WWE 2k15 Attributes Thread

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  • vtcrb
    Hall Of Fame
    • Nov 2006
    • 10289

    #76
    Re: WWE 2k15 Attributes Thread

    Originally posted by PhiPsi1
    Honestly, I prefer to do testing on default. I feel that if values are too far from default, some programming/coding on the background may be too negatively impacted. But heck...I'm no slider guru...so I may totally be off on that assumption.

    What I plan on doing when I get a chance to put in some gaming time is: 1) Post gameplay via twitch so the community can see the match play out (although by no means am I some sort of gaming guru, LOL!) and 2) provide some general feedback.

    By the way @vtcrb, do you ever do twitch streams? Let me know cuz I would really like to see some gameplay that you are experiencing.

    No i dont Twitch, but would love to watch Your Streams. My Internet has issues with Twitch. LOL. If you are going to Stream, post it in the Attribute thread on TEC as well as here, so we can all follow.

    I am very interested to see what you think of the Edits.
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    • RyanLaFalce
      MVP
      • Apr 2009
      • 2337

      #77
      Re: WWE 2k15 Attributes Thread

      Originally posted by PhiPsi1
      Could you please post the URL to where we can find these sliders....Thanks!


      Sent From My Galaxy S7

      Comment

      • Steven547
        MVP
        • May 2004
        • 3796

        #78
        Re: WWE 2k15 Attributes Thread

        Originally posted by RyanLaFalce
        Are you testing cpu vs hum or cpu vs cpu? My tests for my re-rates are cpu vs cpu. Definitely will be a difference in the two.

        Comment

        • vtcrb
          Hall Of Fame
          • Nov 2006
          • 10289

          #79
          Re: WWE 2k15 Attributes Thread

          I just Posted some OVERALL Ratings from Tweaks I have made on the Attributes thread. I will UPDATE each Wrestler's Individual Attributes in the Coming Days. If you get a chance check out and let me know what you think. The Thread link is in My Signature.
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          • RyanLaFalce
            MVP
            • Apr 2009
            • 2337

            #80
            Re: WWE 2k15 Attributes Thread

            Originally posted by Steven547
            Are you testing cpu vs hum or cpu vs cpu? My tests for my re-rates are cpu vs cpu. Definitely will be a difference in the two.
            I always do Human vs. CPU. Don't see a point in CPU vs. CPU

            Sent From My Galaxy S7

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            • vtcrb
              Hall Of Fame
              • Nov 2006
              • 10289

              #81
              Re: WWE 2k15 Attributes Thread

              Originally posted by RyanLaFalce
              I always do Human vs. CPU. Don't see a point in CPU vs. CPU

              Sent From My Galaxy S7
              I Test Mainly CPU vs CPU, because the CPU AI can be less effectively tested if Human vs CPU. What i mean is USER Skill Level comes into play in Human vs CPU, but True CPU AI can be seen in CPU vs CPU. I use CPU vs CPU for every game I edit. Just keeps any USER Flaws from being Exploited by CPU.
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              Roster Editing for Over a Decade

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              • RyanLaFalce
                MVP
                • Apr 2009
                • 2337

                #82
                Re: WWE 2k15 Attributes Thread

                Originally posted by vtcrb
                I Test Mainly CPU vs CPU, because the CPU AI can be less effectively tested if Human vs CPU. What i mean is USER Skill Level comes into play in Human vs CPU, but True CPU AI can be seen in CPU vs CPU. I use CPU vs CPU for every game I edit. Just keeps any USER Flaws from being Exploited by CPU.
                So what happens with the sliders I'm using? How will they be tested?

                Sent From My Galaxy S7

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                • vtcrb
                  Hall Of Fame
                  • Nov 2006
                  • 10289

                  #83
                  Re: WWE 2k15 Attributes Thread

                  Originally posted by RyanLaFalce
                  So what happens with the sliders I'm using? How will they be tested?

