So, would that be to influence AI strategy or something, because then I'd honestly be okay with it, because it's not like level 4 is bad, it's just weird for the guy with the best switch kick in MMA not to have a level 5 one. I actually got reasonably good at using his switch kick as a pull counter towards the end of the beta, so it doesn't need buffed or anything like.
EA Sports UFC 3 Beta Feedback Video #2
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Re: EA Sports UFC 3 Beta Feedback Video #2
So, would that be to influence AI strategy or something, because then I'd honestly be okay with it, because it's not like level 4 is bad, it's just weird for the guy with the best switch kick in MMA not to have a level 5 one. I actually got reasonably good at using his switch kick as a pull counter towards the end of the beta, so it doesn't need buffed or anything like.**** off, Nugget7211 - GPD, 2017 & 2018
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Re: EA Sports UFC 3 Beta Feedback Video #2
I don't know if the AI takes move levels into account. And I don't know if that was the motivation. I'd guess it wasn't.
I also find it weird taht his switch kick is 4. I'd rather give him a 5 at it and then perhaps give him lower level moves somewhere else, if balancing was needed.
And my suggestion for using his switch kick is if you want to use a naked advancing body kick (without throwing a straight after it). In Barboza's case, it'd be worth it, because his switch kick has a higher level than his lead kick. But in a general sense, maybe the switch kick deserves a little buff.Comment
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Re: EA Sports UFC 3 Beta Feedback Video #2
I don't know if the AI takes move levels into account. And I don't know if that was the motivation. I'd guess it wasn't.
I also find it weird taht his switch kick is 4. I'd rather give him a 5 at it and then perhaps give him lower level moves somewhere else, if balancing was needed.
And my suggestion for using his switch kick is if you want to use a naked advancing body kick (without throwing a straight after it). In Barboza's case, it'd be worth it, because his switch kick has a higher level than his lead kick. But in a general sense, maybe the switch kick deserves a little buff.
I think the stationary one needs to be pretty significantly quicker, or have more stopping power, or just actual power, because as it is now, a 2-3-kick combination is quicker to land, has pretty similar range, is a better mixup and will do substantially more damage. It's not a bad strike by any means, it's just never the best strike in any situation, like, even the spinning side kick (which is what I think he had) has push back, so it serves a purpose, the switch kick is just cool. Even as a quick, advancing single kick, it doesn't have enough stopping power, it's extraordinarily risky, if someone just wings back an overhand you'll get dropped even if you hit them mid-strike.
I'll admit to a little bias, since it's one of my favourite kicks IRL, but at least my other go to, which is 2-3-kick combinations, is awesome in 3.**** off, Nugget7211 - GPD, 2017 & 2018
Internet Hero - Jack Slack, 2018Comment
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Re: EA Sports UFC 3 Beta Feedback Video #2
That's how I was using it, as a counter to whiffs or as a pretty quick advancing kick, but I honestly think it lacks any real reason to be used, I just like throwing switch kicks IRL, so I used it haha.
I think the stationary one needs to be pretty significantly quicker, or have more stopping power, or just actual power, because as it is now, a 2-3-kick combination is quicker to land, has pretty similar range, is a better mixup and will do substantially more damage. It's not a bad strike by any means, it's just never the best strike in any situation, like, even the spinning side kick (which is what I think he had) has push back, so it serves a purpose, the switch kick is just cool. Even as a quick, advancing single kick, it doesn't have enough stopping power, it's extraordinarily risky, if someone just wings back an overhand you'll get dropped even if you hit them mid-strike.
I'll admit to a little bias, since it's one of my favourite kicks IRL, but at least my other go to, which is 2-3-kick combinations, is awesome in 3.
Switch kicks absolutely have utility in real life. If you aren’t using it as a set up, the switch can both act as a type of feint to put the opponent on edge to be hit by the kick and it also adds power to the lead leg. If you’re in orthodox and want to hit the liver without switching to southpaw, switch kick.
If using as a setup, you can switch step and kick to leg, body, or head. If you use drop shifts like Cruz or TJ, your switch step chambers the shift punch and the shift kick. A combo they favor is using the drop shift punch as a setup for the head kick. Get them expecting the punch and throw the switch head kick instead. It works on Cro Cops left straight or left high kick principle.
That’s just a few examples.
Sent from my iPhone using Operation SportsComment
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Re: EA Sports UFC 3 Beta Feedback Video #2
Switch kicks absolutely have utility in real life. If you aren’t using it as a set up, the switch can both act as a type of feint to put the opponent on edge to be hit by the kick and it also adds power to the lead leg. If you’re in orthodox and want to hit the liver without switching to southpaw, switch kick.
If using as a setup, you can switch step and kick to leg, body, or head. If you use drop shifts like Cruz or TJ, your switch step chambers the shift punch and the shift kick. A combo they favor is using the drop shift punch as a setup for the head kick. Get them expecting the punch and throw the switch head kick instead. It works on Cro Cops left straight or left high kick principle.
That’s just a few examples.
Sent from my iPhone using Operation Sports**** off, Nugget7211 - GPD, 2017 & 2018
Internet Hero - Jack Slack, 2018Comment
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Re: EA Sports UFC 3 Beta Feedback Video #2
That's how I was using it, as a counter to whiffs or as a pretty quick advancing kick, but I honestly think it lacks any real reason to be used, I just like throwing switch kicks IRL, so I used it haha.
