Problem with pro players is that they are more worried about the game design and balance, which is important. But they dont think as much about think as much about the game being true to life.
So yes, there are a host of effective ways to deal with terminator's and therefore its reasonably balanced. But the prevalence of that style is a sign of it not being true to life.
I am div 5 hovering around 1600 puts. I am not a pro but I am pretty good. I say that to say i understand the gaming and the better i get I see the strategy and nuance which makes the game fun and competitive. But i also see how some of it is not Sim or reality based
The Devs run into these problems they tend to use gimmicky or gamy solutions. Instead of saying "what stops this from happening Irl and how should we implement that in game"
The solution for terminator's Irl are:
1. Reduced power on straights if in too close
2. Parrying
3. Short term and long term stamina for hi volume.
4. Slight Reduction to vulnerability for head movement into strikes(on punches, kicks seem about right)
5. The ability to block while doing head movement
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