EA Sports UFC 5 Gameplay Deep Dive Video with Martial Mind

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  • Mauromontt
    Rookie
    • Jan 2018
    • 10

    #61
    Re: More EA Sports UFC 5 Gameplay Today at 5PM ET

    Originally posted by Serengeti1
    you tried what? you're failing to see the forest from the trees and are too fixated on your own narrative. i didn't say what you said was wrong either. just that it doesn't validate the lack of development in various areas of the game that many have been asking for for several years.
    It is actually simple if you dont like the direction the game its going, simply dont buy it

    Comment

    • Therebelyell626
      MVP
      • Mar 2018
      • 2892

      #62
      Re: More EA Sports UFC 5 Gameplay Today at 5PM ET

      Originally posted by Mauromontt
      It is actually simple if you dont like the direction the game its going, simply dont buy it
      Yup. They won’t be getting my money this year, and I am 100% sure they won’t miss it. But I won’t miss these games anymore either. They are not fun. These aren’t sports games. These are mortal kombat games dressed up as a sports game. I’m good.

      Comment

      • Serengeti1
        MVP
        • Mar 2016
        • 1720

        #63
        Re: More EA Sports UFC 5 Gameplay Today at 5PM ET

        Originally posted by Mauromontt
        It is actually simple if you dont like the direction the game its going, simply dont buy it
        voicing criticism helps create change. even if it's just a drop in the ocean. just doing my part. i don't expect much from it, but it takes a few minutes out of my day so nothing is lost in my eyes. if you don't like the criticism, you can choose to ignore it. take your own advice, right?

        Comment

        • Freakywwe
          Pro
          • Sep 2014
          • 845

          #64
          Re: More EA Sports UFC 5 Gameplay Today at 5PM ET

          Considering half the people in this thread can barely spell and just hurl insults all day, I'm assuming it's mostly children in here and not much discussions to be had. Ya'll have fun arguing for the next 4 years about nothing lmao

          Comment

          • skz1904
            Rookie
            • Feb 2018
            • 108

            #65
            Re: EA Sports UFC 5 Gameplay Deep Dive Video with Martial Mind

            Originally posted by Blackman316
            How do you mean? Like graphically? Or gameplay-wise? Because with the clinch reduction, it will never be 3.x. Wouldn't it rather be 4.5?
            Graphically. But I meant 4.5, yes. Typo.

            Comment

            • HypeRNT
              Rookie
              • Apr 2016
              • 368

              #66
              Re: More EA Sports UFC 5 Gameplay Today at 5PM ET

              Originally posted by aholbert32
              Here is what you said:

              "if they all are big MMA fans and this is the game that they've come up with yet again then that is very confusing to me. I would have thought they wouldn't even be satisfied with their own product then."

              Your statement infers that if the devs are "Big MMA fans", that they would come up with a better game.

              My point is that them being "big MMA fans" can have nothing to do with the kind of game they work on because they dont have much control over the direction of the game.

              Take the clinch: They likely all recognize that the clinch isnt an accurate represenation of the real life clinch but the direction the company has taken the game stipulates that they simplify the clinch so that its easier for the people they are trying to buy the game (casual fans).

              I hope that this clarifies what I'm saying. If not, I'll just shut up because for some reasons my thought isnt coming through clearly.
              My issue with some of your posts is that you keep insinuating about the "minority/majority" and what they like and what they dont like based on absolutley nothing. I constantly hear from you and others about how this feature isnt in because of the "majority" or that feature isnt in and its all based on nothing....Like caf creation for example, we cant make our own caf properly and are forced to pick from some garbage archtypes because its not a popular mode? Well is it possible that its not a popular mode because its made poorly? All other video games these days are giving out more freedom of choice, but for some reason with this one its the opposite based on some sort of unproven metric that is not even possible to prove accurately.

              You have some of the biggest games in the genre with a proper caf mode, MLB the show, entire story lines from college to the pros based on the guy you create, NBA 2k has literally an entire park created for your player with endless amount of content but for this game we just cant figure it out?

              What is it with this game that people love to argue about having less content and less mechanics for the purpose of some metric of casuals who apparently are on the border of being special ed that they dont know how to click 4 buttons on a controller in 2023? Its 2023 folks not 2000, video games have exploded and everyone knows what they are and how to play them, i dont get why this game is being treated like its something unique.

              People are out here playing Elden Ring and darksouls games and running around playing onlyup and all sorts of games and no one ever mentions casuals or anything else, but bring up something EA UFC game doesnt have and its instantly "well cuz casuals duh", such a poor excuse for lack of effort and drive.

              Comment

              • Serengeti1
                MVP
                • Mar 2016
                • 1720

                #67
                Re: More EA Sports UFC 5 Gameplay Today at 5PM ET

                Originally posted by HypeRNT
                My issue with some of your posts is that you keep insinuating about the "minority/majority" and what they like and what they dont like based on absolutley nothing. I constantly hear from you and others about how this feature isnt in because of the "majority" or that feature isnt in and its all based on nothing....Like caf creation for example, we cant make our own caf properly and are forced to pick from some garbage archtypes because its not a popular mode? Well is it possible that its not a popular mode because its made poorly? All other video games these days are giving out more freedom of choice, but for some reason with this one its the opposite based on some sort of unproven metric that is not even possible to prove accurately.

                You have some of the biggest games in the genre with a proper caf mode, MLB the show, entire story lines from college to the pros based on the guy you create, NBA 2k has literally an entire park created for your player with endless amount of content but for this game we just cant figure it out?