I think the stationary one needs to be pretty significantly quicker, or have more stopping power, or just actual power, because as it is now, a 2-3-kick combination is quicker to land, has pretty similar range, is a better mixup and will do substantially more damage. It's not a bad strike by any means, it's just never the best strike in any situation, like, even the spinning side kick (which is what I think he had) has push back, so it serves a purpose, the switch kick is just cool. Even as a quick, advancing single kick, it doesn't have enough stopping power, it's extraordinarily risky, if someone just wings back an overhand you'll get dropped even if you hit them mid-strike.
I'll admit to a little bias, since it's one of my favourite kicks IRL, but at least my other go to, which is 2-3-kick combinations, is awesome in 3.
Yes. And the swicth one has a higher level.Comment
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Re: EA Sports UFC 3 Beta Feedback Video #2
As it can only be thrown alone, I suppose it's much easier to trade with. So, the impression you had is very understandable, if your timing is good.Comment
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Re: EA Sports UFC 3 Beta Feedback Video #2
I had trouble setting up that switch kick too, couldn't find any combos with it, but the few tines I landed off a whiff it messed people up, it didn't feel as quick as Barbozas switch kick though. His is lightening in reality. I liked the animation however.
Barbozas spin kicks were utterly on point. They felt risky as Hell, but when they landed, daaaaaaayum.Comment
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Re: EA Sports UFC 3 Beta Feedback Video #2
Wow! Really?! That must have escaped my attention, too, when I was looking at his moves. His lead leg kick shuld be very good, too. He used them a lot against Pettis.
BTW, good combos for it are:
lead leg kick - rear leg kick
2-lead leg kick
1-2-lead leg kick
3-2-lead leg kick
But whenever you can finish the combo with the rear leg kick, it's better, because it deals more damage. So... 1-rear leg kick, 3-rear leg kick, 4-3-rear leg kick...Comment
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Re: EA Sports UFC 3 Beta Feedback Video #2
Wow! Really?! That must have escaped my attention, too, when I was looking at his moves. His lead leg kick shuld be very good, too. He used them a lot against Pettis.
BTW, good combos for it are:
lead leg kick - rear leg kick
2-lead leg kick
1-2-lead leg kick
3-2-lead leg kick
But whenever you can finish the combo with the rear leg kick, it's better, because it deals more damage. So... 1-rear leg kick, 3-rear leg kick, 4-3-rear leg kick...**** off, Nugget7211 - GPD, 2017 & 2018
Internet Hero - Jack Slack, 2018Comment
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Re: EA Sports UFC 3 Beta Feedback Video #2
And keep in mind that from a range whiff, he can actually keep comboing, making him still pretty hard to intercept. Naturally, by doing this, he'll be vulnerable to your turtle dance, and can have his follow up shot also whiff or hit your block... both bad for his stamina. Seriously... this stuff is waaaay more dangerous than it seems... these whiffs and blocked strikes vs turtle dancing. Your stamina goes to hell in a heartbeat.
But/therefore... if the guy fears blowing his stamina against your turtle dance, he'll likely throw single strikes in these situations. And in such cases, he won't be able to block very quickly after whiffing, which makes the range whiff punishes finally viable. This does NOT mean that he has a cooldown put in his block, after his recovery. It just means that he needs to get close to his full recovery, becfore he can block. He can still block before his full recovery.
Aaaand he cans till slip very quickly, just as quickly as in the case of throwing a normal punch.
The terminology of this stuff is pretty complicated and somewhat new to the sim sub-genre. It's understandable that the change is seeming to be way bigger than it is, for some guys.
You can also make it hard for your opponent to intercept you by comboing your whiffed neutral strikes, right? Then why should a hook thrown during leaning or weaving have different properties than if its thrown during a neutral position? In terms of balance and realism it makes absolutely no sense for them to be different in that regards, so why are they?
If anything, I mean if the game developers actually knew how to balance properly, the change they should have made to leaning/weaving strikes is to reduce their execution/active/recovery frames and damage output so they match those of standard strikes, or strikes thrown from neutral position. Right now the leaning hook, as GDP said, is faster and stronger than the neutral strikes which makes no sense at all in terms of balance or realism.
He acknowledges this with the jab-body kick combo VS the standard body kick, by rightfully saying the kick following a jab shouldn’t be faster than a neutral kick, but for some reason allows this discrepancy to occur between leaning strikes and neutral strikes, then proceeds to further imbalance the defensive meta by excessively reducing the recovery frames for leaning/weaving strikes, christ!!!
The incompetence is so stupidly frustrating and disappointing I might not get the game, what's the point if game breaking changes will be made, in the form of 'patches', whilst the game changers and developers cant see them as such.Last edited by Lake the striker; 12-28-2017, 09:22 AM.Comment
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Re: EA Sports UFC 3 Beta Feedback Video #2
I think the idea is that if you lean left you could throw a right hook faster since your momentum is going in that direction.
The problem is that it should only apply during movement. Right now you can sit on a left lean and throw a fast right hook. That’s terrible lolComment
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