Why does flattening someone in Back Mount drain YOUR Stamina

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  • chia
    MVP
    • Jul 2005
    • 1090

    #31
    Re: Why does flattening someone in Back Mount drain YOUR Stamina

    Originally posted by johnmangala
    It should be the most dominant position, but it is already more dangerous than mount but easier to get out of.

    I say it because it's probably the same reason single collar punches won't get health events or clinch breaks, because they may feel it becomes too overpowered.
    There could be tweaks or trade off to give them the rewarding feeling they should have.

    Like Back Mount postured - lower the stamina drain to the top player dramatically but lower the transition time for the person on bottom to turn over and slightly lower the denials-interrupts

    Or Single Collar - increase the punching power substantially but lower the break transition speed substantially

    You can still have give and take and give the positions and strikes the proper reflection of real life without breaking the game.
    ilovejiujitsu

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    • Dave_S
      Dave
      • Apr 2016
      • 7835

      #32
      Re: Why does flattening someone in Back Mount drain YOUR Stamina

      If there was an easy way to simulate postured up with hooks in I'd be interested for people to see how long they could hold it. :
      Especially if leaning forward a bit.

      I wish it didn't drain your stamina in the game, especially now, lol. I'm okay with stamina penalty though, but I'm certainly not against tweaking it.

      Comment

      • Papadoc60
        Rookie
        • Jun 2017
        • 393

        #33
        Re: Why does flattening someone in Back Mount drain YOUR Stamina

        You can do next to no damage in back flat in this game against even a somewhat competent opponent from my experience, it's way too easy to absorb strikes with your block or just flip over to top mount or half guard ( advanced transition )

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        • Dave_S
          Dave
          • Apr 2016
          • 7835

          #34
          Re: Why does flattening someone in Back Mount drain YOUR Stamina

          Originally posted by Papadoc60
          You can do next to no damage in back flat in this game against even a somewhat competent opponent from my experience, it's way too easy to absorb strikes with your block or just flip over to top mount or half guard ( advanced transition )
          Sometimes I use postured down strikes to stop opponent from spinning to mount, but it looks and feels kind of wonky.

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          • Nugget7211
            MVP
            • Nov 2017
            • 1401

            #35
            Re: Why does flattening someone in Back Mount drain YOUR Stamina

            Originally posted by Dave_S
            Sometimes I use postured down strikes to stop opponent from spinning to mount, but it looks and feels kind of wonky.
            Yeah, that's the only way to stop them too, if you actually defend the transition, it puts them in mount anyway, which is where they were trying to go anyway. It's weird as hell how hard it is to hold back mount or back flat.
            **** off, Nugget7211 - GPD, 2017 & 2018
            Internet Hero - Jack Slack, 2018

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            • johnmangala
              MVP
              • Apr 2016
              • 4525

              #36
              Re: Why does flattening someone in Back Mount drain YOUR Stamina

              Originally posted by chia
              There could be tweaks or trade off to give them the rewarding feeling they should have.

              Like Back Mount postured - lower the stamina drain to the top player dramatically but lower the transition time for the person on bottom to turn over and slightly lower the denials-interrupts

              Or Single Collar - increase the punching power substantially but lower the break transition speed substantially

              You can still have give and take and give the positions and strikes the proper reflection of real life without breaking the game.
              Good ideas.

              I would like to see it implemented in some way through patches.

              There should be few more advanced transitions to and from back. Like back sitting to back mount, single collar & over/under to back. Or more entries from top position to back like Maia on Condit.

              Comment

              • GameplayDevUFC
                Former EA Sports UFC Gameplay Developer
                • Jun 2014
                • 2830

                #37
                Re: Why does flattening someone in Back Mount drain YOUR Stamina

                I remember what the fighter said now.

                We were capturing the strikes and we usually get them to throw like 5 in a row so we have a few to choose from.

                He said there's no way he would throw more than 2 or 3 in a row before resetting back to postured down in a fight because of how taxing holding that position was.

                So the stamina management game was introduced to emulate that aspect (forcing the attacker to reset between strikes) and to keep the position from being OP.