                What is it with this game that people love to argue about having less content and less mechanics for the purpose of some metric of casuals who apparently are on the border of being special ed that they dont know how to click 4 buttons on a controller in 2023? Its 2023 folks not 2000, video games have exploded and everyone knows what they are and how to play them, i dont get why this game is being treated like its something unique.

                People are out here playing Elden Ring and darksouls games and running around playing onlyup and all sorts of games and no one ever mentions casuals or anything else, but bring up something EA UFC game doesnt have and its instantly "well cuz casuals duh", such a poor excuse for lack of effort and drive.
                yup. the argument that these metrics/statistics (which all can be interpreted differently) that we never actually see validate EA's lack of effort and development over the past several years is very tiring to say the least.

                Comment

                • Irish0331
                  Banned
                  • Oct 2016
                  • 485

                  #68
                  Re: More EA Sports UFC 5 Gameplay Today at 5PM ET

                  Originally posted by Serengeti1
                  yup. the argument that these metrics/statistics (which all can be interpreted differently) that we never actually see validate EA's lack of effort and development over the past several years is very tiring to say the least.
                  This is what I've been saying. Where are these people? When has anyone ever seen any kind of post anywhere that's along the lines of "I'm so glad we don't have full customization because this incredible variety of archetypes is exactly what this game needs."

                  Same with the clinch. I mean, yeah there's people who cry about getting held against the cage. So learn how to escape. Why bother putting full mount in the game. No one likes getting stuck there either.

                  Comment

                  • bmlimo
                    MVP
                    • Apr 2016
                    • 1123

                    #69
                    Re: EA Sports UFC 5 Gameplay Deep Dive Video with Martial Mind

                    Someone who already played the beta can day something about the game, if its more responsive, if the ground still clunky

                    Comment

                    • Yaari
                      MVP
                      • Feb 2014
                      • 1496

                      #70
                      Re: EA Sports UFC 5 Gameplay Deep Dive Video with Martial Mind

                      Originally posted by bmlimo
                      Someone who already played the beta can day something about the game, if its more responsive, if the ground still clunky
                      Saw people on Reddit say that striking still feels delayed and unresponsive. Would have loved to try it myself but that wont be happening. Anyway I was disappointed to hear that.

                      I thought 60fps and a new engine would make the entire game feel more responsive. But 2 people told me the strikes still dont feel that way.


                      I dont know about groundgame.

                      Comment

                      • Stealthhh
                        Pro
                        • Nov 2017
                        • 516

                        #71
                        Re: EA Sports UFC 5 Gameplay Deep Dive Video with Martial Mind

                        Originally posted by Yaari
                        Saw people on Reddit say that striking still feels delayed and unresponsive. Would have loved to try it myself but that wont be happening. Anyway I was disappointed to hear that.

                        I thought 60fps and a new engine would make the entire game feel more responsive. But 2 people told me the strikes still dont feel that way.


                        I dont know about groundgame.
                        I don't know what game they're playing, it feels much better to me, and combos flow better AND presentation is much better. Only thing I will say TKO's need work, and ref interactions too. Framerate is a bit janky also but it's a beta for a reason. So far I'm loving it though! Only thing I'm not loving is I have to work today...

                        Comment

                        • Yaari
                          MVP
                          • Feb 2014
                          • 1496

                          #72
                          Re: EA Sports UFC 5 Gameplay Deep Dive Video with Martial Mind

                          Originally posted by Stealthhh
                          I don't know what game they're playing, it feels much better to me, and combos flow better AND presentation is much better. Only thing I will say TKO's need work, and ref interactions too. Framerate is a bit janky also but it's a beta for a reason. So far I'm loving it though! Only thing I'm not loving is I have to work today...
                          Interesting. Yeah I can not confirm they actually had access, but their impressions were detailed and seemed honest enough.


                          So you do feel movement and strikes come out without the delay we all know and hate from the earlier games in the franchise then? The startup of it I mean. I'm sure animations will in fact look more fluid than ever before.

                          Comment

                          • The_Waterboy92
                            Pro
                            • Mar 2016
                            • 528

                            #73
                            Re: EA Sports UFC 5 Gameplay Deep Dive Video with Martial Mind

                            My initial thoughts… (idk what im allowed to say) but the striking feels a lot better. Responsive, fluid, damage is really nice touch. Controls take some getting used to but im enjoying myself a lot so far

                            Comment

                            • Stealthhh
                              Pro
                              • Nov 2017
                              • 516

                              #74
                              Re: EA Sports UFC 5 Gameplay Deep Dive Video with Martial Mind

                              Originally posted by Yaari
                              Interesting. Yeah I can not confirm they actually had access, but their impressions were detailed and seemed honest enough.


                              So you do feel movement and strikes come out without the delay we all know and hate from the earlier games in the franchise then? The startup of it I mean. I'm sure animations will in fact look more fluid than ever before.
                              Idk how much I can say without getting in trouble lol but I will say it FEELS different. It honestly feels like a new game to me, those trailers didn't do it justice tbh. Much smoother and damage really matters now!

                              Comment

                              • Stealthhh
                                Pro
                                • Nov 2017
                                • 516

                                #75
                                Re: EA Sports UFC 5 Gameplay Deep Dive Video with Martial Mind

                                Originally posted by The_Waterboy92
                                My initial thoughts… (idk what im allowed to say) but the striking feels a lot better. Responsive, fluid, damage is really nice touch. Controls take some getting used to but im enjoying myself a lot so far
                                I clinched twice already trying to throw an uppercut lmao still getting used to it haha

                                Comment

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