                  Sent From My Galaxy S7
                  I am Testing them CPU vs CPU.
                  NBA 2k18 Roster:
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                  Roster Editing for Over a Decade

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                  • PhiPsi1
                    MVP
                    • Feb 2003
                    • 1039

                    #84
                    Re: WWE 2k15 Attributes Thread

                    Originally posted by vtcrb
                    I am Testing them CPU vs CPU.

                    How are the results of your test my friend?

                    Comment

                    • vtcrb
                      Hall Of Fame
                      • Nov 2006
                      • 10289

                      #85
                      Re: WWE 2k15 Attributes Thread

                      Originally posted by PhiPsi1
                      How are the results of your test my friend?
                      Better. I am trying to figure out the Momentum Attribute. I was told it can make matches go longer. I had to take a break, but we be testing more in a bit.
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                      • PhiPsi1
                        MVP
                        • Feb 2003
                        • 1039

                        #86
                        Re: WWE 2k15 Attributes Thread

                        Originally posted by vtcrb
                        Better. I am trying to figure out the Momentum Attribute. I was told it can make matches go longer. I had to take a break, but we be testing more in a bit.

                        Although I haven't been able to put time into the game yet...heck...haven't even opened it (a newborn and two sons tend to take up me and my wife's time for now, LOL!)...But I believe that adjusting the momentum stat to reflect Megastars (Lesnar, Cena, Orton, etc.), Superstars (Rollins, Reigns, etc.), middle of the road stars, and the jobbers will allow matches to play out as 'expected' so that you don't get wins by Fandango or R-Truth over Lesnar! LOL!

                        I was even thinking lets say setting the scale for maximum momentum to be at 56 to 70 (for megastars)....40 to 55 for Superstars....25-39 for middle of the road stars....5 to 24 for the jobbers....Just throwin' potential numbers out there b/c I know with your past experience with NBA 2K, you may have a more "scientific strategy" to get these particular scales.

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                        • Steven547
                          MVP
                          • May 2004
                          • 3796

                          #87
                          Re: WWE 2k15 Attributes Thread

                          Originally posted by PhiPsi1
                          Although I haven't been able to put time into the game yet...heck...haven't even opened it (a newborn and two sons tend to take up me and my wife's time for now, LOL!)...But I believe that adjusting the momentum stat to reflect Megastars (Lesnar, Cena, Orton, etc.), Superstars (Rollins, Reigns, etc.), middle of the road stars, and the jobbers will allow matches to play out as 'expected' so that you don't get wins by Fandango or R-Truth over Lesnar! LOL!

                          I was even thinking lets say setting the scale for maximum momentum to be at 56 to 70 (for megastars)....40 to 55 for Superstars....25-39 for middle of the road stars....5 to 24 for the jobbers....Just throwin' potential numbers out there b/c I know with your past experience with NBA 2K, you may have a more "scientific strategy" to get these particular scales.
                          I've had decent results with the ones I've posted, but curious to see these as well. Whatever gives "real" results i welcome with open arms!

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                          • vtcrb
                            Hall Of Fame
                            • Nov 2006
                            • 10289

                            #88
                            Re: WWE 2k15 Attributes Thread

                            I am posting UPDATED Attributes and Overall Ratings in My Attributes thread. I will be Updating it all day. If you guys get a chance check it out and let me know what you think.
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                            • vtcrb
                              Hall Of Fame
                              • Nov 2006
                              • 10289

                              #89
                              Re: WWE 2k15 Attributes Thread

                              I am also looking into the "SKILLS" for each Wrestler. I have a link in My Signature for those interested.

                              EDIT: Not sure how deep you guys have dug into those yet. I am thinking some could have an IMPACT.
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                              • Runne130
                                Pro
                                • Sep 2012
                                • 542

                                #90
                                Re: WWE 2k15 Attributes Thread

                                Steven547, i was curious how u came to the stats on arm and leg power, i updated my roster with those numbers and the matches were nice, but i want to add to my CAWS so i was wondering how u got those numbers
                                thanks

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