                Comment

                • johnmangala
                  MVP
                  • Apr 2016
                  • 4525

                  #38
                  Re: Why does flattening someone in Back Mount drain YOUR Stamina

                  That position is hard to hold, but the strikes should be bit more damaging and faster.

                  I think stamina should be more taxing on the ground and especially standing but the bottom guy has weight on him sapping energy and stamina requiring him to scramble to a better position.

                  Comment

                  • bmlimo
                    MVP
                    • Apr 2016
                    • 1123

                    #39
                    Re: Why does flattening someone in Back Mount drain YOUR Stamina

                    in real lif the guy on the bottom is moving trying to break your posture, keep that in mind

                    Comment

                    • chia
                      MVP
                      • Jul 2005
                      • 1090

                      #40
                      Re: Why does flattening someone in Back Mount drain YOUR Stamina

                      Originally posted by GameplayDevUFC
                      I remember what the fighter said now.

                      We were capturing the strikes and we usually get them to throw like 5 in a row so we have a few to choose from.

                      He said there's no way he would throw more than 2 or 3 in a row before resetting back to postured down in a fight because of how taxing holding that position was.

                      So the stamina management game was introduced to emulate that aspect (forcing the attacker to reset between strikes) and to keep the position from being OP.
                      I agree throwing strikes while postured is taxing but you get gassed, literally GASSED, in the game just from posturing with NO strikes.

                      That is my major beef with that particular section of the ground. I have other issues with the ground game and stamina and transition times but I'm holding judgement until further patches.
                      ilovejiujitsu

                      Comment

                      • Haz____
                        Omaewa mou shindeiru
                        • Apr 2016
                        • 4023

                        #41
                        Re: Why does flattening someone in Back Mount drain YOUR Stamina

                        <iframe width="560" height="315" src="https://www.youtube.com/embed/tuIrLOUAOcg" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>
                        This is what you have to do in Back Flat in the game. Stay low, cancel their transitions with baby punches, while slowly building up damage, then posture and throw 2-3 strikes super fast for the insta KO.



                        <iframe width="560" height="315" src="https://www.youtube.com/embed/j94SrmIvvgY?start=171" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>
                        This is what happens in real life.

                        You're telling me Rockhold is totally gassing himself out right there in about 2 seconds(What happens in the game)? Doesn't look like that to me at a.ll.
                        PSN: Lord__Hazanko

                        Just an average player, with a passion for Martial Arts & Combat Sports

                        Comment

                        • Donnie_Brasco_FR
                          Pro
                          • Apr 2016
                          • 572

                          #42
                          Re: Why does flattening someone in Back Mount drain YOUR Stamina

                          Originally posted by Haz____
                          <iframe src="https://www.youtube.com/embed/tuIrLOUAOcg" allow="autoplay; encrypted-media" allowfullscreen="" width="560" height="315" frameborder="0"></iframe>
                          This is what you have to do in Back Flat in the game. Stay low, cancel their transitions with baby punches, while slowly building up damage, then posture and throw 2-3 strikes super fast for the insta KO.



                          <iframe src="https://www.youtube.com/embed/j94SrmIvvgY?start=171" allow="autoplay; encrypted-media" allowfullscreen="" width="560" height="315" frameborder="0"></iframe>
                          This is what happens in real life.

                          You're telling me Rockhold is totally gassing himself out right there in about 2 seconds(What happens in the game)? Doesn't look like that to me at a.ll.
                          I had finished a lot of guys in this position in EaUfc2, this position is deadly.
                          In your game sequence, your opponent dont know how to escape so you could have posture up from the beginning.
                          to me, the efficient of posture up depend of the opponent, if he knows how to escape, it will be hard to finish him in this position but not impossible. Have to manage stamina, deny opponent transition...
                          This position break the guard with 2 or 3 shots, deadly!
                          <iframe src="https://www.youtube.com/embed/rm5_IrIWROY?start=709" allow="autoplay; encrypted-media" allowfullscreen="" width="560" height="315" frameborder="0"></iframe>

                          The guy should go back to back mount after have blocked 2 or 3 shots. And Rory would have to deny that transition.
                          Last edited by Donnie_Brasco_FR; 02-02-2018, 05:20 AM.

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