You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

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  • 1212headkick
    Banned
    • Mar 2018
    • 1823

    #16
    Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

    fight on my brothers. this game lacks the immersion and realism ud3. if its possible to add undeniable tds ankle picks etc its possible to add what were asking. do monthly updates dont make another game till this ones finished. its only a small few on os who dont want ud3 grappling. everyone else does. just read what the reviews say. you cant improve if you dont heed criticism. no matter what you do noone will like this system. ud3 set the bar way too high that with 3 trys and next gen hardware this game cant match. were telling you what we want and your here argueing against. you do more good when you listen then act like the os ea public relations coordinator. i rrespect your work on what was done with the striking. but your so far off. we were lied to and told this game was going to be more like undisputed 3. why were we given false hope? ii love the gcs and the devs but i dont love their unwillingness to listen

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    • Stealthhh
      Pro
      • Nov 2017
      • 516

      #17
      Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

      I'd like it if the devs just built on the mechanics they have instead of starting from scratch for the next game. Build on it, add new animations to ground and pound, add holding in more positions, struggles on takedowns, ground sways, shrimping or crawling and well a lot more that's already been talked about. I would however like if they added ground sways, faster ground and pound, and strikes after a ground KO before the patch cycle ends for UFC 3. Currently the opponent just gets KO'ed and your fighter gets up and the ref just waves his arms. This is where the ref interactions should come into play. I think only mount has ref interactions on the ground, so it'd be cool for them to get expanded on. This alone would make the ground much better, more brutal too like real life. I'd push it and maybe say they could add struggles or a seated cage position but I doubt that but who knows.

      Comment

      • SteveM584
        Rookie
        • Feb 2018
        • 146

        #18
        Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

        Really miss those unstoppable side control knees!

        Comment

        • Supreme_Bananas
          Pro
          • Apr 2016
          • 944

          #19
          Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

          Originally posted by SteveM584
          Really miss those unstoppable side control knees!

          They were very powerful indeed, perhaps too much so, but they were not unstoppable, or else I would've pounded out all my opponents with Thiago Alves

          Comment

          • Phillyboi207
            Banned
            • Apr 2012
            • 3159

            #20
            Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

            It would make 0 sense to switch to an entirely different grappling system

            I want the same amount of depth/positions but momentum/contextual transitions are so much better than anything UD3 offered.

            This ground has the potential to be amazing once we move away from short term stamina mattering so much. It should be just like striking where short term stamina doesnt really slow you down too much until it’s around 10-20%

            Comment

            • TheGentlemanGhost
              MVP
              • Jun 2016
              • 1321

              #21
              Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

              Originally posted by Phillyboi207
              It would make 0 sense to switch to an entirely different grappling system

              I want the same amount of depth/positions but momentum/contextual transitions are so much better than anything UD3 offered.

              This ground has the potential to be amazing once we move away from short term stamina mattering so much. It should be just like striking where short term stamina doesnt really slow you down too much until it’s around 10-20%
              It makes sense if casuals aren't enjoying the system b/c it's too complex and hard to tell what side the animation is going to to deny it, as well as hardcore fans simply not feeling like it's immersive and disrupts fluidity though.

              One other problem with this seems to be that it doesn't really let true ground fighters feel like true ground fighters imo. The differences just seem too settle as far as grappling goes. Keeping someone on the ground or someone being able to get off their back feels too reliant on stick skills and knowing the under the hood mechanics.

              I should feel some type of danger if your Khabib and I'm Yair, but it's all about lightning quick reflexes as well as knowing the animations which a lot of people have a hard time with. There's a lot that can change to make the ground game feel realistic and easy to learn.

              Sent from my SM-J700P using Operation Sports mobile app

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              • Phillyboi207
                Banned
                • Apr 2012
                • 3159

                #22
                Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

                Originally posted by TheGentlemanGhost
                It makes sense if casuals aren't enjoying the system b/c it's too complex and hard to tell what side the animation is going to to deny it, as well as hardcore fans simply not feeling like it's immersive and disrupts fluidity though.

                One other problem with this seems to be that it doesn't really let true ground fighters feel like true ground fighters imo. The differences just seem too settle as far as grappling goes. Keeping someone on the ground or someone being able to get off their back feels too reliant on stick skills and knowing the under the hood mechanics.

                I should feel some type of danger if your Khabib and I'm Yair, but it's all about lightning quick reflexes as well as knowing the animations which a lot of people have a hard time with. There's a lot that can change to make the ground game feel realistic and easy to learn.

