There's no incentive to turn the meters off at the highest level of play. The meters give the most accurate info to both players to make the best decision possible. On top of that, how can you make this viewership friendly if only half the meters are displayed. A big part of the drama that surrounds the fighting game competitive scene are those meters being displayed. Now if it's a personal option, and there's an xp bonus for winning ranked matches with it off, I'm down.
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Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?
they need to test it on unranked quick match, if it recieves good feedback make it for ranked play and UT.Youtube: https://www.youtube.com/user/im2good4u1
PSN: Headshot_SoldierComment
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Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?
If it's forced, no thanks. There's no incentive to turn the meters off at the highest level of play. The meters give the most accurate info to both players to make the best decision possible. On top of that, how can you make this viewership friendly if only half the meters are displayed. A big part of the drama that surrounds the fighting game competitive scene are those meters being displayed. Now if it's a personal option, and there's an xp bonus for winning ranked matches with it off, I'm down.
Sent from my iPhone using Operation Sports
Competitivness should mean that both sides are on equal grounds in information given from the get go, so whether both players have their opponent's meters hidden or not, it's on the same basis. Except one you have to think for yourself and be more concsious of what you're doing instead of basing your tactics on bars telling you what to go for.Comment
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Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?
It'd be fun to play against devs and see what their approach without the opponent's bars are, and their personal opinions on it during fights.Comment
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Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?
The meters give the most accurate info to both players to make the best decision possible.
how can you make this viewership friendly if only half the meters are displayed.
A big part of the drama that surrounds the fighting game competitive scene are those meters being displayed.
Excitement and drama comes from uncertainty in results, overcoming the odds & coming back from almost getting finished, a display of skill much higher than that of the viewer and a bunch of other factors that do not rely on meters at all.Comment
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Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?
I didn't state it was. It's clear your stance is set and anyone with a difference of opinion seems to be attacked with the brute forcing of your ideals. Options are better for players.
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