Transition based submissions

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  • The_Waterboy92
    Pro
    • Mar 2016
    • 528

    #166
    Re: Transition based submissions

    Originally posted by Blackman316
    I also play offline only and from my experience in 3/4 (at highest difficulty) fakes just don't work as the AI instantly counters it before you have a chance to pull back.

    Or how do you trigger fakes? Is it to loosen the analog stick or to press R to cancel?

    Either way it will depend on what the signs are. As I said, the defender should be weary to always defend the submission as that just ends the game right there. So you should easily be able to get the better position as beginners will likely panick-deny up so they don't lose.


    We'll see how it ends up as it was very hard to practice given how offline play was somehow limited to about 12 fights unless you kept losing or made new accounts, and the game not telling you how to play. This is kind of the only feature that makes me contemplate buying the game, so if they screw it up it'll make for an easy decision.
    The offline is my big worry… the higher difficulty AI might be able to grapple better with fakes and such but the striking is ridiculous with 100 strikes a round (at least in limited beta experience). But on normal/hard I can put grapple the AI but I have a better striking matchup. Hopefully it’s addressed by launch

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