                Sent from my SM-J700P using Operation Sports mobile app
                If they switched then we’d just be starting all over again. There’d be no new positions or anything. Then everyone would just complain about it being a lessed fleshed out version of UD3

                What exactly about UD was better besides the amount of positions, ground n pound, and movement on the ground? I’d rather those things get added vs starting from scratch.

                Reversals were just as bad, the sub system was horrible(so is UFC 3s tbh), turn base grappling definitely sucks in comparison to real time grappling.

                Comment

                • TheGentlemanGhost
                  MVP
                  • Jun 2016
                  • 1321

                  #23
                  Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

                  Originally posted by Phillyboi207
                  If they switched then we’d just be starting all over again. There’d be no new positions or anything. Then everyone would just complain about it being a lessed fleshed out version of UD3

                  What exactly about UD was better besides the amount of positions, ground n pound, and movement on the ground? I’d rather those things get added vs starting from scratch.

                  Reversals were just as bad, the sub system was horrible(so is UFC 3s tbh), turn base grappling definitely sucks in comparison to real time grappling.
                  The striking game was rebuilt from the ground up this year and most people here have been expecting the same with the grappling this next time around. So I don't get your sudden concerns with that now.

                  In U3, it felt like I actually had to hold a position. Timing a transition came at more appropriate times and of course felt smoother since it wasn't reliant on filling meters. You timed passing when you simply felt the opponent letting off their hold on you, that felt a lot better than this game does. We shouldn't have this much of a guessing game with having to dechiper what direction the animation is heading into to keep position, that needs to be simplified, plus it sucks that people with a better tv/monitor can have such an advantage online.

                  This UFC series has thee single worst sub system hands down. How do you make a sub system that times out basically? A sub system should only be dictated by the players, not an invisible clock. U3's was just basic, other games like WWE use it. It makes sense but it's just extremely basic.

                  Every MMA game thus far has done reversals/sweeps poorly. They all have made it far too easy to pull off.



                  Sent from my SM-J700P using Operation Sports mobile app

                  Comment

                  • Phillyboi207
                    Banned
                    • Apr 2012
                    • 3159

                    #24
                    Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3

                    Are you forgetting that the ground game was rebuilt from scratch for UFC 2.

                    Im ready for more positions, new animations, fighter specific transitions ect

                    That wont happen if they start over and get a brand new foundation for grappling.

                    I agree completely on subs. But if they dont start over we could see resources put into a transition based sub system which would trump pretty much anything else. Give me that and EA MMAs choke system. I also agree with the holding. I want that inplemented in every position the way it works in mount.

                    Plus think of all the kinks that came with the brand new striking. This game was pretty much unplayable until they patched the new head movement which was like 3 months in IIRC. I’m not looking forward to that again.

                    Comment

                    • TheGentlemanGhost
                      MVP
                      • Jun 2016
                      • 1321

                      #25
                      Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3

                      Originally posted by Phillyboi207
                      Are you forgetting that the ground game was rebuilt from scratch for UFC 2.

                      Im ready for more positions, new animations, fighter specific transitions ect

                      That wont happen if they start over and get a brand new foundation for grappling.

                      I agree completely on subs. But if they dont start over we could see resources put into a transition based sub system which would trump pretty much anything else. Give me that and EA MMAs choke system. I also agree with the holding. I want that inplemented in every position the way it works in mount.

                      Plus think of all the kinks that came with the brand new striking. This game was pretty much unplayable until they patched the new head movement which was like 3 months in IIRC. I’m not looking forward to that again.
                      We've been seeing people asking for a new ground system since day one of UFC 3 (most people asking for TBS), not just adding on to it. This isn't a new request. Personally I wasn't that big of a fan of this system when it came in, and was shocked that people suddenly wanted a better system this year after so many people touted it as the best just in the last installment, but I'm all on board with getting a new grappling system if possible.

                      I have no clue what makes you think a new system wouldn't give us new transitions & animations though, that makes no sense at all. They aren't going to rebuilt a new system and give us the same exact positions.

                      Sent from my SM-J700P using Operation Sports mobile app

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                      • NEWSS
                        Rookie
                        • Aug 2018
                        • 291

                        #26
                        Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

                        Originally posted by SteveM584
                        Really miss those unstoppable side control knees!


                        Block knee + minor transition into half guard. Easy peasy

                        Comment

                        • NEWSS
                          Rookie
                          • Aug 2018
                          • 291

                          #27
                          Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

                          It's interesting that in EA MMA, EA UFC 1,2,3, they never managed to make the ground and pound look powerful. Is it a engine limitation?

