This is the circle out we need

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  • Fuhreelbruh
    Banned
    • May 2018
    • 49

    #31
    Re: This is the circle out we need

    Originally posted by ZHunter1990
    Gotta love assumptions....

    are you going to pretend you haven't historically been against them on tons of issues surrounding outside fighting in favour of gamey elements?

    Comment

    • WarMMA
      MVP
      • Apr 2016
      • 4612

      #32
      Re: This is the circle out we need

      Originally posted by Fuhreelbruh
      are you going to pretend you haven't historically been against them on tons of issues surrounding outside fighting in favour of gamey elements?
      I feel like thats what I recall too, but im not gonna assume cuz I dnt remember for sure lol.

      Comment

      • aholbert32
        (aka Alberto)
        • Jul 2002
        • 33106

        #33
        Re: This is the circle out we need

        Originally posted by Fuhreelbruh
        are you going to pretend you haven't historically been against them on tons of issues surrounding outside fighting in favour of gamey elements?
        Actually Zack hasnt been historically against them. Others on the team have been way more vocal about feeling like "running" has become the new meta and upset about some of the ways they feel aggression has been nerfed.

        Not to speak for Zack but while he's been consistent about balance being his priority, he hasnt completely ignored realism. The difference is that Martial and me tend to believe that if a mechanic is realistic, the balance will come where Zack tends to look at it from the other perspective.

        Comment

        • TheRizzzle
          MVP
          • Apr 2016
          • 1443

          #34
          Re: This is the circle out we need

          I feel like if judging is based on damage then you can't possibly win a fight by running the whole time. Thus the "runner" has to stop at some point to fight you to win because they'll need to do damage themselves to win. Which means you just have to be ready to fight them at that moment and on those terms.

          You might not like the way that fight goes. But they can't literally run their way to victory. Prime example being that Gustafsson employed this strategy against Jones, Cormier and Texeira. He went 1-2 in those fights. Overeem did a fair amount of it against Stipe. Ended up knocked out.


          Sent from my SM-N920V using Tapatalk

          Comment

          • tissues250
            MVP
            • Apr 2016
            • 1526

            #35
            Re: This is the circle out we need

            Comment

            • aholbert32
              (aka Alberto)
              • Jul 2002
              • 33106

              #36
              Re: This is the circle out we need

              Originally posted by TheRizzzle
              I feel like if judging is based on damage then you can't possibly win a fight by running the whole time. Thus the "runner" has to stop at some point to fight you to win because they'll need to do damage themselves to win. Which means you just have to be ready to fight them at that moment and on those terms.

              You might not like the way that fight goes. But they can't literally run their way to victory. Prime example being that Gustafsson employed this strategy against Jones, Cormier and Texeira. He went 1-2 in those fights. Overeem did a fair amount of it against Stipe. Ended up knocked out.


              Sent from my SM-N920V using Tapatalk
              What I bolded is their point. They dont find that kind of fight enjoyable. They also feel that point fighting while using movement to "run" is considerably less skillful than being a smart aggressive fighter.

              When they say "running" they dont mean someone who is actually running. They mean a player who is fighting passively and who rarely initiates. These are people who will use head movement and actual movement to bait whiffs to get a stamina advantage and rarely engage unless its absolutely safe.

              According to them and many other ranked players this is a problem. ****, just look at an ESFL chat. Anytime anyone fights in a style that is passive, the cries of "runner" rings out.

              Comment

              • WarMMA
                MVP
                • Apr 2016
                • 4612

                #37
                Re: This is the circle out we need

                Originally posted by tissues250
                Yup the quick shuffle. I recall GPD liking the idea, but he said he had to sort out cage cutting first. So we'll see...we just might get it in a next patch.

                Comment

                • Ksearyback
                  Pro
                  • Jun 2016
                  • 639

                  #38
                  Re: This is the circle out we need

                  Originally posted by Nugget7211
                  Why do you want this before we have tight pivots? Like, nowhere in that gif does McGregor get off the fence, he just runs to a different part of the fence

                  Also, Diaz having terrible pressure footwork is pretty much the only reason this works.
                  Agree with all points.

                  My humble opinion: movement priority should be the ability to use tight pivots for evasion, and angle creation (not the strange circling and striking animation currently in the game).

                  Comment

                  • ZHunter1990
                    EA Game Changer
                    • Jan 2016
                    • 572

                    #39
                    Re: This is the circle out we need

                    Originally posted by aholbert32
                    I don’t think what you bolded is false. Martial and I are the most vocal on the team when it comes to wanting outside fighting to be more viable. I can guarantee we are the most vocal when it comes to realism.

                    That doesn’t mean that others on the team don’t care about realism at all. They all do to different degrees but it’s true that Martial and I have been the most vocal about those aspects of the game among game changers.


                    Sent from my iPhone using Tapatalk Pro
                    Did I not suggest/agree with the stamina tax reduction AND larger angles when lunging? We talked for an hour about it.☺
                    Half of this game is 90% mental - Tim Sylvia
                    Xbox GT: ZHunter90/ZackJitsu

                    Comment

                    • ZHunter1990
                      EA Game Changer
                      • Jan 2016
                      • 572

                      #40
                      Re: This is the circle out we need

                      Originally posted by Fuhreelbruh
                      are you going to pretend you haven't historically been against them on tons of issues surrounding outside fighting in favour of gamey elements?
                      No, I've just not been in in favor of adding more elements to outside fighting without adding elements to counter balance it for fear that the game would turn into punch tag in every high level fight.
                      Half of this game is 90% mental - Tim Sylvia
                      Xbox GT: ZHunter90/ZackJitsu

                      Comment

                      • 1212headkick
                        Banned
                        • Mar 2018
                        • 1823

                        #41
                        Re: This is the circle out we need

                        Originally posted by aholbert32
                        What I bolded is their point. They dont find that kind of fight enjoyable. They also feel that point fighting while using movement to "run" is considerably less skillful than being a smart aggressive fighter.