                          Comment

                          • Phillyboi207
                            Banned
                            • Apr 2012
                            • 3159

                            #28
                            Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3

                            Originally posted by TheGentlemanGhost
                            We've been seeing people asking for a new ground system since day one of UFC 3 (most people asking for TBS), not just adding on to it. This isn't a new request. Personally I wasn't that big of a fan of this system when it came in, and was shocked that people suddenly wanted a better system this year after so many people touted it as the best just in the last installment, but I'm all on board with getting a new grappling system if possible.

                            I have no clue what makes you think a new system wouldn't give us new transitions & animations though, that makes no sense at all. They aren't going to rebuilt a new system and give us the same exact positions.

                            Sent from my SM-J700P using Operation Sports mobile app
                            We wouldnt have as many positions/ transitions because a lot of their resources would be spent creating the ones that already exist. I dont think you realize how many grappling oriented animations already exist.

                            I an aware that people were asking for a new grappling system for UFC3 which is honestly ridiculous. No other sport game has changed as much game to game as this UFC series has.

                            That said we can agree to disagree. I think scrapping our current system would be a huge waste of time. Especially for UD’s when the few things UD did better could just be added to the current system.

                            Comment

                            • Nekrotik
                              Rookie
                              • Nov 2017
                              • 288

                              #29
                              Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

                              Originally posted by aholbert32
                              I'll break it down for you:

                              It depends on what you want.

                              Do you want UD3's grappling (mechanics and animations)?

                              Well that would likely take a development cycle. They would have to scrap all of the mechanics and the rules behind grappling. Strip out grapple advantage. Change the mechanics to UD3's control system. Mocap all of the grappling animations for UD3 that arent in UFC 3. Likely re mo-cap some animations that may not work with the UD3 mechanics. Program the AI so that it is aware that grapple advantage doesnt matter anymore and program it to use the new grappling system.

                              Do you want UFC 3's current system with the missing animations and positions? Thats easier but it still takes mo-cap time. Thats feasible for UFC 4 but not for UFC 3 and it really never was once the dev team decided to focus most of the mo-cap on striking for UFC 3.

                              Now you may say "EA is a billion dollar company. Why cant they just give the UFC team more money for mo-cap sessions now". Well they could do that but that really isnt a smart business move. The game is 9 mos old and most video game companies arent willing to poor tens of thousands of dollars into content for a game that is that old...especially when you will likely have a new game in 2020.

                              So the bottom line is they can do it but there are reasons why they wont. Thats not even including the fact that its not universal that everyone wants UD3's grappling added to the game.
                              I know some of the people who worked on UD3, and I worked in video games for ~10 years.

                              It wouldn't take a full development cycle. It would take significant time, and development, but actually mo-capping everything is part of the problem with EA UFC. It's quicker, and maybe cheaper to do, but it gives you a bunch of stock animations that are very hard to alter in a way that doesn't look jarring.

                              A lot of the animations in the Undisputed series were hand made. This takes longer but gives you more control over everything.

                              There's no comparison here. UD3's grappling is vastly superior to UFC3's grappling. It's a no-brainer. You can defend UFC3's grappling all you want, but you'd simply be incorrect.
                              THQ had a more limited budget than EA UFC's team. They didn't even have a mocap studio.

                              Obviously doing this for UFC 3 is not going to happen, but it should be demanded for UFC 4.
                              Leave the striking as it is in 3, add some new stuff, sure, but if the grappling in UFC 4 isn't at least as deep as Undisputed 3, they're dropping the ball big time.
                              Last edited by Nekrotik; 10-09-2018, 12:12 PM.

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                              • MacGowan
                                Sassy
                                • Jun 2017
                                • 1681

                                #30
                                Re: You CANNOT tell me UFC 3's ground game is better than Undisputed 3!!!

                                Originally posted by Nekrotik
                                actually mo-capping everything is part of the problem with EA UFC. It's quicker, and maybe cheaper to do, but it gives you a bunch of stock animations that are very hard to alter in a way that doesn't look jarring.
                                I've been thinking the same thing. I'm not a developer, but sometimes I watch the EXACT same raising of the hand, or introduction by Bruce Buffer, and I wonder if they could've made an algorithm that made slight variations instead of mo capping it and locking it down.

                                It looks great on trailers, but after you play the game a few times you feel like you've seen the same takedown or guardpass clip a billion times before.

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