                        When they say "running" they dont mean someone who is actually running. They mean a player who is fighting passively and who rarely initiates. These are people who will use head movement and actual movement to bait whiffs to get a stamina advantage and rarely engage unless its absolutely safe.

                        According to them and many other ranked players this is a problem. ****, just look at an ESFL chat. Anytime anyone fights in a style that is passive, the cries of "runner" rings out.

                        the whole point of outside fighting is to hit and not get hit. no smart counter fighter constantly takes damage. thats why boxings called the sweet science fighters irl are either pure counter fighters or outside fight inside outside inside aint too many super aggressive fighters anymore. i do not want to be punished for fighting technically.

                        my opponent should be punished for not making adjustments. the goat of middleweights Anderson Silva held the belt for so long because he did 2 things exceptionally well. made you miss made you pay. the game is boring because we cant be super technical. we cant truely use outside fighters the way grapplers couldnt grapple before the patch incoming. a true testament to skilled out vs in was darren till vs Stephen Thompson. this would challenge players.

                        outside fighting was exceptional in ufc 2. but this is ufc 3 we should have a lifelike sim by now. not the rok em sockem robots mentioned in game. the game is hurting because the meta for different styles is nowhere near a good place. they have at least another year of work to do. keep your new fighters. only realism can balance the game. not everyones geeked on mth dew trying to pressure you into oblivion. the game is fun but its not what everyone was hoping for. BUT IT COULD BE. geoff. listen to martial and the other game changers. you only have half a striking game. use this simple solution and there wont be another combat sports game that could hold a candle to ufc 3. boost body kicks and outside fighting. if you ignore this the game will fail. inside fighting is far faaaar too op use pivots for basic circle gus circle for advanced lunge. players cry runner. make the cage sticky as heck but massively boost outside fighting. the long guard forces you backwards. not what a smart outside guy does. we need this.
                        Last edited by 1212headkick; 05-30-2018, 10:12 PM.

                        Comment

                        • aholbert32
                          (aka Alberto)
                          • Jul 2002
                          • 33106

                          #42
                          Re: This is the circle out we need

                          Originally posted by ZHunter1990
                          Did I not suggest/agree with the stamina tax reduction AND larger angles when lunging? We talked for an hour about it.☺
                          LOL. You did and thats why I clarified that you werent against outside fighting or realism. I do stand by my statement that you arent the most vocal about those things. The vocal ones on those two subjects are Martial and I.

                          Comment

                          • aholbert32
                            (aka Alberto)
                            • Jul 2002
                            • 33106

                            #43
                            Re: This is the circle out we need

                            Originally posted by 1212headkick
                            the whole point of outside fighting is to hit and not get hit. no smart counter fighter constantly takes damage. thats why boxings called the sweet science fighters irl are either pure counter fighters or outside fight inside outside inside aint too many super aggressive fighters anymore. i do not want to be punished for fighting technically.

                            my opponent should be punished for not making adjustments. the goat of middleweights Anderson Silva held the belt for so long because he did 2 things exceptionally well. made you miss made you pay. the game is boring because we cant be super technical. we cant truely use outside fighters the way grapplers couldnt grapple before the patch incoming. a true testament to skilled out vs in was darren till vs Stephen Thompson. this would challenge players.

                            outside fighting was exceptional in ufc 2. but this is ufc 3 we should have a lifelike sim by now. not the rok em sockem robots mentioned in game. the game is hurting because the meta for different styles is nowhere near a good place. they have at least another year of work to do. keep your new fighters. only realism can balance the game. not everyones geeked on mth dew trying to pressure you into oblivion. the game is fun but its not what everyone was hoping for. BUT IT COULD BE. geoff. listen to martial and the other game changers. you only have half a striking game. use this simple solution and there wont be another combat sports game that could hold a candle to ufc 3. boost body kicks and outside fighting. if you ignore this the game will fail. inside fighting is far faaaar too op use pivots for basic circle gus circle for advanced lunge. players cry runner. make the cage sticky as heck but massively boost outside fighting. the long guard forces you backwards. not what a smart outside guy does. we need this.
                            Hey...you dont need to convince me. You need to convince some of the other game changers and some of your fellow "upper level ranked players" who are on the discord, twitter, reddit and other venues encouraging the devs to nerf "running.

                            Comment

                            • rabbitfistssaipailo
                              MVP
                              • Nov 2017
                              • 1625

                              #44
                              Re: This is the circle out we need

                              Originally posted by FCB x Finlay
                              Big up aholbert and martial for carrying the realistic and outside fighting torch. Lets wait and see but hopefully we have something, just the magnetic strikes need to be tuned or removed now as it literally doesnt make sense, it has been explained via gpd to me and it doesnt maoe sense.
                              Fin , when you say magnetic strikes ... From the other thread I gather means certain strikes move your fighter forward . Sorry if I'm wrong . However I've seen this animation were it's like a fighter just seems to leap to cover the distance while throwing hooks . At best one can dodge the first hook but not the second . I hope this description is part of what you mean by magnetic strikes .

                              Sent from my Infinix Zero 4 using Operation Sports mobile app

                              Comment

                              • rabbitfistssaipailo
                                MVP
                                • Nov 2017
                                • 1625

                                #45
                                Re: This is the circle out we need

                                I rarely see the high level YouTube fighters use it ...Yves and MM and Co . The animation is just off . Sometimes the back sway won't work against it .

                                Not related to the topic my apologies .

                                Sent from my Infinix Zero 4 using Operation Sports mobile app

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